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We will do our upmost to cover in depth as much as possible. We shall be reviewing books, miniatures\\toy soldiers, MiniFigs and of course games, plus interviews, model making and AARs! \nQuote from a reader.. \"Your site is a much needed breath of fresh air, I absolutely love the spectrum of things you cover\/review. Keep up the great work. \""},"link":[{"rel":"http://schemas.google.com/g/2005#feed","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/posts\/default"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/-\/slitherine?alt=json-in-script"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/search\/label\/slitherine"},{"rel":"hub","href":"http://pubsubhubbub.appspot.com/"}],"author":[{"name":{"$t":"Mike Wall"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/00412103694827166164"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"generator":{"version":"7.00","uri":"http://www.blogger.com","$t":"Blogger"},"openSearch$totalResults":{"$t":"24"},"openSearch$startIndex":{"$t":"1"},"openSearch$itemsPerPage":{"$t":"25"},"entry":[{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-2225635352415031558"},"published":{"$t":"2022-01-16T04:18:00.003+00:00"},"updated":{"$t":"2022-05-13T23:00:59.469+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"DC Ardennes"},{"scheme":"http://www.blogger.com/atom/ns#","term":"indepth"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Reviews"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Vic"}],"title":{"type":"text","$t":"Decisive Campaigns: Ardennes Offensive Indepth Review Special"},"content":{"type":"html","$t":"\u003Cdiv style=\"text-align: center;\"\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Ch3 style=\"text-align: left;\"\u003E\u003Cbr \/\u003E\u003C\/h3\u003E\u003Ch1 style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: x-large;\"\u003E\u003Cspan style=\"font-family: trebuchet;\"\u003EDecisive Campaigns: Ardennes Offensive\u003C\/span\u003E\u003C\/span\u003E\u003C\/h1\u003E\u003Ch3 style=\"text-align: center;\"\u003E\u003Cspan style=\"font-family: trebuchet;\"\u003EFrom Matrix\/Slitherine Games and Developer VR Design\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/h3\u003E\u003Ch4 style=\"text-align: left;\"\u003E\u003Cspan class=\"time\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h4\u003E\u003Ch4 style=\"text-align: left;\"\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-family: helvetica;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEismuo-thLjJW5kkFizZUh5rcuRK7GsFk8jymidOma5kXGCzfpOrMru4NV2sCpV0S1kEL0hzDf6ziLdqqiiqXoiD6p-xcfHEzuyX87VuCZD98HD9Xwn4ncbSmFQLJCozUGnIgc_wUti1rUHhyHuu-ryFQ4x-0FuCQ5bazlYD42oPEpu9M3jUk7xYEn6=s1406\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"879\" data-original-width=\"1406\" height=\"277\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEismuo-thLjJW5kkFizZUh5rcuRK7GsFk8jymidOma5kXGCzfpOrMru4NV2sCpV0S1kEL0hzDf6ziLdqqiiqXoiD6p-xcfHEzuyX87VuCZD98HD9Xwn4ncbSmFQLJCozUGnIgc_wUti1rUHhyHuu-ryFQ4x-0FuCQ5bazlYD42oPEpu9M3jUk7xYEn6=w392-h277\" width=\"392\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cbr \/\u003E\u003C\/h4\u003E\u003Cdiv style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003EIf there's one thing most wargamers appreciate, it's the \u003Ci\u003Enumber\u003C\/i\u003Es. For example, the nitty-gritty combat factors that can make or break an in-game assault.\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003EWell,\n digital wargamers can rejoice because VR Design's latest offering, \nDecisive Campaigns: Ardennes Offensive (AO for short) includes more \n\"column shifts\" than the average grognard would have thought possible in\n a strategy game. And all of this is courtesy of a simulation that takes\n maximum advantage of the number-crunching capabilities of modern \ncomputers.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003EWhen one includes these features with a UI that's easy to navigate without ever opening the 110-page manual, and strategy gamers have a product that offers (almost) immediate gratification, as well as a respectable measure of historical accuracy.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003EWhat's clear after 50 hours of playing time on the smaller scenarios alone is that, from almost every angle, the game has been polished to a brilliant shine.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\"It's really just a counter-pusher and nothing more than that,\" writes developer Victor (Vic) Reijkersz in the game's manual. However, what he adds next perfectly sums up VR Design's creative efforts: \"By really focusing on making it do what it does well, I think we have delivered a fun and realistic game.\"\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003EIn that respect, and in our humble opinion, VR Design has accomplished its primary mission.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEj0kn9sJFx7u-Vd_RqviJiLjcBaRRL9ib1087njGzyPP1ZYRfTctn_NQaNHRDb3PLyRv3LDG_g8z8obs5VrFbiMqtrfUfxPIYgUriL1l5oU27G33c9xlysxChyrFCTGbXc2G-Ehch8IHZkEctFqhZOMUMhhw17UQGOZ8HsGgx3L8rwFdO3acNBZnUTP=s852\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"533\" data-original-width=\"852\" height=\"299\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEj0kn9sJFx7u-Vd_RqviJiLjcBaRRL9ib1087njGzyPP1ZYRfTctn_NQaNHRDb3PLyRv3LDG_g8z8obs5VrFbiMqtrfUfxPIYgUriL1l5oU27G33c9xlysxChyrFCTGbXc2G-Ehch8IHZkEctFqhZOMUMhhw17UQGOZ8HsGgx3L8rwFdO3acNBZnUTP=w454-h299\" width=\"454\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cp\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-size: x-small;\"\u003EThe 'Screaming Eagles' defend Bastogne\u003C\/span\u003E\u003C\/b\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003EBut before we continue with the accolades, we need to conduct a few reality checks:\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E1. The game was released on November 18, 2021 on\u0026nbsp;\u003Ca href=\"http:\/\/matrixgames.com\" target=\"_blank\"\u003Ematrixgames.com\u003C\/a\u003E while this review was still being written. This means that a large portion of the existing Matrix\/Slitherine customer base interested in the game before release probably owns it by now. And that may include\u003Ci\u003E you\u003C\/i\u003E.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E2. The remaining buyers of the game who are still on the fence have several good-to-excellent youtube.com video reviews to sit through if they have the patience.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E3. The much wider Steam audience will be introduced to the game when it is available on that platform in a few months. Our guess is that only a few of these customers are regular visitors to AWNT's web site. And yes, we forgive them.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E4. Nevertheless, AWNT will still lasso a significant number of potential buyers post-release who are searching the web for reviews of this game. So this article may be helpful if that is \u003Ci\u003Eyou\u003C\/i\u003E.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E5. And finally, we come to this review's primary raison d'etre: To introduce board wargamers to a digital product they may have otherwise missed.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003EIn fact, there are several reasons why AWNT's audience might be keenly interested in this game, while those who enjoy lighter-weight titles like Matrix Games \u003Ci\u003EPanzer Corps 2\u003C\/i\u003E might want to give it a pass.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003EThe first of these reasons was touched on at the beginning of this article: the countless algorithms used for sighting, terrain affects, weather, movement, command-and-control, supply, morale, and most especially - combat - are deliciously detailed and skillfully displayed for the player. In addition, the game map has the looks and quality of a modern board game release, although different heights can be difficult to discern.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Ch3 style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003EThe Bottom-line \u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/h3\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003EFor those of you in a rush to get to the bottom-line, there's no need to search further for a summation: It's all right here:\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003EFor computer wargamers looking for a medium-complexity, battalion-level simulation (1 km per hex) with a comprehensive suite of editors, this game is the literal \"critic's choice,\" and the $40 U.S. asking price is a mere pittance for the content one will receive. And, most importantly, for board game players who have thus far resisted the urge to purchase a digital wargame? Well, this is the product you really want to consider.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEjfOzSlF84w7gL8zEm18Ctiwn6YOv3uPyAD0m2_rokXWVYYjUZll_s5NCUPNxSV-lWkHmfOWpJ3zzOG0NkkUF0GJ_OiFQvMGciVTBDZVvwQrHFlyuwlKxmMK6mGwx2AozqDhDa904s-g90_XXA-sNd0xpRVORcwmbB7CvI5ziWxt8vh4VREkn6h73Iy=s1088\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"680\" data-original-width=\"1088\" height=\"293\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEjfOzSlF84w7gL8zEm18Ctiwn6YOv3uPyAD0m2_rokXWVYYjUZll_s5NCUPNxSV-lWkHmfOWpJ3zzOG0NkkUF0GJ_OiFQvMGciVTBDZVvwQrHFlyuwlKxmMK6mGwx2AozqDhDa904s-g90_XXA-sNd0xpRVORcwmbB7CvI5ziWxt8vh4VREkn6h73Iy=w447-h293\" width=\"447\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-size: x-small;\"\u003EThe NATO counters are not as snazzy at the silhouettes but equally informative.\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cp style=\"text-align: left;\"\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-size: x-small;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003C!--[if gte mso 9]\u003E\u003Cxml\u003E\n \u003Cw:WordDocument\u003E\n  \u003Cw:View\u003ENormal\u003C\/w:View\u003E\n  \u003Cw:Zoom\u003E0\u003C\/w:Zoom\u003E\n  \u003Cw:PunctuationKerning\/\u003E\n  \u003Cw:ValidateAgainstSchemas\/\u003E\n  \u003Cw:SaveIfXMLInvalid\u003Efalse\u003C\/w:SaveIfXMLInvalid\u003E\n  \u003Cw:IgnoreMixedContent\u003Efalse\u003C\/w:IgnoreMixedContent\u003E\n  \u003Cw:AlwaysShowPlaceholderText\u003Efalse\u003C\/w:AlwaysShowPlaceholderText\u003E\n  \u003Cw:Compatibility\u003E\n   \u003Cw:BreakWrappedTables\/\u003E\n   \u003Cw:SnapToGridInCell\/\u003E\n   \u003Cw:WrapTextWithPunct\/\u003E\n   \u003Cw:UseAsianBreakRules\/\u003E\n   \u003Cw:DontGrowAutofit\/\u003E\n  \u003C\/w:Compatibility\u003E\n  \u003Cw:BrowserLevel\u003EMicrosoftInternetExplorer4\u003C\/w:BrowserLevel\u003E\n \u003C\/w:WordDocument\u003E\n\u003C\/xml\u003E\u003C![endif]--\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003C!--[if gte mso 9]\u003E\u003Cxml\u003E\n \u003Cw:LatentStyles DefLockedState=\"false\" LatentStyleCount=\"156\"\u003E\n \u003C\/w:LatentStyles\u003E\n\u003C\/xml\u003E\u003C![endif]--\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe scenarios included with the game include four \"smaller\" engagements (West Wall, To Dinant, Arracourt, and Stavelot); six \"medium-size\" scenarios (St. Vith, 82nd Airborne, Bastogne, Elsenborn Ridge, Skyline Drive and Windhund (116th Panzer Division)); and, two huge campaign games (Wacht Am Rhein, and the Allied counterattack, The Tide Turns).\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003ESeveral weeks after release, some of the more experienced wargamers on the Matrix\/Slitherine forums are still embroiled with the smaller stuff; And Stavelot, arguably the simplest of the offerings, is challenging some of the best and brightest. These players are finding that there's always a way to win the introductory scenarios, but it's going to take a few tries and several different strategies. Kudos to Reijkersz's partner in VR Design's latest effort - Davide Gambina - who is responsible for scenario design and the significant amount of historical research required to publish a game of this depth.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EWhat experienced gamers may be surprised to find in a product depicting an impressive level of tactical detail in an operational-level wargame is just how easy the game is to play. The challenge is in beating the pants off the AI. PBEM is accomplished the old-fashioned way - via file transfer - with no dedicated server available yet. But the AI is aggressive on the attack and stubborn on the defense. With an artificial opponent like this, who needs friends anyway? However, head-to-head mode is likely to be extremely intense for players looking for the ultimate challenge.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EPlayers can also expect history to repeat itself in terms of Axis fuel shortages and Allied air superiority. However, in the warm-up scenarios at least, these historical realities don't come across as too heavy-handed.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe engagements seem nicely balanced but do require the Axis side to take risks to achieve the ahistorical victories that eluded the Wehrmacht. This means blowing past the more immediate victory locations and stretching German troop movements to the limit in a December 1944 version of the blitzkrieg.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EPlaying the aggressor against an equally competent human opponent is going to be tough. Likewise, when defending against an AI attacker, experienced players may want to adjust the difficulty level from \"normal\" (the easiest setting) to \"challenging.\" Fortunately, with scenarios like West Wall and The Tide Turns campaign, both sides get to play as the attacker in a game that realistically favors defensive operations.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEgqbWRwcFpaFOm3f66FyFqzZ6hqAAPJr4Gyikxpikw6Jpsk9PhaoEh81tmomLTtOek5KhcqvDC7_HKvIPAOCuwrOfnTpiCnDnRPvo4RzfK6XXRUQsLdq2jcVlj6zd8v_1WaKGcjrOyCXZYDJZEXlwZC7J5RhX0BV_7YJ7iCMEfl6oGYz8jp081ChlMe=s1333\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"833\" data-original-width=\"1333\" height=\"328\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEgqbWRwcFpaFOm3f66FyFqzZ6hqAAPJr4Gyikxpikw6Jpsk9PhaoEh81tmomLTtOek5KhcqvDC7_HKvIPAOCuwrOfnTpiCnDnRPvo4RzfK6XXRUQsLdq2jcVlj6zd8v_1WaKGcjrOyCXZYDJZEXlwZC7J5RhX0BV_7YJ7iCMEfl6oGYz8jp081ChlMe=w485-h328\" width=\"485\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-size: x-small;\"\u003EThe strategic map for the Wacht Am Rhein campaign game.\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cp style=\"text-align: center;\"\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: \u0026quot;Times New Roman\u0026quot;;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C!--[if gte mso 10]\u003E\n\u003Cstyle\u003E\n \/* Style Definitions *\/\n table.MsoNormalTable\n\t{mso-style-name:\"Table Normal\";\n\tmso-tstyle-rowband-size:0;\n\tmso-tstyle-colband-size:0;\n\tmso-style-noshow:yes;\n\tmso-style-parent:\"\";\n\tmso-padding-alt:0in 5.4pt 0in 5.4pt;\n\tmso-para-margin:0in;\n\tmso-para-margin-bottom:.0001pt;\n\tmso-pagination:widow-orphan;\n\tfont-size:10.0pt;\n\tfont-family:\"Times New Roman\";\n\tmso-ansi-language:#0400;\n\tmso-fareast-language:#0400;\n\tmso-bidi-language:#0400;}\n\u003C\/style\u003E\n\u003C![endif]--\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003C!--[if gte mso 9]\u003E\u003Cxml\u003E\n \u003Cw:LatentStyles DefLockedState=\"false\" LatentStyleCount=\"156\"\u003E\n \u003C\/w:LatentStyles\u003E\n\u003C\/xml\u003E\u003C![endif]--\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: \u0026quot;Times New Roman\u0026quot;;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C!--[if gte mso 10]\u003E\n\u003Cstyle\u003E\n \/* Style Definitions *\/\n table.MsoNormalTable\n\t{mso-style-name:\"Table Normal\";\n\tmso-tstyle-rowband-size:0;\n\tmso-tstyle-colband-size:0;\n\tmso-style-noshow:yes;\n\tmso-style-parent:\"\";\n\tmso-padding-alt:0in 5.4pt 0in 5.4pt;\n\tmso-para-margin:0in;\n\tmso-para-margin-bottom:.0001pt;\n\tmso-pagination:widow-orphan;\n\tfont-size:10.0pt;\n\tfont-family:\"Times New Roman\";\n\tmso-ansi-language:#0400;\n\tmso-fareast-language:#0400;\n\tmso-bidi-language:#0400;}\n\u003C\/style\u003E\n\u003C![endif]--\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003C!--[if gte mso 9]\u003E\u003Cxml\u003E\n \u003Cw:LatentStyles DefLockedState=\"false\" LatentStyleCount=\"156\"\u003E\n \u003C\/w:LatentStyles\u003E\n\u003C\/xml\u003E\u003C![endif]--\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIn a game as calculation-centric as AO, it's a marvel the engine doesn't bog down. Even when playing the big campaign scenarios against the AI, the initial turn preparation phase never exceeds more than several seconds. Game phases for the smaller scenarios are processed with lightning-quick speed.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EEven better, the mouse feels like a scalpel under this new Decisive Battles series UI, with the most important actions falling readily to-hand. We have all fussed with wargame interfaces that remind us of what a Trabant must have been like to drive in Eastern Europe during the Cold War. The switch-gear in this game, however, is both tactile and intuitive - the BMW M5 sports sedan of wargame interfaces.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EA big part of the success of this newest Decisive Battles interface is that there are tool tips for nearly everything. And \"everything\" means much more detailed information in the tool tips than most WW2 grognards could ever wish for.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe combat routines are immersive, detailed and immensely satisfying, while also managing to move the battles along at a brisk pace. When tested on a i7, 3.6 ghz system with a lowly GeForce GTX 745 graphics card, the game phases for the largest scenarios advance in less than 15 seconds, and the quality of the 1900x1200 desktop resolution used to run the game was better than average. Higher screen resolutions will most likely result in more razor-sharp images.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIn this game, troops are modeled per squad of 10 men or a single vehicle, with new rules for LOS, traffic jams, height levels, and much more. Six different ground states are displayed on the map, three of which are for aesthetic purposes.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIt all begins with the intuitive MOVE mode: a simple \"left-click\" to select a unit and a \"right-click\" to move and\/or attack.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EAn attack brings up the all-important combat set-up screen, which is masterfully well-designed. In the center is a zoomed-in map view showing the immediate area of the combat, reminiscent of Strategic Studies Group's \"Kharkov - Disaster on the Donets\" combat screen. Except here we have a \u003Ci\u003Ehigh-res\u003C\/i\u003E view of the counters and terrain, with the combat odds and attack options properly put forward.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIn fact, this may well be the best combat strategy screen ever created for a wargame. It's simply amazing how uncluttered this screen is when considering the reams of data available to the player when planning an attack.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEjOXbGdYlS8id5nrKgmZZZQvED8VesAuXWudHChCCzbqaEsP23a5580Y0md9m4tfg5FxgS3Bl1XRSKapb1Y2Ae-sGmauGmZYFfa9Nrtb_X-CVf9ra8gJ-JHFLGJ8jp9K0lYyf0iIGMHu5DKvK9OpjFgXT07uz-qVHdKFIqliH26NqXik4lCVNch-eti=s1287\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"804\" data-original-width=\"1287\" height=\"305\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEjOXbGdYlS8id5nrKgmZZZQvED8VesAuXWudHChCCzbqaEsP23a5580Y0md9m4tfg5FxgS3Bl1XRSKapb1Y2Ae-sGmauGmZYFfa9Nrtb_X-CVf9ra8gJ-JHFLGJ8jp9K0lYyf0iIGMHu5DKvK9OpjFgXT07uz-qVHdKFIqliH26NqXik4lCVNch-eti=w442-h305\" width=\"442\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: x-small;\"\u003E\u003Cb\u003EThe combat set-up screen in a small engagement outside of Stavelot.\u003C\/b\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: x-small;\"\u003E\u003Cb\u003E\u0026nbsp;\u003C\/b\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cp style=\"text-align: left;\"\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe small- and medium-size scenarios included with this game are rewarding enough, but there are two marquee battles that really define the title. The first is Wacht Am Rhein (Dec. 16-31, 1944), which will be easier to play as the Allied defender simply because there are fewer units to manage compared with the Axis attacker.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe second campaign game, The Tide Turns (Jan. 1-16, 1945) will be the more innovative choice, and starting on Turn 1, players will find a huge number of Allied counters waiting for orders. Fortunately, they can be moved by group as well as individually. Managing the defense for the Axis forces in this large campaign will also be an appealing challenge, with fewer units to micromanage.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIn terms of raw data, VR Design's previous effort, Decisive Campaigns Barbarossa (DCB) features only one campaign (and no scenarios) and takes up 583 mb of hard drive space. AO requires 900 mb, and that's still quite tidy considering the greater emphasis on graphics for the new title, not to mention 10 scenarios and two large campaign games. There's more content for one's money here compared with the developer's last game. Oh, and the previous title featured a significantly smaller (and graphically much simpler) terrain map at 98x74 hexes.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEiKPBqT7uyrduEBkHW4mZjzRGQGE0Tt-6Etkl0Xr-dUNQSL_WQmsKNDMd2RnkCeolj3-91TY0Z_D7X3vlCJzJDryF1qT-pdCDkWkzjyGO7aHdj1JZSuIhR19vQX5uc0t6r02BxH8tB1EfKjtQPrwenw8D5dBEBUo8Qv_Wu6zWVE0T-q6WJ3P4p7xMq-=s1920\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"1200\" data-original-width=\"1920\" height=\"261\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEiKPBqT7uyrduEBkHW4mZjzRGQGE0Tt-6Etkl0Xr-dUNQSL_WQmsKNDMd2RnkCeolj3-91TY0Z_D7X3vlCJzJDryF1qT-pdCDkWkzjyGO7aHdj1JZSuIhR19vQX5uc0t6r02BxH8tB1EfKjtQPrwenw8D5dBEBUo8Qv_Wu6zWVE0T-q6WJ3P4p7xMq-=w448-h261\" width=\"448\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: x-small;\"\u003E\u003Cb\u003EDecisive Campaigns Barbarosa, VR Design's previous effort.\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cp style=\"text-align: left;\"\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EOne thing VR Design hasn't done is rest on its laurels: DCB (the third game in the DC series) was released six years ago and was most recently updated in March of 2020; and, based on popular reviews, Shadow Empire, a turn-based 4X role-playing strategy\/wargame, has been a runaway success for the developer since its release by Matrix\/Slitherine. It is also available on Steam.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Ch3 style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003ENew Features\u003C\/span\u003E\u003C\/span\u003E\u003C\/h3\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe new game represents units at the battalion (operational) level, but there is still a tactical feel to the proceedings. LOS is now a \"thing\" in this game and is governed by several factors, including terrain type and height, weather, unit types, and the recon point value of each hex. All this information together can result in either full, partial or fully-blocked LOS. As wargamers might expect, building up a high recon point value through probes, etc., gives players more accurate information on enemy units, while no recon at all invites an ambush.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EWhile the designer uses a full page of the manual and a detailed chart to explain recon in the game, let's just say one of its best features is that it makes sense to actually use small scouting forces - and especially reconnaissance-trained troops - for recon-only missions.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003ERecon levels are shown directly on the map using an \"eye\" icon that is shaded green for strong recon or red for the opposite. Considering there's a lot going on graphically in the map display, the recon function is well designed and doesn't contribute to map clutter. The recon value is also displayed numerically on the combat set-up screen.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEh-gc4EX0Pe2t7uIFhqrYolonTqJuh-7-F30qbSQIOCnnAF0-bPpdsZz9dEPuuYn0uIHazyVj2Cl1mC-kyPHjQVxWwKXqS_iZSbfyby7Ee4ff37f69fFeWYKYQLxG88brQTfA7uTtv_OKI4tY9CYl1hAbjBW4GFUutA5qMa9wIyY_MimruFmUHgQaRX=s865\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"541\" data-original-width=\"865\" height=\"292\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEh-gc4EX0Pe2t7uIFhqrYolonTqJuh-7-F30qbSQIOCnnAF0-bPpdsZz9dEPuuYn0uIHazyVj2Cl1mC-kyPHjQVxWwKXqS_iZSbfyby7Ee4ff37f69fFeWYKYQLxG88brQTfA7uTtv_OKI4tY9CYl1hAbjBW4GFUutA5qMa9wIyY_MimruFmUHgQaRX=w454-h292\" width=\"454\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-size: x-small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe green-colored \"eyes\" feature the highest recon levels.\u003C\/span\u003E\u003C\/span\u003E\u003C\/b\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-size: x-small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/b\u003E\u003C\/div\u003E\u003Cp\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EAnother new factor to consider with this game is \"intercept fire.\" Your units may be fired upon when moving and will obviously take more potential damage if in \"march\" mode. Friendly forces also conduct intercept fire on enemy units automatically, which gives the game a slightly more WEGO turn resolution feel when playing.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EOf course, like most aspects of the game, intercept fire mode can be modified by selecting the \"trigger happy,\" \"regular,\" \"conservative\" and \"never\" standing orders for each unit. As an example, when using the \"conservative\" setting, your units will only attempt intercept fire if they have a 66% chance (or more) of hitting the enemy.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EWith all there is to do in the game, this writer was content to leave the settings at \"regular\" to avoid excessive micromanagement. However, in certain tactical situations it probably pays to \"get one's hands dirty\" and experiment with the settings. Enemy intercept fire never appeared overly deadly in terms of friendly casualties but was able to stop a unit in its tracks, which was often a worse outcome than taking a few losses.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe new Uncertainty rule is a feature that's rarely, if ever, seen in digital wargames and adds more suspense and randomness to combat and formation quality on a unit-wide basis. It took the designer a full page of the manual to explain just how the \"dice\" modify things when using this rule. Let's just say that you won't be able to discover the true quality of a unit until after it has participated in multiple combats. Under rare circumstances, the rule can actually quadruple the performance of a troop based on modified attack and hit points.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EAnother feature not present in most wargames is that when Fog of War is disabled, the player can see all the units on the map, but the combat calculations still consider only what your units and the enemy's can actually see.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Ch3 style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EDesigning Your Own Kampfgruppe\u003C\/span\u003E\u003C\/span\u003E\u003C\/h3\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EA significant new game feature is that units in the same hex can now be transferred from one formation to another using a similar, but more highly polished and detailed mechanism first seen in VR Design's classic, and still popular \u003Ci\u003EAdvanced Tactics Gold\u003C\/i\u003E wargame. New battlegroups can be created on-the-fly, with the program providing an appropriate name for the new formation, such as KG (kampfgruppe) Gutmann or Battlegroup Smith.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThis feature is more than just an enjoyable new piece of chrome, as it allows strategists to create task-specific formations for upcoming duties. And it's also a heck of a lot of fun to use.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EFor example, rather than being stuck with an overly large regiment consisting of mixed battalions and companies for a critical attack, the transfer feature allows one to create an artillery-heavy battalion to soften up the enemy; a veteran group of panzer grenadiers and engineers for the assault; and, a pure armored formation for the breakthrough. Of course, custom units formed using this utility cannot more or attack in the same turn they are created.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIn the same way, a defensive-oriented unit made up of \"fortress\" infantry and anti-tank guns can be whipped up quickly and assigned to defend the hex, rather than using (and possibly wasting) the services of a larger battalion or regiment. A situation like this can be doubly important when attacking with a large vanilla unit, as an \"overkill\" penalty in combat triggers various penalties and useless losses.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEjCVwgq3N57p3QkRUK8Yhg9QgefGCgKVod9Ls43OFF2FM9m0vs_3OBnit91UHVKWIJYZPYLDklb5vGu6lxV5eA1oftIwUPMfFB4BxJaHVY4F2FBmwRtN1DC4d0xJuZ6E75hmxx9n7WLEHRL1IX3QOPVRNwkoPo1dF-zYwQJe9c_f6Yx6lVJdrlgEbp-=s1088\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"680\" data-original-width=\"1088\" height=\"267\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEjCVwgq3N57p3QkRUK8Yhg9QgefGCgKVod9Ls43OFF2FM9m0vs_3OBnit91UHVKWIJYZPYLDklb5vGu6lxV5eA1oftIwUPMfFB4BxJaHVY4F2FBmwRtN1DC4d0xJuZ6E75hmxx9n7WLEHRL1IX3QOPVRNwkoPo1dF-zYwQJe9c_f6Yx6lVJdrlgEbp-=w439-h267\" width=\"439\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cb\u003E\u003Cspan style=\"font-size: x-small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe 84th SS Flak Abt. (highlighted in red) is created in order to ambush American armor.\u003C\/span\u003E\u003C\/span\u003E\u003C\/b\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-size: x-small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/b\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIt's also important to note that while newly formed units are temporarily \"disorganized,\" the penalty is far from crippling. The bottom line is the player has the ability (and the responsibility) to ensure there are no awkward or inappropriate formations in his or her army.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIn this latest version of the Decisive Campaigns series, the variety of Action Cards has been greatly and generously expanded to fit the operational level of the game. The card's in VR Design's previous strategic-level DCB game seem quite skimpy in comparison.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EFor example, a survey of available action cards in AO scenarios number as many as 15 for the Axis, separated into four categories: Combat Units, Rear Area, Air Support, and Depots. Naturally, the Air Support category is minimal for the Germans and more plentiful for the Allies - depending on the weather. Like so many other aspects of the game, the decision of how and where to spend one's precious Political Points on Action Cards in a given situation can be immensely rewarding for the player.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEhIwbxMiXVO0zhi6_XNG9K9Ghgsb8M6bltkC1YIGVttH-3U0otBxnR8IIp6ivA3zfV7QPbB8cskCVTAcZX9TtWE-YJHzc1LBVvazNALRTH9ehXpkR6h-4f8uh51Zo4v-PQD2ObAA5C0EvarXecLV6zdYK1elB3kDDgsERfpGB7dLD1-eKp_i5GDFScM=s1034\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"646\" data-original-width=\"1034\" height=\"229\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEhIwbxMiXVO0zhi6_XNG9K9Ghgsb8M6bltkC1YIGVttH-3U0otBxnR8IIp6ivA3zfV7QPbB8cskCVTAcZX9TtWE-YJHzc1LBVvazNALRTH9ehXpkR6h-4f8uh51Zo4v-PQD2ObAA5C0EvarXecLV6zdYK1elB3kDDgsERfpGB7dLD1-eKp_i5GDFScM=w425-h229\" width=\"425\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-family: verdana; font-size: x-small;\"\u003EA sampling of Axis \u003Ci\u003ECombat Unit\u003C\/i\u003E Action Cards.\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-family: verdana; font-size: x-small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003Cp\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003ECommand Points differ from Political Points in that the former are used to activate a variety of different Action Cards that are shown for each \u003Ci\u003Eofficer\u003C\/i\u003E, and also to create new kampfgruppes\/battlegroups, among other things. These command points are generated by the Command Rating of the various personnel in one's officer corps. In addition, each personality is rated in five areas, such as Audacity (think Gen. Patton), Determination (Patton again), Charisma (Rommel (yes, he lurks in the editor)), as well as Intuition and Organization.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Ch3 style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003ESimulating the Bulge: Comparing Panzer Campaigns with Decisive Battles \u003C\/span\u003E\u003C\/span\u003E\u003C\/h3\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe game scale used in the late John Tiller's Panzer Campaigns \u003Ci\u003EBulge '44 Gold\u003C\/i\u003E edition (patch circa 12\/09\/18) matches AO's closely at 1 km per hex with each counter representing a roughly battalion-size unit. The southwest corner of Tiller's Bulge game is anchored by the four-hex (4 km) city of Charleville. AO's map is pretty close, with that city about five hexes from the western map edge and seven hexes from the bottom.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003ELikewise, the large, Allied-held city of Verviers sits at the top (northern) edge of the Bulge map, where strategists tackling VR Design's game get seven extra km of maneuvering space north of that city.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EAO's campaign map (155x116) is a few 'clicks larger overall than the Panzer Campaigns map (169x98) for a total of 17,980 square km vs. 16,562 square km, respectively.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEisoBvrcQuuFzuOXJyjvWbCHGX2Vryxwn3qJXrqsfwdIdVuw3ZZRtaC1GaC50GGNg8jjaDmGYqj77GGnmZCEx3t-h3aQwG8Pp3BT3L_yTvVnU78QjveRHNP1Bi2aSDhjnblQhwBg-koXC2abjJorGKSbHCe91xu5TvkoPSQzqxPJwC0Xln6Ck8jKaZ8=s1920\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"1200\" data-original-width=\"1920\" height=\"255\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEisoBvrcQuuFzuOXJyjvWbCHGX2Vryxwn3qJXrqsfwdIdVuw3ZZRtaC1GaC50GGNg8jjaDmGYqj77GGnmZCEx3t-h3aQwG8Pp3BT3L_yTvVnU78QjveRHNP1Bi2aSDhjnblQhwBg-koXC2abjJorGKSbHCe91xu5TvkoPSQzqxPJwC0Xln6Ck8jKaZ8=w410-h255\" width=\"410\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E John Tiller's Panzer Campaigns \u003Ci\u003EBulge '44 Gold\u003C\/i\u003E edition map.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/b\u003E\u003C\/span\u003E\u003Cp\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EWe could go on with our comparison, but a close study of the many cities and towns included in both games shows creative choices were used by the designers of both products, making it crystal clear that Gamina did not borrow from Tiller when creating AO's campaign map.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EMr. Tiller's original Wach Am Rhein campaign game weighs in at a hefty 164 turns, vs. AO's relatively brief 64 tries, albeit with up to 10 combat rounds simulated per turn. However, these rounds can be resolved in a flash if the player so wishes.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIn terms of unit placement, the U.S. 102nd Cavalry Group is located exactly where it \"should be\" in both games - about two 'clicks north of Monschau.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIn general, there's only a few natural map and unit variations between the two excellent game designs, and the differences make each a true \"original.\"\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EFor example, Tiller's team chose to highlight the town of St. Vith as a one-hex, 1,000 point objective, whereas Gambina spreads things out by using four separate objective hexes to mark the town.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIt should be noted that Tiller's research and scenario design team included Panzer Campaigns veterans Greg Smith, Glenn Saunders and the late Dave \"Blackie\" Blackburn, while Gambina handled all the OOB and scenario design work himself.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIn fact, the fidelity of both games is such that players of AO may want to seriously consider picking up Bulge '44 Gold at \u003Ca href=\"https:\/\/wargamed.com\/collections\/panzer-campaigns\/products\/bulge-44.\"\u003Ehttps:\/\/wargamed.com\/collections\/panzer-campaigns\/products\/bulge-44.\u003C\/a\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEjTRqkE4wIlAIEXrBErE36jmJqx3hMmb1qHx9eMC86C4Km1uL8F5MJpzCj79lzOXhfvHqHu7pCFOboqqaYSuDla8-78hgeYIw1pk-HjEgDQX4MjwyQE2MA8Z1t6o8NcSCeh4hPqoYMpt4XDo7bhovXiK-1260T7l8Vhfi14iVnJgh9SvbcIEBM_bHsc=s1807\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"1130\" data-original-width=\"1807\" height=\"272\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEjTRqkE4wIlAIEXrBErE36jmJqx3hMmb1qHx9eMC86C4Km1uL8F5MJpzCj79lzOXhfvHqHu7pCFOboqqaYSuDla8-78hgeYIw1pk-HjEgDQX4MjwyQE2MA8Z1t6o8NcSCeh4hPqoYMpt4XDo7bhovXiK-1260T7l8Vhfi14iVnJgh9SvbcIEBM_bHsc=w385-h272\" width=\"385\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-size: x-small;\"\u003EThe\n 116th Panzer Regiment highlighted in AO's map.(Compare this screen shot with the Panzer\n Campaigns map showing the same game situation in the screen shot \nabove.)\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ch3 style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;The Counters Explained\u003C\/span\u003E\u003C\/span\u003E\u003C\/h3\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EWhile the standard NATO counters are both informative and relatively readable (even when some screen displays considerably reduce their size), the Silhouette counter option can be deeply gratifying.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EHowever, not all the symbology on the counters will be clear at first glance. Fortunately, there is an excellent tutorial video on the topic (\u003Ca href=\"https:\/\/www.youtube.com\/watch?v=GG5EL6OJ93A\"\u003Ehttps:\/\/www.youtube.com\/watch?v=GG5EL6OJ93A\u003C\/a\u003E) that will cost you 11 minutes of your life. So, it may be quicker to just do the reading below. The following screen shot comes directly from the game manual:\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEgsgGhXOp46fmHnc4Q9CAjvtr-CKvewaOILMmtnL798j1FxeHYsoBgBlAg8p6F4nzSiWx_Hicw1iHuEpRqroJ2F_MoTvqb2GebHZRCMSucQmmuMo1ye6YE3rSgix2wsY_scnnYPOG6IXV9aGJy9NB86tNJLamkZSsdZJf-Oge_wBJzEFJ1uBfucTnax=s1265\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"790\" data-original-width=\"1265\" height=\"237\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEgsgGhXOp46fmHnc4Q9CAjvtr-CKvewaOILMmtnL798j1FxeHYsoBgBlAg8p6F4nzSiWx_Hicw1iHuEpRqroJ2F_MoTvqb2GebHZRCMSucQmmuMo1ye6YE3rSgix2wsY_scnnYPOG6IXV9aGJy9NB86tNJLamkZSsdZJf-Oge_wBJzEFJ1uBfucTnax=w347-h237\" width=\"347\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cp\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-family: verdana; font-size: x-small;\"\u003EThe 'key' to the counters.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cul style=\"text-align: left;\"\u003E\u003Cli\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe Regime icon is either the vintage-look German Cross shown in the counter above, or a green-colored star for the Allies.\u003Cbr \/\u003E \u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe Name (162. here) is where players may find some inconsistencies with OOB naming and labeling that can make units of the same formation a bit more difficult to identify. (These names can be changed in the program's Simple Editor, and at least one modder on the Matrix.com forums is hard at work attempting to clarify these situations.)\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe tiny Supplies Received square is colored green, yellow, blue or red, showing a progressively decreasing \u003Ci\u003Eaccess\u003C\/i\u003E to supplies. Black means the unit is out-of-supply.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe shield or symbol of the unit's HQ is displayed next; there are a plethora of colorful (and historically-accurate) icons available for HQs of both sides.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe color of the vertical readiness\/integrity bar below the shield goes from green\/yellow\/blue\/red, with the latter color showing readiness below 25. One does not want to attack using units with low readiness.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;The green crate icon in the lower right corner of the counter shows supply \u003Ci\u003Ereserves\u003C\/i\u003E using the same color coding for increasingly lower stocks. The larger numeral to its left is quite handy and depicts the abstract strength of a unit compared with others on the game board.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe number within the circle is the unit's Action Points; the highlighted circle is white if the formation is in March mode and black for units in Combat mode.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe \"oil drum\" in the lower left corner of the counter shows fuel reserves from green (full) to red (low).\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003ELast and largest is the actual unit silhouette in the center of the counter, which shows the most prevalent troop type in the formation and its means of transport, if any. The unit in the screen shot above is shown as mechanized infantry (notice the halftrack icon), while other icons include horse-drawn transport or nothing at all for foot sloggers.\u003Cbr \/\u003E \u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe screen shot show below shows a close-up of several British formations surrounding the city of Huy at the start of the Wacht Am Rhein campaign scenario. One notices that the rather nicely drawn British roundels and the vertical (green) readiness\/integrity bars have been shifted from the right to the \u003Ci\u003Eleft \u003C\/i\u003Eedge of the counters to further differentiate Allied from Axis units.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEhNNX0TtC8hSoCU1kD51doiJvW1AzFZ0Dzmza5eYJcmU7FYkApGYIKbZUIeL86gwIqT-tX-w6TtweUbY9qiQOSsM2YWH8QbAKlhAzuDV_JtydRAcA7bjA7x6moRRMeAVqRyONz7kRmcWLMVfFFi10_R7QWS9oBi3gBfQKNoMqgkoPu1a9iq0wyCK5aW=s649\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"649\" data-original-width=\"649\" height=\"367\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEhNNX0TtC8hSoCU1kD51doiJvW1AzFZ0Dzmza5eYJcmU7FYkApGYIKbZUIeL86gwIqT-tX-w6TtweUbY9qiQOSsM2YWH8QbAKlhAzuDV_JtydRAcA7bjA7x6moRRMeAVqRyONz7kRmcWLMVfFFi10_R7QWS9oBi3gBfQKNoMqgkoPu1a9iq0wyCK5aW=w361-h367\" width=\"361\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-family: verdana; font-size: x-small;\"\u003EBritish formations, including HQ units.\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-family: verdana; font-size: x-small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003Cp\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EOne notices the HQ of the 152nd Infantry Brigade (sporting the large British roundel) on the left side of the screenie. Its HQ is the 51st Infantry Division \"Highland\" off map to the southwest. The \"2SH\" (2nd Seaforth Highlanders) is positioned directly northeast of 152 Infantry Brigade HQ, while the 127th Royal Field Artillery is a bit further northeast and features the \"HD\" roundel atop its readiness bar signifying it as a member of the Highland (HD) Division.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIn this microcosm of an OOB, the naming, labeling and shading is quite well done. But one can imagine things can get a bit sticky at times. In the release version of the game, there may be inconsistencies with the historical designations of the units on several of the 200+ counters created for the game.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Ch3 style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003ECombat Planning In-Depth\u003C\/span\u003E\u003C\/span\u003E\u003C\/h3\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EHow much data does the player have at his\/her disposal in the combat set-up screen alone? Below is a sampling using the screen shot we posted previously:\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEiyQrv0PPks5TOMyM1-PxNA082qt4xaVzeMfPU19T5q24TvBfj6a9xeFqBKjpvDkv8Ciw0cJcwgZfFWqus0RI61a-u2zS_jGmysnng-VgNDw4M7Omk_wSLYfOEBO43FJ9qSPiFS-ifd94pV6C4_wu6oAs-fxK3ZyyaEDHEbdABpkIZZsVRsyE41k6-Q=s1287\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"804\" data-original-width=\"1287\" height=\"259\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEiyQrv0PPks5TOMyM1-PxNA082qt4xaVzeMfPU19T5q24TvBfj6a9xeFqBKjpvDkv8Ciw0cJcwgZfFWqus0RI61a-u2zS_jGmysnng-VgNDw4M7Omk_wSLYfOEBO43FJ9qSPiFS-ifd94pV6C4_wu6oAs-fxK3ZyyaEDHEbdABpkIZZsVRsyE41k6-Q=w351-h259\" width=\"351\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-family: verdana; font-size: x-small;\"\u003EThe combat set-up screen examined.\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-family: verdana; font-size: x-small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIn the upper left of the screen shot above we have the Eligible Forces available for the proposed attack - up to 24 (or more) distinct little counters just large enough so one can read the various attributes of each when actually playing the game. Like past Decisive Campaigns games, the player can select and de-select each counter and instantly see how the estimated attack data changes.\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EDirectly below the Eligible Forces is the box containing the \"estimation of offensive mods\" table, which includes the affects of the landscape, rivers, concentric attack modifiers (if any); readiness and unit experience modifiers; an attack saturation modifier (if too much power is being used on too small a target); a HQ\/Staff\/Officer bonus modifier; a high-ground modifier; two \"offensive power\" modifiers; and, last but not least, a \"cumulative modifier\" that multiplies all the estimated modifiers with one another.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EOn the opposite side of the main combat set-up window is a table showing the same detailed combat modifiers for the defending forces. The units of both sides involved in the combat are also shown in the bottom left and right corners of the screen.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EObviously, calculating all these modifiers by hand in a board game would be a stiff challenge, but it's a breeze for today's modern CPUs.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EFour attack options (Probe, Recon in Force, Attack, and All-Out Attack) are shown as brownish buttons at the bottom center of the display, and all feature tool tips on what they do. Just above these buttons is the large, green-colored combat odds box (i.e., Odds 4:1, as shown in the screen above).\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EAbove the Odds box is the map or \"porthole\" view, showing each attacking counter with the defending unit(s) in the center. The player can also add or remove an attacking counter from the combat by clicking directly on the unit in the map view.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EFinally, the Combat Totals are shown numerically in the upper right-hand table, including individual Infantry, Guns, Motorized, and Tank units committed to the assault, as well as the attacker's and defender's Stack and Recon points.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EAnd, of course, all of this information is updated instantly every time the player adds or removes a unit counter to or from the attack.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EOnce the player confirms the chosen attack type by pushing its button, the full map is shown briefly (centered in the combat location) with an \"explosion\" icon over the targeted hex.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThere are three combat resolution screens available: Graphic, Textual, and Detail views, similar to the previous Decisive Campaigns games.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe graphic view shows tiny unit counters on each side of the screen (attacker and defender, respectively), with equally tiny graphic icons of the units themselves in the center (infantry, bazookas, trucks, jeeps, tanks, etc.). A number is shown in white below each icon and turns red when losses occur.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe player can choose to resolve each of 10 or more rounds of combat all at once by selecting the \"auto-play\" button or show the results of each round manually by pressing the space bar or \"next round\" button.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe \"textual\" combat resolution option shows a spreadsheet-type view of each combat round in numerical format, with unit types, losses, and various other stats updating with each round of combat.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe \"detail\" combat resolution screen is just that: more details, with a screen full of data showing individual combat losses each round, as well as a variety of other reports.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIn this writer's opinion, the textual combat report is the easiest to absorb, but the player has the ability to change the resolution screens on-the-fly for every round of combat.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Ch3 style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003ERanged Combat\u003C\/span\u003E\u003C\/span\u003E\u003C\/h3\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe screen shot below illustrates the Ranged Attack planning window, with the indirect fire bonus modifier tool tip enabled in the center. The Eligible Forces available to fire are included in the upper-left corner, and in this example, the sole German unit selected is shooting from 2 km (two hex) range.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEhFb9rasJvtOv0VAq83fkq7EDnwF6mWidNM0HZfqHjDLAkJikchSHWAheVkfIKZXm7LbXwiNUx1XGdbioQO86u6ZxPNfepE0c1QJ5nRdJiHeMRzRA_wTGz4WX-vUyz2TaOuLBy0xdasfj9QwVsYzFp-_ZavBP-AeMEVMo7Mji2m6ckYxlIXl0hu9LJ_=s1194\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"746\" data-original-width=\"1194\" height=\"274\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEhFb9rasJvtOv0VAq83fkq7EDnwF6mWidNM0HZfqHjDLAkJikchSHWAheVkfIKZXm7LbXwiNUx1XGdbioQO86u6ZxPNfepE0c1QJ5nRdJiHeMRzRA_wTGz4WX-vUyz2TaOuLBy0xdasfj9QwVsYzFp-_ZavBP-AeMEVMo7Mji2m6ckYxlIXl0hu9LJ_=w399-h274\" width=\"399\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-size: x-small;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-family: verdana;\"\u003EA trio of 81mm mortars is selected in the upper left and ready to fire on the Americans.\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\u003C\/div\u003E\u003Cdiv\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-size: x-small;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cp\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003ELet's savor some of the details depicted on this screen for a moment. This particular shot is from a modified version of the Stavelot scenario - the smallest battle included with the game. The single formation highlighted under Attacking Forces is shown in the bottom-left box and ready to shoot with its three 81mm mortars, as part of an editor-modified and enhanced 11th VolksSturm Battalion.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EIn this case, full LOS, height affects and several other modifiers \u003Ci\u003Ematter\u003C\/i\u003E in what is otherwise a tiny firing mission. Experienced users are split on whether the player should highlight and attack with every ranged unit individually for maximum effect, or instead, avoid micromanagement and fire with all the available units listed in the Attacking forces box. In this case, the result of our three-tube mortar mission is masked because the fog-of-war setting is on.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003ENevertheless, this is a battalion-level game with the granularity approaching a squad-based title. The possible outcomes of every combat are nearly limitless.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EAnd besides the combat resolutions, there is the amazing amount of data tracked when accessing the Stats tab at the top of the main screen. More than 165 unit types are listed alphabetically, from the 105mm Howitzer to the German Wirbelwind. Losses and kills can be tracked for each type of infantry squad, artillery piece or armored vehicle in the game using an easy-to-read graph.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe Stats screen also gives commanders a quick way to access the equipment being used in the game by unit type, as well as its effectiveness. In terms of numbers tracked, this game arguable drills as deep as Matrix Games' legendary War in the East series, except the information is generally easier to digest.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEiovX2pYVK6POcFO3Euuypk1AfTZgtKy1Mg6NxQj6ZIQkdM8ZjTg_OOmmj9D_AT6z6rP0MMwB7DWl2vm_zCcWY_NGOVEcxc8RTOeRfMmA9ANvcIm-gIkES0SUxG8trpbqdGn0KtkDHZszK-6dLo-L6LCb-9U7pqn39goI5_oo76zYDvKtvfVOXSgEkT=s1920\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"1200\" data-original-width=\"1920\" height=\"264\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEiovX2pYVK6POcFO3Euuypk1AfTZgtKy1Mg6NxQj6ZIQkdM8ZjTg_OOmmj9D_AT6z6rP0MMwB7DWl2vm_zCcWY_NGOVEcxc8RTOeRfMmA9ANvcIm-gIkES0SUxG8trpbqdGn0KtkDHZszK-6dLo-L6LCb-9U7pqn39goI5_oo76zYDvKtvfVOXSgEkT=w388-h264\" width=\"388\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-family: verdana; font-size: x-small;\"\u003ETotal motorized losses for each side. The green data track shows friendly losses.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cp\u003E\u003C\/p\u003E\u003Ch3 style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe Editorial Suite\u003C\/span\u003E\u003C\/span\u003E\u003C\/h3\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EAnd oh, how sweet it is. Most players won't even touch the Simple Editor, as well as the Troop-Type, Historical Unit, Officer, and Map editors. And the primary reason is the legitimate desire to be chained by historicity. And we respect that.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003ENevertheless, this writer is now officially off-the-leash. It's Patton's Third Armored Division against the Wehrmacht's finest panzer troops untouched by bad weather and previous casualties in a colossal meeting engagement with Bastogne as the prize. This imaginary scenario is easier to set up than one might think.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe editors give players the ability to change nearly everything about the forces involved in a scenario, as illustrated by one of the many available editing tools shown in the screen shot below:\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEgyszbpANyH31vHSDidGq8X6kaaRuubwRdcRa7K-Fg5aTC1lxokKPkIOZ2nv7UqHbWiYswplDlams41uU_SwtLw3fRAQNYwunmzpE7LeOlX89lBejQBNF8Zm7imSO5OkABygmzXSTBYoUpY9YU2H73tXrJ6A3H4oSDv40uxNMvSF9z78VHlmcJzqVw1=s1920\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"1200\" data-original-width=\"1920\" height=\"270\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEgyszbpANyH31vHSDidGq8X6kaaRuubwRdcRa7K-Fg5aTC1lxokKPkIOZ2nv7UqHbWiYswplDlams41uU_SwtLw3fRAQNYwunmzpE7LeOlX89lBejQBNF8Zm7imSO5OkABygmzXSTBYoUpY9YU2H73tXrJ6A3H4oSDv40uxNMvSF9z78VHlmcJzqVw1=w425-h270\" width=\"425\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"margin-left: 120px; text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-family: verdana; font-size: x-small;\"\u003EUnit stats ready for modification in the Historical Unit Editor.\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"margin-left: 120px; text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-family: verdana; font-size: x-small;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cp\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EOne can also use some restraint and just give the Axis some extra fuel, or political and command points, to see if it can accomplish what turned out to be a near-impossible historical mission. All it takes is a few key strokes.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EUsing the Table function in the Simple Editor also makes it easy to scroll down a long list of scenario-specific modifications. Want to swap out a particular division's Panthers for Tiger IIs? It literally takes a few seconds. In fact, most budding scenario designers can stick to the \"Simple\" Editor and modify a vast number of game parameters.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EFor example, by selecting Map and then Units from the upper tab in the Simple Editor, one can quickly remove, relocate or chose from a satisfyingly-long list of new combat formations and historical leaders to include in an edited scenario.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe screen shot below shows a partial list of historical Wehrmacht leaders included with the game, along with their statistics. American, British and SS officers are included in separate files.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEjkIiCmEW-mbihU7SbFgeoyiLiVQ_Vu8kV3w9CgyRSCw-IO4u6abZasopjPUZ77nkf3s96-9D0fveDt3i2DBDekDhYEndATmDqIxLA-_2w2bduYaIjkdEh25991mHDUmk9g0y7AkupX9QXsKL3uzw__EyBcdmqo9BJzwh43eEVGmzqwA9SsEZcfqprQ=s1920\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"1200\" data-original-width=\"1920\" height=\"264\" src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEjkIiCmEW-mbihU7SbFgeoyiLiVQ_Vu8kV3w9CgyRSCw-IO4u6abZasopjPUZ77nkf3s96-9D0fveDt3i2DBDekDhYEndATmDqIxLA-_2w2bduYaIjkdEh25991mHDUmk9g0y7AkupX9QXsKL3uzw__EyBcdmqo9BJzwh43eEVGmzqwA9SsEZcfqprQ=w376-h264\" width=\"376\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cdiv style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Cspan style=\"font-family: verdana; font-size: x-small;\"\u003EThe German officer line-up in the Historical Officer editor.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cp\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EAs of this writing, the official documentation for the editors can be found here:\u003Cbr \/\u003E\u003Ca href=\"https:\/\/www.vrdesigns.net\/dc\/doku.php\"\u003Ehttps:\/\/www.vrdesigns.net\/dc\/doku.php\u003C\/a\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EOther than graphics mods, all the important files one will be editing, overwriting or renaming are all located in the \"ardennesscenarios\" folder in the main game directory. This makes it easy for modders to back up the original files and save their modified works-in-progress, as only one folder needs to be protected from unintentional overwriting.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EThe modding of game files at this stage of the release using the Simple Editor is easy enough, but few players typically take advantage of the power inside this utility. What experimentation with the basic editor does show is just how robust the AI appears to be: Even when modding the small West Wall scenario into a mammoth slug-fest, the computer opponent somehow refuses to be confused with all the tinkering. So one can imagine just how well the AI handles the stock scenarios. And PBEM as the Axis may well be the greatest and most enjoyable challenge board wargamers have yet to face in the digital game arena.\\\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EAnd that is by far the strongest \"must buy\" recommendation we can currently offer.\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EDecisive Campaigns: Ardennes Offensive\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003EFrom \u003C\/span\u003E\u003C\/span\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/matrixgames.com\" target=\"_blank\"\u003Ematrixgames.com\u003C\/a\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Cp style=\"text-align: left;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/p\u003E\u003Ch4 style=\"text-align: left;\"\u003E\u003Cspan style=\"font-family: verdana;\"\u003E\u003Cspan style=\"font-size: x-small;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/h4\u003E\u003Ch4 style=\"text-align: left;\"\u003E\u003Cbr \/\u003E\u003C\/h4\u003E\u003Ch4 style=\"text-align: left;\"\u003E\u003Cbr \/\u003E\u003C\/h4\u003E\u003Cdiv style=\"text-align: left;\"\u003E\u0026nbsp;\u003C\/div\u003E\u003Cdiv style=\"text-align: left;\"\u003E\u0026nbsp;\u003C\/div\u003E\u003Cdiv style=\"text-align: left;\"\u003E\u0026nbsp;\u003C\/div\u003E\u003Cdiv style=\"text-align: left;\"\u003E\u0026nbsp;\u003C\/div\u003E\u003Cbr \/\u003E\u003Cdiv style=\"text-align: left;\"\u003E\u003Cp style=\"text-align: left;\"\u003E\u0026nbsp;\u003Cbr \/\u003E\u003C\/p\u003E\u003C\/div\u003E\u003C\/div\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/2225635352415031558\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2022\/01\/blog-post.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/2225635352415031558"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/2225635352415031558"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2022\/01\/blog-post.html","title":"Decisive Campaigns: Ardennes Offensive Indepth Review Special"}],"author":[{"name":{"$t":"Rosseau"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/11166887187185477367"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEismuo-thLjJW5kkFizZUh5rcuRK7GsFk8jymidOma5kXGCzfpOrMru4NV2sCpV0S1kEL0hzDf6ziLdqqiiqXoiD6p-xcfHEzuyX87VuCZD98HD9Xwn4ncbSmFQLJCozUGnIgc_wUti1rUHhyHuu-ryFQ4x-0FuCQ5bazlYD42oPEpu9M3jUk7xYEn6=s72-w392-h277-c","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-6890381708225320113"},"published":{"$t":"2020-02-08T22:05:00.001+00:00"},"updated":{"$t":"2020-02-08T22:05:22.638+00:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"4x"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Astra Exodus"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Atomic Kaiser"},{"scheme":"http://www.blogger.com/atom/ns#","term":"sci fi"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"space"}],"title":{"type":"text","$t":"Astra Exodus"},"content":{"type":"html","$t":"\u003Cbr \/\u003E\n\u003Cdiv style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\n\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large; margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg height=\"297\" src=\"https:\/\/www.slitherine.com\/images\/products\/566\/product_landscape_image.jpg\" style=\"font-size: medium;\" width=\"640\" \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThe Space 4X, it calls to strategy gamers like a siren song, leading game developer after developer to take a stab at creating \"the\" definitive space 4X to rule them all. Some games stick to the \u003Ci\u003EMaster of Orion 2 \u003C\/i\u003Emodel and try to further refine it, while others branch out into new directions, but most bill themselves as being something new and innovative. That's practically a necessity in a world where we've seen dozens of new space 4X titles come and go in the past decade. Astra Exodus is taking a bold step by intentionally labeling itself as a \"retro-inspired\" strategy game that will remind you of the older classics, with a splash of the new, and a hefty dose of pixel art and a color palette that screams 90's fashion. Seriously, this game is \u003Ci\u003Enot \u003C\/i\u003Eafraid of being colorful.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large; margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg height=\"360\" src=\"https:\/\/www.slitherine.com\/images\/screens\/566\/screen_5e22293beb9ee.jpg\" style=\"font-size: medium;\" width=\"640\" \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003ENow, if you've had your fill of MoO 2 style games over the years and aren't interested in another take on that kind of game, Astra Exodus is probably not going to do anything for you. However, I imagine there is a sizable\u0026nbsp;audience out there that finds the likes of\u0026nbsp;\u003Ci\u003EStellaris\u003C\/i\u003E\u0026nbsp;and \u003Ci\u003EGalactic Civilizations III\u003C\/i\u003E\u0026nbsp;to be a bit overwhelming, with endless mechanics, charts, and menus to sort through. Maybe you are indeed looking for something very akin to the classics, but with some modern spice in the mix. Astra Exodus may be just the thing for you.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-CDLx1vSypfU\/Xj8vi1FQLtI\/AAAAAAAABI8\/7o6C3JxwZbMafNwRXVtkcxMGuV37oIfEwCNcBGAsYHQ\/s1600\/AE%2B2.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"897\" data-original-width=\"1600\" height=\"356\" src=\"https:\/\/1.bp.blogspot.com\/-CDLx1vSypfU\/Xj8vi1FQLtI\/AAAAAAAABI8\/7o6C3JxwZbMafNwRXVtkcxMGuV37oIfEwCNcBGAsYHQ\/s640\/AE%2B2.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EAstra Exodus is a single-player only affair, with two ways to play. There is the standard sandbox mode where you can pick one of 8 different factions and try to dominate the galaxy, or the story campaign where you will lead humanity in their quest to learn more about their past and the exodus from Earth. The campaign serves as something of a tutorial, starting you off with very small maps and weak opponents, and gradually cranking up the heat. Like the majority of 4X games, the story serves well enough as window dressing for the various scenarios, but isn't particularly riveting. The primary draw of the game will of course be the more open sandbox mode.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-xJxP_S9ew3g\/Xj8vkOeon_I\/AAAAAAAABJA\/DSrVmizKhTAxocc2yvfh6EeIqxaAJdCAQCNcBGAsYHQ\/s1600\/AE%2B1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"892\" data-original-width=\"1600\" height=\"355\" src=\"https:\/\/1.bp.blogspot.com\/-xJxP_S9ew3g\/Xj8vkOeon_I\/AAAAAAAABJA\/DSrVmizKhTAxocc2yvfh6EeIqxaAJdCAQCNcBGAsYHQ\/s640\/AE%2B1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThe mechanics of the game are comfortably familiar. You've got star systems to explore, planets to colonize, ships to design, buildings to construct, technology to be researched, and leaders to be recruited. There are a variety of resources to keep track of, and money to be taxed and spent. Most of this works the way you would expect it to, with a twist here and there. Raising taxes brings in more revenue per turn, but decreases morale which in turn reduces the generation of other resources. You need cold hard cash for a lot of things, including the rushing of new construction. However, you also need all of those various resources to get your war machine up and running. As the population on a planet grows, you can allocate the \"units\" of population into different tracks,\u0026nbsp;\u003C\/span\u003E\u003Cspan style=\"font-size: large;\"\u003Eso as to boost the production of food, or speed along construction.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EE\u003C\/span\u003E\u003Cspan style=\"font-size: large;\"\u003Exploring and colonizing new worlds will bring in more of everything, but high quality worlds are a few and far between. You can research various terraforming projects to make worlds more habitable, but that too comes with a trade-off. One unique mechanic in Astra Exodus is that the tech tree is semi-randomized and split into numerous different fields of study, such as weapons or economics, etc. Within each field, you will have techs available for research, but can only choose one, leaving the other two locked out for the rest of the game. Then you get another three to choose from. While somewhat arbitrary, this limitation is interesting in that it forces you to potentially try new strategies and builds for your empire depending on what options you have available. I like this, as one of the biggest complaints of traditional 4X games is that the tech trees can be very boring and lead to the same choices every match.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-POdb2NAHmbk\/Xj8vnDA04PI\/AAAAAAAABJI\/VOHxrCogT5Ep6-JjlIio4gL-KRm6VLeqwCNcBGAsYHQ\/s1600\/AE%2B4.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-POdb2NAHmbk\/Xj8vnDA04PI\/AAAAAAAABJI\/VOHxrCogT5Ep6-JjlIio4gL-KRm6VLeqwCNcBGAsYHQ\/s640\/AE%2B4.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EI could go on describing more of the mechanics of the game, but like I said, this is a deliberately\u0026nbsp;\"retro\" take on the 4X, and so most of it is stuff you have seen before. The diplomacy side of things is pretty standard, with the benefit of AI factions that are actually willing to make fair trades with you. This is one way you can get those technologies you missed out on, by swapping with other factions. The internal economics of your empire is pretty standard as well, you build mines to get more metals, high-tech farms to get more food, and so on. The one area where this game really does shine and even do things a bit better than some more contemporary games is the battle system.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EAstra Exodus does allow you to design your ships, and in this game there is actually more to it than just jamming the best stats possible into each ship. That's because the combat plays out like an RTS, with range, facing, and the speed of your ships actually making a difference. I always love any game where you get to handle space ships turning to bring undamaged armor to face the enemy, or racing in close to use short-range, but high damage weapons mounted on smaller ships. Astra Exodus has that and it works really well in my experience so far.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-ydVn6SsWaLw\/Xj8vkNhaXiI\/AAAAAAAABJE\/Pvp2AMCsHJEpNE-1WgydG8RTT85o1dfGACNcBGAsYHQ\/s1600\/AE%2B3.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"901\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-ydVn6SsWaLw\/Xj8vkNhaXiI\/AAAAAAAABJE\/Pvp2AMCsHJEpNE-1WgydG8RTT85o1dfGACNcBGAsYHQ\/s640\/AE%2B3.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThe game does have a quite a few issues, though none are major they add up to enough to drag the game down. The UI is clunky in places, requiring more clicks than necessary\u0026nbsp;to get in and out of where you want to be. It's single player only, so you can't have a match with friends. The campaign missions can be a bit of a slog at times. The graphics will certainly not be everyone's cup of tea. Frankly, the $30 price tag is hard to swallow when more other, far more substantial games can be had for about the same price. It's enough that I can't really give the game a recommendation unless it is exactly what you are looking for: a new take on the old style of 4X space games. I think as an iPad game this would be great, but on PC there are just too many other options that have a lot more to offer.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/www.slitherine.com\/images\/screens\/566\/screen_5e22296812dce.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/www.slitherine.com\/images\/screens\/566\/screen_5e22296812dce.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThat said, this product is the result of the efforts by Atomic Kaiser, a one-man game studio in Uruguay, and I really don't want to discourage him from continuing game development. Astra Exodus does a lot of things right, it's just that a lot of it has been done before and I'm looking for something different. However, you might be seeking a retro experience, and in that case Astra Exodus is certainly worth a look.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EAstra Exodus can be found on the\u0026nbsp;\u003Ca href=\"https:\/\/www.slitherine.com\/game\/astra-exodus\" target=\"_blank\"\u003ESlitherine store\u003C\/a\u003E\u0026nbsp;and on Steam.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"http:\/\/www.astraexodus.com\/\" target=\"_blank\"\u003Ehttp:\/\/www.astraexodus.com\/\u003C\/a\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cspan style=\"font-size: large;\"\u003E- Joe Beard\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/6890381708225320113\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2020\/02\/astra-exodus.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/6890381708225320113"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/6890381708225320113"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2020\/02\/astra-exodus.html","title":"Astra Exodus"}],"author":[{"name":{"$t":"Joe Beard"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/16522632041187186826"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/1.bp.blogspot.com\/-CDLx1vSypfU\/Xj8vi1FQLtI\/AAAAAAAABI8\/7o6C3JxwZbMafNwRXVtkcxMGuV37oIfEwCNcBGAsYHQ\/s72-c\/AE%2B2.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-6917625931589427783"},"published":{"$t":"2018-12-08T22:44:00.001+00:00"},"updated":{"$t":"2018-12-08T22:44:10.454+00:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Fury Software"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Global"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Strategic Command WWII:World at War"},{"scheme":"http://www.blogger.com/atom/ns#","term":"World War II"}],"title":{"type":"text","$t":"Strategic Command WWII: World At War by Fury Software\u0026Matrix\/Slitherine"},"content":{"type":"html","$t":"\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EStrategic Command WWII:World at War\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003Eby\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EFury Software\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EMatrix\/Slitherine\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-0Q6m1kV1eiE\/XAwiyxDUlRI\/AAAAAAAADlc\/cL8ebT53ihowic6BAC3eleegAlDGIAecwCLcBGAs\/s1600\/1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-0Q6m1kV1eiE\/XAwiyxDUlRI\/AAAAAAAADlc\/cL8ebT53ihowic6BAC3eleegAlDGIAecwCLcBGAs\/s640\/1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Hear Ye, Hear Ye! Calling all would be strategists; there is a new sheriff in town. You can now play with Takagi, Yamashita, Balbo, Graziani, Kleist, Busch, Alexander, Dempsey, Clark, Hodges, Vatutin, Rokossovsky etc. The units are armored trains, battleships, tanks, planes, rockets, any armament that played a role in World War II. I didn't mention the big names because you are in charge of your nation's destiny. The scenarios go back to 1939. Hopefully we get a DLC or a mod that allows players to go further back in time to build up their nation as they want. With these scenarios only Japan really has enough time to alter their force make up. So let us look at what scenarios come with the game:\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E1939: World At War\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E1942: Axis High Tide\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E1943: Allies Turn The Tide\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E1942-45 Race To Victory\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E1943-45 Race To Victory\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-QAd5sNVKy90\/XAwiz7WYJpI\/AAAAAAAADlg\/TlCs-OZFn1wHfLtEHrf7xIxWRs-3-MRIgCEwYBhgL\/s1600\/2.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-QAd5sNVKy90\/XAwiz7WYJpI\/AAAAAAAADlg\/TlCs-OZFn1wHfLtEHrf7xIxWRs-3-MRIgCEwYBhgL\/s640\/2.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Without rewriting the entire list of the sales pitch, here it is:\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv class=\"content\"\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\n  \u003Cspan style=\"font-size: large;\"\u003ENew Features! From limited naval repairs to Kamikazes.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\n  Take command of the Axis or Allies, and re-fight the whole of WWII!\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\n  Let the computer take control of some of your allies so you can concentrate on your favorite theaters.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\n  Play on a top-down hex based map spanning the entire globe.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\n  In addition to the Grand Campaign starting in 1939, \u003Ci\u003EStrategic Command WWII: World At War\u003C\/i\u003E also includes shorter scenarios.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\n  A realistic \u003Cb\u003EFog of War\u003C\/b\u003E simulates the historical \natmosphere where you have to make decisions with only partial knowledge \nof your opponent's intentions and dispositions.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\n  Play with a choice of 3-D unit graphics, or NATO counters if you prefer a more traditional wargaming experience\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\n  Research and upgrade your units with a unique level of choices! \nInfantry Weapons, Rockets, Anti-Submarine Warfare, Amphibious Warfare, \nand more!\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\n  Use Diplomacy to win over new allies and use your intelligence to undermine the enemy!\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\n  Contains a large number of strategic level \u003Cb\u003EDecision Events\u003C\/b\u003E for you to choose your path to victory.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\n  Very easy to use Editor to make your own “what-if” scenarios or create\n new maps and campaigns from scratch. Modders will be glad to know that \nthis game can have 10 Major powers.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cul style=\"margin-bottom: 0px;\"\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\n  \u003Cb\u003EVery active modding community\u003C\/b\u003E eager to share their \ndevelopments with other players, whether it be changing the look of the \nmap or designing new campaigns, even covering conflicts in other time \nperiods, there is a lot there! \u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-Tw9ZoE-rVhA\/XAwi082jQ0I\/AAAAAAAADmI\/LDZkMFRWfIw9PJA-s_8VWxL-riUEVvSmwCEwYBhgL\/s1600\/3.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-Tw9ZoE-rVhA\/XAwi082jQ0I\/AAAAAAAADmI\/LDZkMFRWfIw9PJA-s_8VWxL-riUEVvSmwCEwYBhgL\/s640\/3.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThis is the first release in the SCWWII: World at War series (hopefully). So there are not many scenarios to choose from. It is my hope that we will see DLCs that encompass some larger maps and separate campaigns like Fury Software did with their earlier games. As I mentioned, I would like an early pre-war scenario to guide your nation or nations.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-V586fArGKl8\/XAwi0s5wn6I\/AAAAAAAADmE\/nmFcvgSSJssVfE24g86oeZkUwTSA4eWSACEwYBhgL\/s1600\/4.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-V586fArGKl8\/XAwi0s5wn6I\/AAAAAAAADmE\/nmFcvgSSJssVfE24g86oeZkUwTSA4eWSACEwYBhgL\/s640\/4.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;At the start of the game you can choose to play the Allied or Axis nations. However, you can also turn over the nations that you do not wish to play during that game to the AI. This leads to a more sandbox approach to the game. The AI is competent, but might throw you a curve ball on occasion. Speaking of the AI, the Strategic Command series has, since its inception, been beleaguered by some players about the Naval aspect of the game. Submarines and other naval units with zero supply has been one of the major gripes. This has been looked at by Fury Software, and the game has had these improvements:\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\"While not a complete overhaul, there have been quite a few changes, \nlisted below, which have been reported as nice improvements to the \noverall game during testing. \u003Cbr \/\u003E  \u003Cbr \/\u003E - supply rule changes: \u003Cbr \/\u003E  - subs can no longer dive at 0 supply. \u003Cbr \/\u003E  - all raiders can no longer raid at 0 supply. \u003Cbr \/\u003E     - defending units at 0 supply will receive 50% more damage from a successful attack against them. \u003Cbr \/\u003E  - fighters and carriers cannot intercept\/escort when at 0 supply. \u003Cbr \/\u003E - maximum reinforcement points is now 5 strength points per turn for all naval units except Motor Torpedo Boats. \u003Cbr \/\u003E - naval units positioned top of a small island sea enemy hex will no longer be fully revealed under FoW. \u003Cbr \/\u003E - neutral majors can no longer load units onto Amphibious Transports. \u003Cbr \/\u003E\n - defending subs at zero supply, or defending land units defending from\n ground attack at zero supply, will now have their morale fully \nrecalculated after any defending strength losses are applied. \u003Cbr \/\u003E - subs will now have a 25% chance of receiving at least a single strength point loss when diving from attack. \u003Cbr \/\u003E  \u003Cbr \/\u003E\n We've also added a change to Special Forces, i.e. US Marines and \nJapanese SNLF which especially help with island hopping in the Pacific. \n A few other island hopping related changes are listed below here as \nwell: \u003Cbr \/\u003E  \u003Cbr \/\u003E - Special Forces units, after amphibiously unloading, \nnow maintain supply for up to 5 turns with a drop of 2 supply points per\n turn. \u003Cbr \/\u003E - minor nation Capitals, Fortresses with 3 or more adjacent \nenemy units will now have their supply reduced by one strength point per\n turn. \u003Cbr \/\u003E - Ports no longer provide supply to land units if there is an enemy land unit adjacent to the port. \u003Cbr \/\u003E - abandoned Ports adjacent an enemy City\/Town will now switch to enemy control.\"\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-vLZxIuni2ao\/XAwi1tmIS_I\/AAAAAAAADmY\/PQsKvImMwlMvpD8MO6EAxNUiqpdXcBN_wCEwYBhgL\/s1600\/5.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-vLZxIuni2ao\/XAwi1tmIS_I\/AAAAAAAADmY\/PQsKvImMwlMvpD8MO6EAxNUiqpdXcBN_wCEwYBhgL\/s640\/5.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E  \n   \u003Cspan class=\"info\"\u003E\n        \n   \u003C\/span\u003E\n    \u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;So, as you can see, the game has been worked on. For those of us who own the older versions we do notice the difference. According to Fury Software these changes will also appear in their last game, Strategic Command WWII: War in Europe.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-YsHOujz-5ps\/XAwi2m8vz7I\/AAAAAAAADmM\/oAa5DwhBHRYEnbvcmqWUbeBBpkQeSbfUwCEwYBhgL\/s1600\/6.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/-YsHOujz-5ps\/XAwi2m8vz7I\/AAAAAAAADmM\/oAa5DwhBHRYEnbvcmqWUbeBBpkQeSbfUwCEwYBhgL\/s640\/6.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E  \n   \u003Cspan class=\"info\"\u003E\n        \n   \u003C\/span\u003E\n    \u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;For those of you who did not buy SCWWII: WIE, the biggest change in these new games is a return to hexes (Please flash the applause sign). I could never get used to the diamond shaped pseudo-hexes in the other games. The scale of the game opens up the modder community to use the entire world or make their own scenarios as they wish.\u0026nbsp;\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-rVGssQX8LTo\/XAwi24ldz3I\/AAAAAAAADmQ\/kpe3rHX4mD8OEWSlVTe8aUCw7B1qBpuoQCEwYBhgL\/s1600\/7.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-rVGssQX8LTo\/XAwi24ldz3I\/AAAAAAAADmQ\/kpe3rHX4mD8OEWSlVTe8aUCw7B1qBpuoQCEwYBhgL\/s640\/7.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EClosest Zoom\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Besides being larger in scope than the last game, there are other things to induce a new player. The scripts that pop-up during the game for each country can be turned off and on in the advanced options screen. So, if you do not agree with the historical or non-historical actions, just remove that script.\u0026nbsp;\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E  \n   \u003Cspan class=\"info\"\u003E\n        \n   \u003C\/span\u003E\n    \u003C\/span\u003E\u003C\/div\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-k0TlYEOzGS4\/XAwi3N-I1kI\/AAAAAAAADmU\/_4loBiU9kTE78vi2qncsn9_AbQ4EVKRWgCEwYBhgL\/s1600\/8.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/3.bp.blogspot.com\/-k0TlYEOzGS4\/XAwi3N-I1kI\/AAAAAAAADmU\/_4loBiU9kTE78vi2qncsn9_AbQ4EVKRWgCEwYBhgL\/s640\/8.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EFarthest Out Zoom\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The game play is easy to pick up and the user interface is very intuitive, as it should be. The scale of the game is mostly corps and fleets. As in all the games of the series MPPs (Military Production Points) are at its core. You need these to do reinforcement, diplomacy, or research, you name it, you need them. Each country\u0026nbsp; has a set number of them at the start of scenarios, but you can increase a country's amount each turn by conquest. All of your units in play use APs (Action Points). These are used to move, fight, or do what the player wants. Each nation starts each scenario with some pluses and minuses in the make up of the armed forces. Germany begins with some better numbers in ground warfare, where Japan starts out with naval ones. If playing just Italy, it might behoove you to stay out of the war for as long as possible to build up your might. The Allied nations, as they did historically, have tremendous production capability, as long as they can stay in the war long enough for it to count. You can try Operation Sea Lion, attack Spain (as either side), or go for Churchill's Balkan gambit. If it happened in World War II it can happen here, or even if it was only thought of during the war.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E  \n   \u003Cspan class=\"info\"\u003E\n        \n   \u003C\/span\u003E\n    \u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E  \n   \u003Cspan class=\"info\"\u003E\n        \n   \u003C\/span\u003E\n    \u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-CAyiXCR0Nn8\/XAwi4DA8nGI\/AAAAAAAADmY\/GLe1H5gO6iQCGfmUMI9knit82cUnpfsyACEwYBhgL\/s1600\/9.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/-CAyiXCR0Nn8\/XAwi4DA8nGI\/AAAAAAAADmY\/GLe1H5gO6iQCGfmUMI9knit82cUnpfsyACEwYBhgL\/s640\/9.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-6SaKjH5ALNE\/XAwiyXdcLNI\/AAAAAAAADmA\/D-7jSBN0N9UARwlqgHVC6PnSZYgNQYfSwCEwYBhgL\/s1600\/10.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-6SaKjH5ALNE\/XAwiyXdcLNI\/AAAAAAAADmA\/D-7jSBN0N9UARwlqgHVC6PnSZYgNQYfSwCEwYBhgL\/s640\/10.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; \u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-rq5XVw5CFEo\/XAwiy-SfBjI\/AAAAAAAADmM\/RDXwxmuZv94XhZpX8puCjI2tZhI5cyVVwCEwYBhgL\/s1600\/11.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-rq5XVw5CFEo\/XAwiy-SfBjI\/AAAAAAAADmM\/RDXwxmuZv94XhZpX8puCjI2tZhI5cyVVwCEwYBhgL\/s640\/11.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;As I have stated, the game has a very long pedigree, and it shows. The game just has a very polished feeling to it. I can easily recommend this to anyone who wants to fight WWII globally on the computer. The very large modding community and the fact that Fury Software is always working on DLCs, paid and otherwise, is just an added plus. Thank you Matrix Games for the chance to review this newest iteration of the series. \u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003ERobert \u003C\/span\u003E\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/6917625931589427783\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2018\/12\/strategic-command-wwii-world-at-war-by.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/6917625931589427783"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/6917625931589427783"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2018\/12\/strategic-command-wwii-world-at-war-by.html","title":"Strategic Command WWII: World At War by Fury Software\u0026Matrix\/Slitherine"}],"author":[{"name":{"$t":"Robert Peterson"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/17114299951391079193"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/1.bp.blogspot.com\/-0Q6m1kV1eiE\/XAwiyxDUlRI\/AAAAAAAADlc\/cL8ebT53ihowic6BAC3eleegAlDGIAecwCLcBGAs\/s72-c\/1.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-7928762792844890516"},"published":{"$t":"2018-10-11T22:32:00.000+01:00"},"updated":{"$t":"2018-10-11T22:32:32.849+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Armored Brigade"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix Games"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Preview"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"tactical"},{"scheme":"http://www.blogger.com/atom/ns#","term":"World War III"}],"title":{"type":"text","$t":"Preview of Armored Brigade by Matrix Games and Veitikka Studios"},"content":{"type":"html","$t":"\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EPreview of Armored Brigade\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003Eby\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EMatrix Games\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003Eand\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EVeitikka Studios\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-SYa4Flyp6H0\/W74dObRafcI\/AAAAAAAADOk\/820Bo-pR4s8CUom4RaZCuvfehfrzeo7IgCLcBGAs\/s1600\/hqdefault.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"360\" data-original-width=\"480\" height=\"480\" src=\"https:\/\/4.bp.blogspot.com\/-SYa4Flyp6H0\/W74dObRafcI\/AAAAAAAADOk\/820Bo-pR4s8CUom4RaZCuvfehfrzeo7IgCLcBGAs\/s640\/hqdefault.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;It is big and it is beautiful, and it is all dolled up to come to your home in a short while. I believe it was Ty Bomba who said \"Nato, Nukes, and Nazis\" sell wargames. By the amount of gamers that want to wargame a possible World War III, I believe he is right. In lieu of a box cover I have used this pretty painted pachyderm. \u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-IUo8jlDOQnQ\/W7zVxFymNfI\/AAAAAAAADOE\/XcZicl39gSQgP_4sW9MDu1_glwaGvuoJACLcBGAs\/s1600\/1.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-IUo8jlDOQnQ\/W7zVxFymNfI\/AAAAAAAADOE\/XcZicl39gSQgP_4sW9MDu1_glwaGvuoJACLcBGAs\/s640\/1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EMain Menu Screen\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"ii gt\" id=\":o9\"\u003E\n\u003Cdiv class=\"a3s aXjCH \" id=\":o8\" role=\"gridcell\" tabindex=\"-1\"\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;I have had the privilege bestowed upon me by Matrix Games and Slitherine to take the soon to be released Armored Brigade for a spin. To sum up the game in one word, it is 'excellent'\u003C\/span\u003E\u003Cspan style=\"font-size: large;\"\u003E. The game play and components added are exactly what you would want and expect from a Cold War gone hot land game. Each side's night fighting capabilities etc. have been factored in. However, the greatest part of the game are the\n abilities that the game gives you when you generate your own missions. \nFirst,we have the maps; you can make your own or use any size that come with the \ngame. These can be from as small or as large as you want. One of the \nvery interesting parts of the game is that neither side knows exactly \nwhere all of their objectives actually are. The years that the game can \nmodel the NATO and Warsaw Pact forces are from 1965-1991. You have four \npreset choices for your forces: Armored, Mechanized, Infantry, or \nDynamic, although you can pretty much mix and match for any force you want for \nboth sides. So, you can see that the player gets to play with a vast \namount of choices to make any mission you can envision. Unlike many other World War III games, this does include Finnish forces.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003Cspan style=\"font-size: large;\"\u003EAt the moment there are no campaigns, and few scenarios that you can \njump right into. As we mentioned, the mission generator is pretty easy to\n use, so you will be up and firing in no time. In talking with the developer, campaigns will be added as DLCs later on. This game is meant for \nsingle player only right now. \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Just remember that these screen pictures are still of a preview version and they could change.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EHere is the link to the trailer:\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003C\/div\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003Ca href=\"https:\/\/www.youtube.com\/watch?v=XWONTj0P_JU\u0026amp;feature=youtu.be\"\u003E\u003Cspan style=\"font-size: large;\"\u003Ehttps:\/\/www.youtube.com\/watch?v=XWONTj0P_JU\u0026amp;feature=youtu.be\u003C\/span\u003E\u003C\/a\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003C\/div\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003C\/div\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003C\/div\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-Xy0vPgX3kdk\/W7zVwlzTFFI\/AAAAAAAADOA\/W2Muw2AXCBIW_J5qQLrYXip5nfzomzexQCEwYBhgL\/s1600\/2.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-Xy0vPgX3kdk\/W7zVwlzTFFI\/AAAAAAAADOA\/W2Muw2AXCBIW_J5qQLrYXip5nfzomzexQCEwYBhgL\/s640\/2.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EFulda Gap Map\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;I\n had downloaded and played the free version a few years ago and it was a\n good game. Now it has really grown up. The game has been described as a\n cross between the Close Combat Games and Command Ops. I think that hits\n the nail right on the head. The following Twitch stream of the game is \nall encompassing. Just so you know, it is over 2 1\/2 hours long. About half of the video is on how many choices you have in generating a mission. Yes, there is that much stuff to play with. The other half is actual game play. Here is\n the link:\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003C\/div\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003Ca href=\"https:\/\/www.twitch.tv\/videos\/320309527\"\u003E\u003Cspan style=\"font-size: large;\"\u003Ehttps:\/\/www.twitch.tv\/videos\/320309527\u003C\/span\u003E\u003C\/a\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Armored Brigade also has dynamic weather which you can see in this video:\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"https:\/\/www.youtube.com\/watch?v=yXnAMa9XeoY\u0026amp;feature=share\"\u003Ehttps:\/\/www.youtube.com\/watch?v=yXnAMa9XeoY\u0026amp;feature=share\u0026nbsp;\u003C\/a\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003C\/div\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003C\/div\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003C\/div\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-vKSZ4LvM6Tw\/W7zVxV3hkrI\/AAAAAAAADOQ\/ifvQXlHRJDMeAHMHxqDpLygk_aUZRN4igCEwYBhgL\/s1600\/3.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-vKSZ4LvM6Tw\/W7zVxV3hkrI\/AAAAAAAADOQ\/ifvQXlHRJDMeAHMHxqDpLygk_aUZRN4igCEwYBhgL\/s640\/3.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EWarsaw Pact Setup For The River Crossing Scenario\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003C\/div\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003C\/div\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-z5WGbRaz1TI\/W7zXpLigAyI\/AAAAAAAADOY\/FD5UOeIfAkUajCgWtcz4MyWp8XALFrOeQCLcBGAs\/s1600\/4.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-z5WGbRaz1TI\/W7zXpLigAyI\/AAAAAAAADOY\/FD5UOeIfAkUajCgWtcz4MyWp8XALFrOeQCLcBGAs\/s640\/4.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EThis Is A Close-up Of The Above Scenario\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv dir=\"auto\"\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv class=\"adL\"\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Ctable class=\"cf wS\" role=\"presentation\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd class=\"amq\"\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003ERobert and Jason\u003C\/span\u003E\u003C\/td\u003E\u003Ctd class=\"amr\"\u003E\u003Cbr \/\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; \u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; \u003C\/span\u003E\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/7928762792844890516\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2018\/10\/preview-of-armored-brigade-by-matrix.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/7928762792844890516"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/7928762792844890516"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2018\/10\/preview-of-armored-brigade-by-matrix.html","title":"Preview of Armored Brigade by Matrix Games and Veitikka Studios"}],"author":[{"name":{"$t":"Robert Peterson"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/17114299951391079193"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/4.bp.blogspot.com\/-SYa4Flyp6H0\/W74dObRafcI\/AAAAAAAADOk\/820Bo-pR4s8CUom4RaZCuvfehfrzeo7IgCLcBGAs\/s72-c\/hqdefault.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-8290306867205765865"},"published":{"$t":"2018-09-29T21:43:00.000+01:00"},"updated":{"$t":"2018-09-29T21:43:03.064+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"4X Game"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Aggressors Ancient Rome"},{"scheme":"http://www.blogger.com/atom/ns#","term":"ancient rome"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"}],"title":{"type":"text","$t":"Aggressors Ancient Rome by Slitherine"},"content":{"type":"html","$t":"\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EAggressors Ancient Rome\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003Eby\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003ESlitherine\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-CMDUyg5T_s4\/W6fxko6r9KI\/AAAAAAAADJY\/tV7fi5-VwywPIgBgSLuWQTFARwnb9zBsgCLcBGAs\/s1600\/A_AR_Box_3D_170.gif\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"220\" data-original-width=\"170\" height=\"400\" src=\"https:\/\/3.bp.blogspot.com\/-CMDUyg5T_s4\/W6fxko6r9KI\/AAAAAAAADJY\/tV7fi5-VwywPIgBgSLuWQTFARwnb9zBsgCLcBGAs\/s400\/A_AR_Box_3D_170.gif\" width=\"308\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;In the Eastern Mediterranean, the age of the Diadochi (Alexander's Successors) has passed. It is now the age of the Epigoni (the offspring of the Diadochi). The year is 280 B.C. and Pyrrhus of Epirus is about to invade Italy and start a war with Rome, and anyone else near him. Let us not forget that Rome was in peril. Hannibal supposedly listed Pyrrhus as the second greatest general right after Alexander. The stage is set for you to become the next great conqueror of the Ancient World. Most of the states you can play are still young and vigorous. Of course, it is up to you to make sure they keep their vigor, and do not go long in the tooth or worse. \u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-OdBYI5fAJyc\/W6kkADb2r4I\/AAAAAAAADJk\/_vLycpCrk506mtP-uJbyxixLhnogJWP0ACLcBGAs\/s1600\/20180924134240_1.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-OdBYI5fAJyc\/W6kkADb2r4I\/AAAAAAAADJk\/_vLycpCrk506mtP-uJbyxixLhnogJWP0ACLcBGAs\/s640\/20180924134240_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EChoosing your country in the historical scenario\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Aggressors Ancient Rome is another 4X(EXplore, EXpand, EXploit, EXterminate) type game. So, the first question is why did anyone bother to make another one? We have been inundated with 4X games from AAA ones to small indie games. To be honest, the genre rarely grabs my attention. Most are just poor facsimiles of the newest Civ game at the time. Pick your numeral from I-VI. History is usually only given lip service with the addition of a historical leaders name. I am very pleased to tell you that this game is mostly none of the above. It does have some mechanics from some of its well done predecessors, but doesn't fall into the pitfalls of the worst ones.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-jMEBE5J1qG4\/W6kkANkQnhI\/AAAAAAAADJs\/vUiqNti1_xkiVm-T7RTESr--6b1r_sN3gCEwYBhgL\/s1600\/20180924134406_1.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-jMEBE5J1qG4\/W6kkANkQnhI\/AAAAAAAADJs\/vUiqNti1_xkiVm-T7RTESr--6b1r_sN3gCEwYBhgL\/s640\/20180924134406_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EFirst screen when starting the historical scenario\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;So let us look at the game itself. Instead of rewriting the game's information, I will use the description from Slitherine:\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;\"A mix of deep gameplay and rich historical flavor, Aggressors lets you relive history as the ruler of one of the mighty civilizations of the Mediterranean world. Will you bring glory to Rome and conquer the Mare Nostrum? Will you build an immortal trading empire with Carthage? Will you bring the light of Athens to the world? Or maybe you will restore the rule of the Pharaoh? Choose one of twenty available factions and conquer the world.\u003Cbr \/\u003E\u003Cbr \/\u003E\u0026nbsp;You can manage all aspects of your empire: war, trade, internal politics, diplomacy, cultural development. Play on your strengths, beware of your weaknesses. The ancient world is brutal, for no mercy shall be given to the defeated. Vae victis!\u003Cbr \/\u003E\u003Cbr \/\u003E\u0026nbsp;Rich historical flavor\u003Cbr \/\u003E\u003Cbr \/\u003EA lot of time and many sleepless nights were put into historical research in an attempt to give a real historical feeling to the game. The game’s systems are tailored towards a faithful representation of history.\u003Cbr \/\u003E\u003Cbr \/\u003EA world which feels alive\u003Cbr \/\u003E\u003Cbr \/\u003ETwenty factions, from migrating barbarian tribes to advanced empires which interact with each other through an extremely detailed diplomatic system. Make use of more than ten available diplomatic agreements, including the possibility of forming Federations and Confederations as well as affecting nations and provinces in your Sphere of Influence.\u003Cbr \/\u003E\u003Cbr \/\u003EReal strategic decisions\u003Cbr \/\u003E\u003Cbr \/\u003EExperience the incredibly deep combat system, with each unit having its abilities and traits, and terrain truly affecting the war outcome in a meaningful way. Army morale and the supply system are crucial and need to be taken into account. You will need all your guile and strategic mastery to triumph on the battlefield.\u003Cbr \/\u003E\u003Cbr \/\u003EDetailed political \u0026amp; economical representation\u003Cbr \/\u003E\u003Cbr \/\u003ERule your empire by managing its internal politics and developing its economy. Establish trade routes to reap wealth, ensure the loyalty of your citizens, manage demography, technological research, internal reforms, laws… the tools at your disposal are endless and seamlessly integrated with each other. Citizens react to the current situation and they can move to other places when they are not happy. \u003Cbr \/\u003E\u003Cbr \/\u003ECustomize your own world\u003Cbr \/\u003E\u003Cbr \/\u003EYou have complete freedom: you can decide to start with an advanced nation surrounded by newer civilizations, or you can decide to start as a young tribe, ready to take on an older and decadent empire… or you can decide to completely randomize the map and play in a randomly generated world. The choice is yours!\u003Cbr \/\u003E\u003Cbr \/\u003EEasy to learn\u003Cbr \/\u003E\u003Cbr \/\u003EAggressors is very easy to learn thanks to the extremely clear tutorial and tool tips. Dive in the game gradually and explore all the options available to you.\"\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-TiE7K_KOPN8\/W6kkACvD0BI\/AAAAAAAADKE\/uRIUhnG3-g0mbtpId03fjlcvYqYGKGOrACEwYBhgL\/s1600\/20180924134416_1.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-TiE7K_KOPN8\/W6kkACvD0BI\/AAAAAAAADKE\/uRIUhnG3-g0mbtpId03fjlcvYqYGKGOrACEwYBhgL\/s640\/20180924134416_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EAntigonid Start\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;When using the historical start, each nation is presented with the situation it was dealing with at the time. There has been no cookie cutter used to make the different civilizations. Playing each one does feel different than playing another one. For those of you who want a random game, the game can be set up to play that way with random maps etc. The developers, Kubat Software, stress that the game is meant to be incredibly mod friendly. When playing a random map, the civilizations do not start with a city; this type of game will make a regular 4X player feel more at home. You will have to work from the bottom up in your civilization.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-vErnSYY7uwc\/W6kkAfzqdzI\/AAAAAAAADKU\/NfXhmlD0_8UZmcVXfe9cxxRAeLbVqjW_ACEwYBhgL\/s1600\/20180924134533_1.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-vErnSYY7uwc\/W6kkAfzqdzI\/AAAAAAAADKU\/NfXhmlD0_8UZmcVXfe9cxxRAeLbVqjW_ACEwYBhgL\/s640\/20180924134533_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EStarting as Rome\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;My kudos to Kubat Software for their very well done tutorials. There is both a basic and advanced tutorial for three civilizations: Rome, Carthage, and Ptolemaic Egypt. Most tutorials in games seem to be slapped together at the end, if they are present at all. The ones in Aggressors take the player by the hand through the game.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-r5OSRlYx8t0\/W6kkAntPfoI\/AAAAAAAADKI\/NkBl79bHL70gPuLUNnCYwvq2DWoGHNacACEwYBhgL\/s1600\/20180924134630_1.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/-r5OSRlYx8t0\/W6kkAntPfoI\/AAAAAAAADKI\/NkBl79bHL70gPuLUNnCYwvq2DWoGHNacACEwYBhgL\/s640\/20180924134630_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EStarting Rome map\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;So does the game hit the sweet spot or leave a nasty taste in your mouth? Aggressors is definitely a game I am glad was produced. The game is much deeper and more complex than others in the genre. Playing it feels like you are leading Rome or the Antigonids to the preeminent position in the Mediterranean. You do not get the feeling that you are playing civilization B of A,B,C,D,E. The attention to detail, and even more important to historical detail, is evident while playing. I will add that being a historical gamer, the random start leaves me completely flat. I am not interested in that type of game at all. However, there is certainly enough in the historical setup to keep me happy for quite a while.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-HcHK14M-o2c\/W6kkA_FTXSI\/AAAAAAAADKQ\/J-xn-gg-xjcCUanDYbIeyYlgXgdvoQS4wCEwYBhgL\/s1600\/20180924134720_1.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/3.bp.blogspot.com\/-HcHK14M-o2c\/W6kkA_FTXSI\/AAAAAAAADKQ\/J-xn-gg-xjcCUanDYbIeyYlgXgdvoQS4wCEwYBhgL\/s640\/20180924134720_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EResources Map\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;There is one item that struck me the minute I started the game, so I do want to mention it. The Antigonids start in what is actually Macedonia. This is about right for the time or close to it. However, the Macedon player actually starts in Thrace. Absolutely loving the age as I do, my head went a-tilt. The devs at Kubat have explained\u0026nbsp; how they had to deal with the actual Antigonids. At the time of the start of the game, they also had to deal with the fact that Ptolemy Keraunos was king in Macedon (soon to be killed by the Galations). I will accept their slight adjustment of history for gaming sake.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-EUPGxAAe6dk\/W6kkBTvcwEI\/AAAAAAAADKM\/Y9xedwFYmMgZEqZ1-VN4blg8kwKf4VrsQCEwYBhgL\/s1600\/20180924134738_1.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/-EUPGxAAe6dk\/W6kkBTvcwEI\/AAAAAAAADKM\/Y9xedwFYmMgZEqZ1-VN4blg8kwKf4VrsQCEwYBhgL\/s640\/20180924134738_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EObjective Map\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;There is one other thing I wanted to point out. This is one of the best posts I have ever seen a developer make; it is in the Slitherine Aggressors forum: \"(DEVELOPER CALL) Do you want to help us with new scenarios?\" This is the way to support your game.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-8r3_3AwaRsE\/W6kkBpa4UrI\/AAAAAAAADKQ\/VEht0ODmd0sIBA0ijY45MyclIxZqtFVZQCEwYBhgL\/s1600\/20180924134752_1.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-8r3_3AwaRsE\/W6kkBpa4UrI\/AAAAAAAADKQ\/VEht0ODmd0sIBA0ijY45MyclIxZqtFVZQCEwYBhgL\/s640\/20180924134752_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: large;\"\u003EBuild Facility Map\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003ERobert\u003C\/span\u003E\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/8290306867205765865\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2018\/09\/aggressors-ancient-rome-by-slitherine.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/8290306867205765865"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/8290306867205765865"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2018\/09\/aggressors-ancient-rome-by-slitherine.html","title":"Aggressors Ancient Rome by Slitherine"}],"author":[{"name":{"$t":"Robert Peterson"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/17114299951391079193"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/3.bp.blogspot.com\/-CMDUyg5T_s4\/W6fxko6r9KI\/AAAAAAAADJY\/tV7fi5-VwywPIgBgSLuWQTFARwnb9zBsgCLcBGAs\/s72-c\/A_AR_Box_3D_170.gif","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-6752622688528780434"},"published":{"$t":"2018-01-09T00:03:00.001+00:00"},"updated":{"$t":"2018-01-09T00:03:55.255+00:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Ancients"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Field of Glory II"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Immortal Fire DLC"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"}],"title":{"type":"text","$t":"Immortal Fire a DLc for Field of Glory II by Slitherine"},"content":{"type":"html","$t":"\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EImmortal Fire a DLc for Field of Glory II\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003Eby\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003ESlitherine\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; \u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-xeDY6oxrtYY\/WlJpMNTUR2I\/AAAAAAAAByE\/pLpTWRv17gwurpfpxbHB8maVedFfUu9IACLcBGAs\/s1600\/SLIT_FoG2_IF_Box_3D_170.gif\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"220\" data-original-width=\"170\" height=\"640\" src=\"https:\/\/4.bp.blogspot.com\/-xeDY6oxrtYY\/WlJpMNTUR2I\/AAAAAAAAByE\/pLpTWRv17gwurpfpxbHB8maVedFfUu9IACLcBGAs\/s640\/SLIT_FoG2_IF_Box_3D_170.gif\" width=\"494\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;This is the first, hopefully in a long line, of DLCs released for Field of Glory II. For those of you living in a cave, Field of Glory II is the newest ancient battle game released by Slitherine. I am a ancient history nut, and to me and many others, Field of Glory II\u0026nbsp; has really hit the sweet spot. Please see my review of the base game here:\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"http:\/\/www.awargamersneedfulthings.co.uk\/2017\/10\/field-of-glory-ii-by-slitherine-and.html\"\u003Ehttp:\/\/www.awargamersneedfulthings.co.uk\/2017\/10\/field-of-glory-ii-by-slitherine-and.html\u003C\/a\u003E\u003Ca href=\"http:\/\/www.awargamersneedfulthings.co.uk\/2017\/10\/field-of-glory-ii-by-slitherine-and.html\"\u003Ehttp:\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-UDa9dHw0p0U\/WlJxZj-y0-I\/AAAAAAAAByQ\/x_ZZz-uuyOQTtcgmX1xp_bnuSbCB_qeYwCLcBGAs\/s1600\/20180107141031_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/3.bp.blogspot.com\/-UDa9dHw0p0U\/WlJxZj-y0-I\/AAAAAAAAByQ\/x_ZZz-uuyOQTtcgmX1xp_bnuSbCB_qeYwCLcBGAs\/s640\/20180107141031_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;This DLC goes back in time to the first battles between the Grecian city states and the Persian Empire. Then the DLC continues to Alexander's battles and the ones of his successors (the Diadochi). The earliest epic (historical) battle is Thymbra in 547 B.C., and the latest is Raphia in 217 B.C. Here is a list of what comes with the DLC:\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"content\"\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\n  \u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E8 new factions\u003C\/b\u003E: Achaemenid Persians, Etruscans, Antigonos, Lysimachos, Spartans, Latins, Lydians, Kyrenean Greeks, Thessalian Greeks.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\n  \u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E10 new units\u003C\/b\u003E: Persian Immortals, Persian sparabara \nfoot, Persian armoured cavalry with bow, Persian improvised camelry, \narmoured citizen hoplites, armoured veteran hoplites (with Spartan \nvariant), shallowly formed armoured citizen hoplites, Lydian cavalry, \nCarthaginian chariots, Macedonian prodromoi.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\n  \u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E30 new army lists\u003C\/b\u003E (expanding the total number of army list to 105):\u003Cbr \/\u003E\n  - Achaemenid Persian 550-546 BC\u003Cbr \/\u003E\n  - Achaemenid Persian 545-481 BC\u003Cbr \/\u003E\n  - Achaemenid Persian 480-461 BC\u003Cbr \/\u003E\n  - Achaemenid Persian 460-420 BC\u003Cbr \/\u003E\n  - Achaemenid Persian 419-329 BC\u003Cbr \/\u003E\n  - Antigonid 320-301 BC\u003Cbr \/\u003E\n  - Carthaginian 490-411 BC\u003Cbr \/\u003E\n  - Carthaginian 410-341 BC\u003Cbr \/\u003E\n  - Carthaginian 340-281 BC\u003Cbr \/\u003E\n  - Etruscan 490-331 BC\u003Cbr \/\u003E\n  - Etruscan 330-280 BC\u003Cbr \/\u003E\n  - Gallic 390-301 BC\u003Cbr \/\u003E\n  - Greek 550-461 BC\u003Cbr \/\u003E\n  - Greek 460-281 BC\u003Cbr \/\u003E\n  - Kyrenean Greek 550-461 BC\u003Cbr \/\u003E\n  - Kyrenean Greek 460-322 BC\u003Cbr \/\u003E\n  - Latin 490-338 BC\u003Cbr \/\u003E\n  - Lydian 550-546 BC\u003Cbr \/\u003E\n  - Lysimachid 320-281 BC\u003Cbr \/\u003E\n  - Macedonian 355-329 BC (Philip and Alexander)\u003Cbr \/\u003E\n  - Macedonian 328-321 BC (Alexander and first phase of the wars of the Diadochi)\u003Cbr \/\u003E\n  - Roman 490-341 BC\u003Cbr \/\u003E\n  - Roman 340-281 BC\u003Cbr \/\u003E\n  - Seleucid 320-303 BC\u003Cbr \/\u003E\n  - Seleucid 302-301 BC\u003Cbr \/\u003E\n  - Skythian or Saka 550-301 BC\u003Cbr \/\u003E\n  - Spartan 550-461 BC\u003Cbr \/\u003E\n  - Spartan 460-281 BC\u003Cbr \/\u003E\n  - Syracusan 421-281 BC\u003Cbr \/\u003E\n  - Thessalian 404-353BC\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\n  \u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E10 new Epic Battles\u003C\/b\u003E: Thymbra 547 BC, Marathon 490 BC,\n Plataea 479 BC, Cunaxa 401 BC, Chaironeia 338 BC, Granikos 334 BC, \nIssos 333 BC, Gaugamela 331 BC, Hydaspes 326 BC, Raphia 217 BC (all \nplayable from either side). Five of these track the career of Alexander \nthe Great.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\n  \u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E24 new Quick Battles\u003C\/b\u003E (each playable from either side).\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\n  Expanded Immortal Fire Custom Battles module includes all 105 army lists from Rise of Rome and Immortal Fire.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\n  Expanded Immortal Fire Sandbox Campaigns module includes all 105 army lists from Rise of Rome and Immortal Fire.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\n  \u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E4 new historically-based campaigns\u003C\/b\u003E: Xenophon, Philip \nof Macedon, Seleukos I Nikator, Seven Hills of Rome. (Alexander the \nGreat's battles are covered in the Epic Battles).\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cul style=\"margin-bottom: 0px;\"\u003E\n\u003Cli style=\"border-bottom: 0px none;\"\u003E\n  \u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E1 what-if campaign\u003C\/b\u003E: Alexander the Great (what he \nmight have done next if he had not died in 323 BC). (His historical \nbattles are covered in the Epic Battles). \u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;\u0026nbsp;\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-itAvUqtCsB4\/WlJxWKRLSpI\/AAAAAAAAByI\/9zAmwpbKydcN7BrKa6-YMjCjP-g1wpvMACEwYBhgL\/s1600\/20180107141121_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-itAvUqtCsB4\/WlJxWKRLSpI\/AAAAAAAAByI\/9zAmwpbKydcN7BrKa6-YMjCjP-g1wpvMACEwYBhgL\/s640\/20180107141121_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; With the armies that come with the DLC, your ancient wargaming is now endless. You also get a what-if campaign of Alexander. This postulates that he did not die in 323 B.C. He was already contemplating conquering at least some of Arabia.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-itAvUqtCsB4\/WlJxWKRLSpI\/AAAAAAAAByI\/9zAmwpbKydcN7BrKa6-YMjCjP-g1wpvMACEwYBhgL\/s1600\/20180107141121_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-itAvUqtCsB4\/WlJxWKRLSpI\/AAAAAAAAByI\/9zAmwpbKydcN7BrKa6-YMjCjP-g1wpvMACEwYBhgL\/s640\/20180107141121_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The Persian Immortals are here, as are the Macedonian Silver Shields. You can recreate battles between Carthage and Syracuse or Pyrrhus. The armies of Greece in the Peloponnesian War are also here for your gaming pleasure.\u0026nbsp;\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The base game Field of Glory II is so versatile that all of the DLCs that came with its older brother Field of Glory I can, and probably will, be added to its portfolio. As you can see, the ancient army list is now up to a whopping 105. For various reasons, I did not play Field of Glory I much at all. This is not the case with Field of Glory II, and now with the DLCs starting to come, it will be hard for me to tear myself away from the game.\u0026nbsp;\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; The AI in the game is as good as the one in one of their other titles 'Pike and Shot'. The graphics in Field of Glory II are amazing. Field of Glory II is driven by a long standing table top miniatures set of rules. So it not only looks like you are playing miniatures, you really are. I just lost a game of the battle of Raphia to the AI.\u0026nbsp;\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-L6gow_il-mw\/WlJxcFYfuGI\/AAAAAAAAByU\/CK5-5xavjiIGLLqDgT-Pi9UEB-nD8UJvwCEwYBhgL\/s1600\/20180107141011_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/-L6gow_il-mw\/WlJxcFYfuGI\/AAAAAAAAByU\/CK5-5xavjiIGLLqDgT-Pi9UEB-nD8UJvwCEwYBhgL\/s640\/20180107141011_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Playing as the Seleucids, who are on the right hand side of these pictures, I thought that I could crush the Ptolemy left flank before my left would be in too much trouble. What I should have done was to refuse my left and let the Ptolemaic right hook catch nothing but air. I did somewhat destroy their left flank, but not before they had inflicted more casualties on my left. I would like to show you pics, but I had a senior moment and was using the print screen button instead of F12. Sorry, I didn't have time to re-fight the battle. So I just took some shots of the setup of the forces once I realized my mistake.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-OFT_-ipY7g4\/WlPmqU0Z9uI\/AAAAAAAABzo\/rEI3S943EqYS0F-hofm_XhB9zUUKtKq2ACLcBGAs\/s1600\/20180107140926_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/3.bp.blogspot.com\/-OFT_-ipY7g4\/WlPmqU0Z9uI\/AAAAAAAABzo\/rEI3S943EqYS0F-hofm_XhB9zUUKtKq2ACLcBGAs\/s640\/20180107140926_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;With the release of The operational Art of War IV and Field of Glory II, among others,\u0026nbsp; Slitherine\/Matrix certainly have given us wargamers a plethora of gaming. Now, their sister company Ageod has to get going and release 'The Wars of Succession' so I can get my early 18th century itch scratched.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-kPGgghXxbsc\/WlPmyjWyDvI\/AAAAAAAABzs\/Qdps8IqYsG8XY0ly2VvkFfK9g7g4_G_5wCLcBGAs\/s1600\/20180107140932_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-kPGgghXxbsc\/WlPmyjWyDvI\/AAAAAAAABzs\/Qdps8IqYsG8XY0ly2VvkFfK9g7g4_G_5wCLcBGAs\/s640\/20180107140932_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;This just went up on the Slitherine website. It is an announcement about the new field of Glory II 'TT' mod. The 'TT' stands for table top. This adds an immense amount of units etc. to the game. It is not necessary to own 'Immortal Fire' for the mod, but it can only make this great game better.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EFIELD OF GLORY II “TT MOD” - DESIGNER NOTES FROM PAUL ADAWAY\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThis mod greatly expands the units in Field of Glory 2. I am calling it the TT Mod. “TT” because I have got most of my inspiration from the original Field of Glory Table Top army lists. I have added back into the lists a lot of the units from the tabletop version that were left out of the PC version of the game. The mod will come in two forms, a sandbox campaign and a skirmish module (with SP and MP versions).\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003ENearly all nations have their own specific Pike Phalanx. I have created lots of extra Heavy and Light Cavalry units to replace the ubiquitous vanilla versions. Unfortunately I have no 3D modelling skills, but a lot can be done with new textures, new alpha layers and modding the animation\/effects unit.txt files.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EI have not modded game play in any way. All unit stats are consistent with the vanilla game. I was tempted to put in my Elephant mod, that I have used in some of my scenarios (i.e. Apollonia), but at the moment it is not included. If I get positive feedback about it, I may add it in later.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThis is what is new in the mod:\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003ENew army lists:\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Indian (Royal) 500 BC – 180 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Indian (Royal)179 BC – 319 AD\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Indian (Republican) 500 BC – 180 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Indian (Republican) 179 BC – 319 AD\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe vanilla Indian list has been split into 4, the Republican armies having no elephants, and the early lists having no light horse archers.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Georgian 331 BC – 252 AD”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe vanilla Iberian list has been renamed as Georgian to stop confusion with the “Spanish” Iberians, who now have their own list.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Iberian 300-10 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Celtiberian 300-10 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Lusitanian 300-10 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe Spanish list has been split into the three main tribal groups.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Pyrrhic (in Italy) 280-272 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Pyrrhic (in Greece) 280-272 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe Pyrrhic list has been split into two.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Achaian League 280-209 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Achaian League 208-147 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Achaian League 146-146 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Aetolian 280-146 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Boiotian League 280-271 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Boiotian League 270-246 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Boiotian League 245-146 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Athenian 280-146 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Eleian 280-146 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Spartan 280-228 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Spartan 227-222 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Spartan 221-146 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe Hellenistic Greek lists have been split into several state specific lists.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Gallic Lowland Tribes 300-201 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Gallic Lowland Tribes 200-101 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Gallic Hill Tribes 300-201 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Gallic Hill Tribes 200-101 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Gallic Lowland Tribes 100-50 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Gallic Hill Tribes 100-50 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Gallic Lowland Tribes 390-301 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Gallic Hill Tribes 390-301 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe Gallic lists have been split into separate ones for lowland and hill tribes.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Galatian 280-279 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Galatian 278-228 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Galatian 227-63 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe Early Galatian list has been split into three era specific lists.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Graeco-Bactrian 250-211 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Graeco-Bactrian 210-130 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe Graeco-Bactrian list has been split into two era specific lists.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Carthaginian 235-201 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Carthaginian 200-146 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe late Carthaginian list has been split into a Second Punic War and Post Second Punic War list.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Kushan 130 BC – 24 AD”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Kushan 25 AD – 476 AD”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe Kushan list has been split into two era specific lists.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Indo-Skythian 95 BC – 24 AD”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Indo-Skythian 25 BC – 50 AD”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe Indo-Skythian list has been split into two era specific lists.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Parthian (Saka campaign) 129 BC – 129 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe Parthian Saka campaign gets it's own list.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Athenian 550 BC – 461 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Corinthian 550 BC – 461 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Boiotian League 550 BC – 461 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Aetolian 550 BC – 461 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Akarnanian 550 BC – 461 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Phokian 550 BC – 461 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Syracusan 550 BC – 461 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Greek (Western) 550 BC – 461 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Greek (Asiatic) 550 BC – 461 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Athenian 460 BC – 381 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Corinthian 460 BC – 381 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Boiotian League 460 BC – 381 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Aetolian 460 BC – 381 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Akarnanian 460 BC – 381 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Phokian 460 BC – 381 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Syracusan 460 BC – 413 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Greek (Western) 460 BC – 381 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Greek (Asiatic) 460 BC – 381 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Athenian 380 BC – 281 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Corinthian 380 BC – 281 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Boiotian League 380 BC – 281 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Aetolian 380 BC – 281 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Akarnanian 380 BC – 281 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Phokian 380 BC – 281 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Greek (Western) 380 BC – 281 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Greek (Asiatic) 380 BC – 281 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe Classical Greek lists have been split into several state specific lists.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Carthaginian 550-411 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EExtended Early Carthaginian list back to 550 BC.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Spartan 461-381 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Spartan 380-281 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EI have split the late Spartan list into two.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Seleucid 300-280 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Seleucid 279-206 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Ptolemaic 320-280 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Ptolemaic 279-167 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Macedonian 320-280 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Macedonian 279-261 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe early Seleucid, Ptolemaic and Macedonian lists have been split into pre and post 280 BC lists. To reflect a number of changes that happened around that date: availability of Celtic mercenaries, shielded heavy cavalry, Thureophoroi replacing Iphikratean Hoplites.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Spartan (2nd Invasion Peloponnese) 369-368 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EThe Spartan army at the time of the 2nd invasion of the Peloponnese gets its own list with Spanish and Celtic troops provided by Syracuse.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Achaemenid Persian (Gaugamela) 331-331 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Achaemenid Persian (Bessos) 329-329 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003ETwo new campaign specific lists for the Achaemenid Persians.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Syracusan (Agathokles in Africa) 310-307 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EA new campaign specific list for Syracuse.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E“Eumenes 321-316 BC”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EA new army list for Eumenes.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003E\"Greek (Xenophon) 401-399 BC\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EA new army list for Xenophon's March of the Ten Thousand.\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003ESome changes to vanilla side names, and 15 new ones added. In some cases giving unique side names to some vanilla armies that share with other nations in the vanilla game:\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_36,“Skythian”,\u0026nbsp;\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_38,“Iberian”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_600,“Celtiberian”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_601,“Lusitanian”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_602,“Rhoxolani”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_603,“Achaian League”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_604,“Aetolian”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_605,“Boiotian”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_606,“Athenian”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_607,“Eleian”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_608,“Saka”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_609,“Sertorian”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_610,“Corinthian”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_611,“Akarnanian”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_612,“Phokian”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_613,“Eumenes”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_SIDENAME_614,“Xenophon”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003ESome existing units have been renamed, of these the two Greek cavalry units have new textures:\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME18, “Numidian Light Javelin Horse”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME21, “Gallic Armoured Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME34, “Iberian Scutarii”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME38, “Veteran Greek Armoured Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME104, “Greek Armoured Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003ENew units, the vast majority with new textures:\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME401, “Italian Armoured Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME402, “Italian Citizen Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME403, “Eastern Irregular Foot”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME404, “Eastern Light Javelinmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME405, “Eastern Massed Archers”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME406, “Eastern Light Archers”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME407, “Eastern Light Javelin Horse”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME408, “Ligurian Spearmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME409, “Apulian Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME410, “Italian Veteran Armoured Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME411, “Tarantine Light Javelin Horse”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME412, “Illyrian Spearmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME413, “Thracian Armored Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME414, “Macedon Chalkaspides Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME415, “Macedon Peltastai Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME416, “Macedon Agema Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME417, “Macedon Guard Xystophoroi”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME418, “Seleucid Chalkaspides Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME419, “Seleucid Argyraspides Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME420, “Seleucid Xystophoroi”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME421, “Agema Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME422, “Companions”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME423, “Ptolemaic Regular Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME424, “Ptolemaic Agema Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME425, “Ptolemaic Xystophoroi”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME426, “Mercenary Galatian Warband”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME427, “Ptolemaic Guard Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME428, “Egyptian Levy Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME429, “Hispanic Heavy Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME430, “Hispanic Light Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME431, “Celtiberian Warband”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME432, “Caetrati light javelinmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME433, “Heavy Caetrati”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME434, “Pontic Levy Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME435, “Tarantine Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME436, “Pyrrhic Agema Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME437, “Pyrrhic Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME438, “African Light Javelinmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME439, “Libyphoenician Armoured Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME440, “Euzonoi light javelinmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME441, “Greek Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME442, “Early Cataphracts”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME443, “Armenian Levy Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME444, \"Raw Hastati\/Principes\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME445, “Pedites Extraordinarii”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME446, “Roman Armoured Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME447, “Soldurii”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME448, “Gaesatae”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME449, “Bactrian Light Horse”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME450, “Graeco Bactrian Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME451, “Iranian Lancers”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME452, “Graeco Bactrian Xystophoroi”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME453, “Graeco Bactrian Cataphracts”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME454, “Spartan Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME455, “Freed Slave Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME456, “Numidian Foot”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME457, “Libyan Foot”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME458, “Civic Militia Light Javelin Horse”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME459, “Seleucid Cataphracts”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME460, “Indo Greek Armoured Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME461, “Indo Greek Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME462, “Cretan Levy Foot”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME463, “Nubian Mercenary Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME464, “Graeco Bactrian Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME465, “Chalybes Spearmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME466, “Pontic Chalkaspides Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME467, \"Germanic Warband (Loose Order)\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME468, \"Germanic Warband (Close Order)\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME469, “Galatian Warband”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME470, “Pontic Imitation Legionaries”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME471, “Macedonian Armoured Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME472, “Macedonian Guard Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME473, “Macedon Leukaspides Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME474, “Ex Seleucid Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME475, “Freed Helot Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME476, “Arab Light Javelin Horse”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME477, “Perioikoi Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME478, “Spartiatai Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME479, “Gladiators”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME480, “Persian Heavy Chariots”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME481, “Phrygian Foot”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME482, “Phrygian light javelinmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME483, “Raw Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME484, “Lydian Raw Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME485, “Lydian Light Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME486, “Lydian Light Chariots”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME487, “Thracian Swordsmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME488, “Citizen Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME489, “Greek Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME490, “Armoured Spartiatai Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME491, “Spartiatai Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME492, “Saka Foot”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME493, “Phoenician Marines”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME494, “Armoured Theban Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME495, “Theban Sacred Band Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME496, “Theban Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME497, “Theban Pike Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME498, “Carthaginian Sacred Band”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME499, “Poeni Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME500, “Italian Mercenary Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME501, “1st Class Roman Spearmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME502, \"2nd \u0026amp; 3rd Class Roman Spearmen\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME503, “Mixed Class Roman Spearmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME504, “4th Class Roman Foot”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME505, “Roman Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME506, “1st Class Latin Spearmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME507, \"2nd \u0026amp; 3rd Class Latin Spearmen\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME508, “Mixed Class Latin Spearmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME509, “4th Class Latin Foot”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME510, “Italian Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME511, “1st Class Etruscan Spearmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME512, \"2nd \u0026amp; 3rd Class Etruscan Spearmen\",\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME513, “Mixed Class Etruscan Spearmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME514, “Etruscan Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME515, “Devoted Foot Spearmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME516, “Etruscan Light Chariots”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME517, “Etruscan Axemen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME518, “Crescent Shield Spearmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME519, “Greek Light Javelin Horse”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME520, “Iphikratean Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME521, “Theban Sacred Band Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME522, “Italian Veteran Armoured Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME523, “Italian Citizen Hoplites”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME524, “Guard Apple Bearers”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME525, “Persian Guard Lancers”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME526, “Illyrian light javelinmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME527, “Spartan Armoured Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME528, “Rowers disguised as Hoplites ”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME529, “Foot Companions Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME530, “Hypaspists Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME531, “Companion Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME532, “Agema Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME533, “Thessalian Armoured Cavalry”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME534, “Agrianian Light Javelinmen”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME535, “Accensi”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME536, “2nd Class Etruscan Pilum Foot”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME537, “3rd Class Etruscan Pilum Foot”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME538, “Antigonid Pantodapoi Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME539, “Lysimachid Pantodapoi Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME540, “Antigonid Veteran Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME541, “Lysimachid Veteran Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME542, “Eumenes Pantodapoi Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME543, “Eumenes Veteran Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME544, “Eumenes Argyraspides Phalanx”,\u003C\/span\u003E\u003Cbr style=\"background-color: #f2f2f2; color: #000001; font-family: \u0026quot;lucida grande\u0026quot;, \u0026quot;trebuchet ms\u0026quot;, \u0026quot;verdana\u0026quot;, \u0026quot;helvetica\u0026quot;, \u0026quot;arial\u0026quot;, sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; margin: 0px; padding: 0px; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\" \/\u003E\u003Cspan style=\"background-color: #f2f2f2; color: #000001; display: inline; float: none; font-family: \u0026quot;lucida grande\u0026quot; , \u0026quot;trebuchet ms\u0026quot; , \u0026quot;verdana\u0026quot; , \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-style: normal; font-weight: 400; letter-spacing: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;\"\u003EIDS_UNITNAME545, “Hypaspists Phalanx”,\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;This is absolutely amazing.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003ERobert \u003C\/span\u003E\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/6752622688528780434\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2018\/01\/immortal-fire-dlc-for-field-of-glory-ii.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/6752622688528780434"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/6752622688528780434"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2018\/01\/immortal-fire-dlc-for-field-of-glory-ii.html","title":"Immortal Fire a DLc for Field of Glory II by Slitherine"}],"author":[{"name":{"$t":"Robert Peterson"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/17114299951391079193"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/4.bp.blogspot.com\/-xeDY6oxrtYY\/WlJpMNTUR2I\/AAAAAAAAByE\/pLpTWRv17gwurpfpxbHB8maVedFfUu9IACLcBGAs\/s72-c\/SLIT_FoG2_IF_Box_3D_170.gif","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-5374403886817601809"},"published":{"$t":"2017-04-23T16:33:00.000+01:00"},"updated":{"$t":"2017-04-23T16:33:33.345+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix"},{"scheme":"http://www.blogger.com/atom/ns#","term":"NorbSoftDev"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Quatre Bras"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Scourge of War Gettysburg"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Scourge of war Waterloo"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Wavre Ligny"}],"title":{"type":"text","$t":"Wavre a Scourge of Waterloo DLC Review"},"content":{"type":"html","$t":"\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Ca href=\"http:\/\/www.matrixgames.com\/store\/691\/Scourge.of.War.Wavre\"\u003E\u003Cspan style=\"font-size: large;\"\u003EWavre a Scourge of Waterloo DLC\u003C\/span\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003Eby\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;\u003Ca href=\"http:\/\/slitherine.com\/\"\u003ESlitherine\u003C\/a\u003E\/\u003Ca href=\"http:\/\/www.matrixgames.com\/\"\u003EMatrix\u003C\/a\u003E and \u003Ca href=\"http:\/\/norbsoftdev.net\/\"\u003ENorbSoftDev\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-v-kO1b_VuwY\/WPNga0DADzI\/AAAAAAAAA70\/f8cOHF0dm6gKHchyCx9sdhwGTkNAIknCwCLcB\/s1600\/20170416081316_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"400\" src=\"https:\/\/4.bp.blogspot.com\/-v-kO1b_VuwY\/WPNga0DADzI\/AAAAAAAAA70\/f8cOHF0dm6gKHchyCx9sdhwGTkNAIknCwCLcB\/s640\/20170416081316_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;This battle fought on the same day as Waterloo, June 18th 1815, sealed the fate of Napoleon and the First Empire. After beating the the Prussians at Ligny, Napoleon ordered Grouchy, the last man Napoleon would make as a marshal of France, to take the III and IV corps along with the 21st infantry and 4th cavalry division and make sure the Prussians could not interfere with Napoleon's battle against the English. Hearing the sounds of battle from Waterloo, Grouchy refused his subordinates' requests to 'march to the sound of the guns'. The Prussian III corps under Thielmann had only 17,000 men, but he kept Grouchy's 33,000 men occupied for the day. By not trying to attack the rear of the Prussians marching to Waterloo, Grouchy allowed those Prussians to tip the scales in the battle of Waterloo against Napoleon. Historians have had a field day from that day on as to whether Grouchy should have followed his orders or used his own initiative. I think this quote sums up the correct answer \"After the battle the King can do what he likes with my head, but during the battle will he please allow me to use it\"? (Friedrich Wilhelm Von Seydlitz answer to orders from Frederick The Great during the battle of Zorndorf).\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-XOh68c-IyfU\/WPNgk8tbDRI\/AAAAAAAAA74\/r_mvYQnpbF8aA1va_UsU_eDHrxkse2ghgCLcB\/s1600\/20170414082131_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"400\" src=\"https:\/\/4.bp.blogspot.com\/-XOh68c-IyfU\/WPNgk8tbDRI\/AAAAAAAAA74\/r_mvYQnpbF8aA1va_UsU_eDHrxkse2ghgCLcB\/s640\/20170414082131_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;This new DLC finishes up the four battle set of Napoleon's campaign in Belgium in 1815. The main game is 'The Scourge of War Waterloo', and the other two DLCs are Ligny and Quatre Bras.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EAt this time there is no linked campaign between the main game and the DLCs. You fight each battle and its scenarios separately. Both 'Scourge of War Gettysburg' and 'Scourge of War Waterloo' have a large and very active modding community. So I am sure that is being worked on at the moment.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;There are five scenarios that come with the Wavre DLC. These are:\u0026nbsp;\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;4:00PM French Army\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;4:30PM Prussian Division\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;4:00PM Prussian Army\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;7:00PM French Brigade\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;8:30 AM French Corps\u0026nbsp;\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;One point in particular needs to be addressed right at the beginning. This is a command simulation, and sometimes the 3D representation in the game does not match the actual situation that is being portrayed on the map. Some people are nonplussed at the fact that they cannot seem to move and position their troops 'just so' on the battlefield. At times, there are also some strange movements of both sides of troops during a firefight or charge. These do not reflect the actual 'under the hood' calculations of the actual combat taking place. Once a budding computer general understands this point, the game becomes much more understandable and enjoyable.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-Z4RCHMaYHRY\/WPNkYiWLwQI\/AAAAAAAAA8E\/q_2fxxsLXmMtQXvZxtqFVgmxTAimeBXwgCLcB\/s1600\/20170414082245_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"400\" src=\"https:\/\/1.bp.blogspot.com\/-Z4RCHMaYHRY\/WPNkYiWLwQI\/AAAAAAAAA8E\/q_2fxxsLXmMtQXvZxtqFVgmxTAimeBXwgCLcB\/s640\/20170414082245_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u0026nbsp;\u003Cspan style=\"font-size: large;\"\u003EThe game can be played in several different ways. You can play from a 'Gods point of view' meaning that you can travel with your mouse over the entire battlefield to see everything that is going on. The other way to play is in 'HITS' mode. This acronym stands for 'headquarters in the saddle' (do not get confused with John Pope here). What this means is that you can only see exactly what your computer general can see at any moment of time on the battlefield. While using this mode and the courier system that the game has, it is a very good representation of 19th century battle. While you might be driving the enemy before you from where you are positioned at the moment, both your flanks could be crushed and your troops fleeing on other parts of the battlefield.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-5C8TQ71dqzw\/WPNm8hjqTgI\/AAAAAAAAA8Q\/tapykDlW1acqmxqYGNUI_4nAggLMPFR0QCLcB\/s1600\/20170414082259_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"400\" src=\"https:\/\/2.bp.blogspot.com\/-5C8TQ71dqzw\/WPNm8hjqTgI\/AAAAAAAAA8Q\/tapykDlW1acqmxqYGNUI_4nAggLMPFR0QCLcB\/s640\/20170414082259_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The AI in the game has always been one of the franchise's best selling points. It is tough, not only as an opponent, but also as an ally or subordinate.\u0026nbsp;\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The other great thing about the games is the visual representation. I am an old hex gamer, so to be able to see the sweep and sheer size of a Napoleonic battlefield in action is pretty amazing. \u003Ca href=\"http:\/\/norbsoftdev.net\/\"\u003ENorbSoftDev\u003C\/a\u003E has always made it a point to be as historically accurate with the actual battlefields and the OOBs, along with the actual troops' uniforms.\u0026nbsp;\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Victory conditions are based on geographical points captured or defended and also the casualties suffered by both sides.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;I want to reiterate that there is a brilliant group of modders that work on these games, and they have made a ton of scenarios for other battles and eras. Naturally, the mods cannot be as well done as \u003Ca href=\"http:\/\/norbsoftdev.net\/\"\u003ENorbSoftDev's\u003C\/a\u003E official DLCs, but some come very close.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;There is also a very large group of active people who play multiplayer with all of the games of the series.\u0026nbsp;\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;So kudos to \u003Ca href=\"http:\/\/norbsoftdev.net\/\"\u003ENorbSoftDev \u003C\/a\u003Efor finishing up the games needed to represent the Waterloo campaign. Now, get to work on my Eylau. A Napoleonic battlefield in a snow storm with a grand cavalry charge is in my dreams. Please see my other reviews of the main game and DLCs:\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Ca href=\"http:\/\/www.awargamersneedfulthings.co.uk\/2016\/05\/waterloo-scourge-of-war-review.html\"\u003E\u003Cspan style=\"font-size: large;\"\u003Ehttp:\/\/www.awargamersneedfulthings.co.uk\/2016\/05\/waterloo-scourge-of-war-review.html\u003C\/span\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Ca href=\"http:\/\/www.awargamersneedfulthings.co.uk\/2016\/11\/scourge-of-war-waterloo-dlc-ligny.html\"\u003E\u003Cspan style=\"font-size: large;\"\u003Ehttp:\/\/www.awargamersneedfulthings.co.uk\/2016\/11\/scourge-of-war-waterloo-dlc-ligny.html\u003C\/span\u003E\u003C\/a\u003E\u003Ca href=\"https:\/\/www.blogger.com\/null\"\u003E\u003Cbr \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"http:\/\/www.awargamersneedfulthings.co.uk\/2016\/07\/scourge-of-war-waterloo-add-on-quatre.html\"\u003Ehttp:\/\/www.awargamersneedfulthings.co.uk\/2016\/07\/scourge-of-war-waterloo-add-on-quatre.html\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003ERobert\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EGame: \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/691\/Scourge.of.War.Wavre\"\u003EScourge of War Waterloo, Wavre DLC\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EDesigner: \u003Ca href=\"http:\/\/norbsoftdev.net\/\"\u003ENorbsoftDev\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EDistributor: \u003Ca href=\"http:\/\/slitherine.com\/\"\u003ESlitherine\u003C\/a\u003E\/\u003Ca href=\"http:\/\/www.matrixgames.com\/\"\u003EMatrix \u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/5374403886817601809\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2017\/04\/wavre-scourge-of-waterloo-dlc-review.html#comment-form","title":"1 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/5374403886817601809"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/5374403886817601809"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2017\/04\/wavre-scourge-of-waterloo-dlc-review.html","title":"Wavre a Scourge of Waterloo DLC Review"}],"author":[{"name":{"$t":"Robert Peterson"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/17114299951391079193"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/4.bp.blogspot.com\/-v-kO1b_VuwY\/WPNga0DADzI\/AAAAAAAAA70\/f8cOHF0dm6gKHchyCx9sdhwGTkNAIknCwCLcB\/s72-c\/20170416081316_1.jpg","height":"72","width":"72"},"thr$total":{"$t":"1"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-3854930917728167114"},"published":{"$t":"2017-01-16T21:23:00.000+00:00"},"updated":{"$t":"2017-01-19T12:58:48.320+00:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Campaign Middle East 1945-1985"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Game Review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Middle East"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Modern"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"}],"title":{"type":"text","$t":"Campaign Series Middle East 1945-1985 review"},"content":{"type":"html","$t":"\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Ca href=\"http:\/\/www.matrixgames.com\/store\/582\/Campaign.Series:.Middle.East.1948.-1985\"\u003E\u003Cspan style=\"font-size: large;\"\u003ECampaign Series Middle East 1945-1985\u003C\/span\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003Eby\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Matrix\/Slitherine\u0026nbsp;\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;This time around we have another \u003Ca href=\"http:\/\/www.matrixgames.com\/\"\u003EMatrix\u003C\/a\u003E\/\u003Ca href=\"http:\/\/slitherine.com\/\"\u003ESlitherine\u003C\/a\u003E game to review, and once again it is based on a John Tiller game. It seems you could throw the proverbial cat and hit one. Just a caveat - I do not endorse cat throwing. Some of the proverbs that have been handed down to us really make me wonder about our ancestors.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;\u003Ca href=\"http:\/\/www.matrixgames.com\/store\/582\/Campaign.Series:.Middle.East.1948.-1985\"\u003ECampaign ME\u003C\/a\u003E is a tactical game on the squad or platoon level. It is based upon the Talonsoft game Battleground 10, and it was released in 1997. Campaign ME gives us scenarios from 1948 to 1982. The majority of the scenarios involve Israeli forces versus the various Arabic speaking countries around Israel.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EGeneral Features:\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E  Numerous different platoon types; infantry, machine guns, mortars, artillery, trucks, halftracks, APC's, tanks, helicopters, landing craft, etc.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E3D art, 2D art and 2D NATO icons\u003C\/b\u003E for all platoons.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E  Sound files for movement and weapons.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EArmour facing of armoured vehicles.\u003C\/b\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E  Classification of hard and soft targets.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E  Classification of infantry combat capabilities.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003ENight vision for certain tank types.\u003C\/b\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E  Hidden Fire for certain unit types.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E  Clear and lay minefields.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E  Build Improved positions and trenches.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003ELay light and medium bridges.\u003C\/b\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EDay and Night transitions during the course of a scenario.\u003C\/b\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E  Ability to set Opportunity Fire against Hard, Soft, Other and Anti-aircraft platoons.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E  On-map thermometers for Action Points, Morale and Strength for all platoons in all map views.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EThree Fog of War levels.\u003C\/b\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E  Desert and Mediterranean terrain classifications within the map editors.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003ECivilians.\u003C\/b\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E  Comprehensive manual.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cul style=\"margin-bottom: 0px;\"\u003E\n\u003Cli style=\"border-bottom-color: currentColor; border-bottom-style: none; border-bottom-width: 0px;\"\u003E\u003Cspan style=\"font-size: large;\"\u003E  Numerous display options allowing the customer to set up the game to their requirements\/preferences \u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The middle east during the cold war was a testing ground for various weapons systems of Nato and Warsaw Pact countries. The game allows you to go from WWII weaponry to almost state of the art. To be honest, I have always liked the campaign series of games and have bought every iteration of them. The work that \u003Ca href=\"http:\/\/www.matrixgames.com\/\"\u003EMatrix\u003C\/a\u003E\/\u003Ca href=\"http:\/\/slitherine.com\/\"\u003ESlitherine\u003C\/a\u003E, and The Campaign Series Legion has done on the various games has only sweetened the deal.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The conflicts the game covers are as follows:\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EFirst Arab-Israeli War in 1948\u003Cbr \/\u003E Suez Crisis of 1956\u003Cbr \/\u003E Six Day War of 1967\u003Cbr \/\u003E War of Attrition\u003Cbr \/\u003E October War of 1973\u003Cbr \/\u003E Invasion of Lebanon in 1982\u003Cbr \/\u003E Algerian War of Independence\u003Cbr \/\u003E Egypt in Yemen\u003Cbr \/\u003E United Kingdom in Aden\u003Cbr \/\u003E Libyan - Egyptian Border War 1977\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;There are over 130 historical and hypothetical scenarios. There are also four simplified 'boot camp' scenarios to help get the player up to speed.The game also comes with three linked campaigns.\u0026nbsp;\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The countries' armed forces that you are allowed to play are:\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;\u003C\/span\u003E \u003Cspan style=\"font-size: large;\"\u003EFrance, United Kingdom, Israel, Egypt, Jordan, Syria, Iraq, Lebanon, Algeria, Libya, Generic Pro-West and Generic Pro-East. Each of these countries have a fully functional Order of Battles, based on historical TO\u0026amp;E's, from Company to Corps level. Combined, there are well over a thousand unique platoons available.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003ELet us first take a look at the game's graphics. For us older Grogs who still or did at one time own the Talonsoft games, they are a sight for sore eyes. I always liked the game play on the older Talonsoft games, but the graphics were never to my taste, and I always had difficulty just looking at the map and distinguishing what each unit depicted really was. You could click on any unit you wanted to check, but this was time consuming, and not something the player should have to do. The game now comes with seven view modes. There are three 3D, and four 2D levels of zoom.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-i280lC2I-x0\/WHqZciyUzxI\/AAAAAAAAAnI\/HQiReVQQBJwT8Iq8uRpDS2oH7aJ1pST6QCLcB\/s1600\/4.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/-i280lC2I-x0\/WHqZciyUzxI\/AAAAAAAAAnI\/HQiReVQQBJwT8Iq8uRpDS2oH7aJ1pST6QCLcB\/s640\/4.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-dtjOSOzTAYY\/WHqU45uSFgI\/AAAAAAAAAmU\/65h76g7cx_oRYW76dOxZrTFhaQyJ8CkEwCLcB\/s1600\/20151130020730.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/3.bp.blogspot.com\/-dtjOSOzTAYY\/WHqU45uSFgI\/AAAAAAAAAmU\/65h76g7cx_oRYW76dOxZrTFhaQyJ8CkEwCLcB\/s640\/20151130020730.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-jjkRatwYQaQ\/WHqU_6M8eHI\/AAAAAAAAAmY\/kjhRUzpTEb8gojcBdB1rZ2114W4eoFcYQCLcB\/s1600\/20151201013050.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"358\" src=\"https:\/\/2.bp.blogspot.com\/-jjkRatwYQaQ\/WHqU_6M8eHI\/AAAAAAAAAmY\/kjhRUzpTEb8gojcBdB1rZ2114W4eoFcYQCLcB\/s640\/20151201013050.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/--LIvoldGMi8\/WHqVGXwYqdI\/AAAAAAAAAmc\/t1GacUc1etkFbgv9fKTVuAtLlS5Z2ceiwCLcB\/s1600\/20151201013204.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/--LIvoldGMi8\/WHqVGXwYqdI\/AAAAAAAAAmc\/t1GacUc1etkFbgv9fKTVuAtLlS5Z2ceiwCLcB\/s640\/20151201013204.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;As a solo wargamer I always liked the AI in the Campaign Series games. The Campaign Series Legion has worked hard to enhance the AI even more. They have tried to match the AI behavior to the year, nation, and scenario itself. As is the case with most wargame AIs, they do better at defense than in attack. That is not to say that I haven't been caught with my pants down by the AI. The AI's use of artillery in the game was also a strong point for me. Attacking or defending many times left me with a \"what do I do now\" look after my silicon troops were scattered after a bombardment.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-ecALM7CLQfw\/WHqWhmbqVQI\/AAAAAAAAAmo\/SS6A02dso44_paUsw4tSCSzNuXGCt84cgCLcB\/s1600\/Nanual%2BAI.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/3.bp.blogspot.com\/-ecALM7CLQfw\/WHqWhmbqVQI\/AAAAAAAAAmo\/SS6A02dso44_paUsw4tSCSzNuXGCt84cgCLcB\/s640\/Nanual%2BAI.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Because of the nature of modern warfare the game has four levels of height for helicopters:\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EGround\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003ENap of the Earth\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003ELow\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EHigh\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;For those of you who like to tinker there are map, battle, and scenario editors. The map editor has forty-nine levels of elevation and no size limit, as long as your computer hardware is up to it.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-J5LrnCc4c_o\/WHqXJO4UuHI\/AAAAAAAAAmw\/rVI7WSHW-RYvr7a1YR2ukDPtLPRSgt1ngCLcB\/s1600\/ed.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/-J5LrnCc4c_o\/WHqXJO4UuHI\/AAAAAAAAAmw\/rVI7WSHW-RYvr7a1YR2ukDPtLPRSgt1ngCLcB\/s640\/ed.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;This game shows itself to be a keeper by its vast scale in time and conflicts. Instead of being a game with ten to twenty scenarios of the same battle, you get warfare from WWII to almost modern tanks and weaponry. you have even more to conjure up by using all of the editors. With their use you can match up pretty much any combination of East versus West.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;There is a 207 page manual (PDF) that comes with the game. It is very inclusive of whatever the player would need to know.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-dGatDLVXz70\/WHqXzPYfCOI\/AAAAAAAAAm4\/_tI50_7QgLMgRdjG_rh-6ajybm1ewA1owCLcB\/s1600\/game.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-dGatDLVXz70\/WHqXzPYfCOI\/AAAAAAAAAm4\/_tI50_7QgLMgRdjG_rh-6ajybm1ewA1owCLcB\/s640\/game.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The user interface for the Campaign series has been described as\u0026nbsp; clunky or non-user friendly. The series was, after all, coded twenty years ago. The newer game's user interface has been streamlined from the older versions.To sum it up \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/582\/Campaign.Series:.Middle.East.1948.-1985\"\u003ECampaign Series Middle East\u003C\/a\u003E is a good tactical game of the years of warfare it portrays. If you are interested in the progression of warfare from WWII to modern, or are just in a WWII rut then take a look at \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/582\/Campaign.Series:.Middle.East.1948.-1985\"\u003ECampaign Series Middle East 1945-1985\u003C\/a\u003E. I have been in touch with Jason Petho of the Campaign Series Legion, the developers of the game. In 2017 you can expect a Campaign Middle East 2.0 version.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;This was a review of the 1.02 version, the following is a rundown of the update:\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EFIXES\u003C\/b\u003E \u003Cbr \/\u003E• Revised Linked Campaign Game Strength Point carry-over issue \u003Cbr \/\u003E• Revisions to the Unit Viewer (F3)  \u003Cbr \/\u003E• Fixed several issues involving airstrikes \u003Cbr \/\u003E• Fixed another off board artillery bug \u003Cbr \/\u003E• Fixed occasional edmap launch crash bug \u003Cbr \/\u003E• Adjusted vertical positioning of 2D bridges and ford for engine, edit and edmap \u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003EENHANCEMENTS\u003C\/b\u003E \u003Cbr \/\u003E• Implemented Options  Mouse Wheel Zoom \u003Cbr \/\u003E• Implemented Options  Hex Contour Widths  1\/2\/3 \u003Cbr \/\u003E• Implemented Options  Cursor  Small\/Standard\/Large for varying cursor sizes \u003Cbr \/\u003E• Implemented Options  Cursor  Enhanced for a frosted cursor \u003Cbr \/\u003E• Implemented Options  Details  Persistent, a toggle that indicates whether the Damage Report persists until click (or the Esc key is pressed), or vanishes after a delay automatically \u003Cbr \/\u003E• Added terrain feature: Ditches  (hexside anti-tank ditches) \u003Cbr \/\u003E• Added terrain feature: Crests (hexside) \u003Cbr \/\u003E• Added terrain feature: Water Block (hexside) \u003Cbr \/\u003E• Added terrain feature: Industrial (hex, for desert terrain) \u003Cbr \/\u003E• Substituted a new engine toolbar, with new OP FIRE button, revised Climb\/Descend buttons \u003Cbr \/\u003E• Revised Top of Stack\/Bottom of Stack buttons \u003Cbr \/\u003E• Substituted BoxArt style command and results dialogs \u003Cbr \/\u003E• Substituted square nation flags for roundels in the Organization Editor \u003Cbr \/\u003E• Improved diagnostic logging \u003Cbr \/\u003E• For terrain and counter draws, set compiler option to optimize for speed \u003Cbr \/\u003E• Implemented ON_CYCLE as hot key (TAB) for faying hex’s terrain about available alternatives \u003Cbr \/\u003E• Elevation Delta now saved between sessions for engine, edit and edmap) \u003Cbr \/\u003E• All airborne helicopters flying in the Low or High flight zones now have a spotting capability, even if unarmed reconnaissance or transport \u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003EGRAPHICS\u003C\/b\u003E \u003Cbr \/\u003E• Revised a few 3D terrain and vegetation tiles \u003Cbr \/\u003E• Revised 2D terrain and vegetation tiles \u003Cbr \/\u003E• Revised Iraqi 3D graphics \u003Cbr \/\u003E• Revised United Kingdom 3D graphics \u003Cbr \/\u003E• Special graphics and units that are amphibious have been given appropriate graphics \u003Cbr \/\u003E• Revised all 3D graphics with a muted look, allowing 3D units to stand out clearly against the terrain \u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003EDATA\u003C\/b\u003E \u003Cbr \/\u003E• Updated Weapon.pdt file, revising existing information and adding new information for new units \u003Cbr \/\u003E• Updated 09,14,22,23,24,30 platoon.oob files with additions and corrections  \u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003ESCENARIOS\u003C\/b\u003E \u003Cbr \/\u003E o New Scenarios by Jason Petho:  \u003Cbr \/\u003E o No Match for the 100 (Bir Gifgafa 1967) \u003Cbr \/\u003E o Tourney - Set A01 - High Noon \u003Cbr \/\u003E o Tourney - Set C01 - Hack and Slash \u003Cbr \/\u003E o Tourney - Set C02 - The Villages \u003Cbr \/\u003E o Tourney - Set D01 - Dancing in the Desert \u003Cbr \/\u003E o New Scenario by Jim Mays:  \u003Cbr \/\u003E o Tourney - Set B02 - A Furious Charge \u003Cbr \/\u003E o New Scenarios by Alan R. Arvold (available in the mods folder):  \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #1 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #2 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #3 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #4 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #5 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #6 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #7 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #8 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #9 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #10 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #11 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #12 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #13 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #14 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #15 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #16 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #17 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #18 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #19 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #20 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #21 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #22 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #23 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #24 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #25 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #26 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #27 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #28 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #29 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #30 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #31 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #32 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #33 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #34 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #35 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #36 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #37 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #38 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #39 \u003Cbr \/\u003E o Arab-Israeli Wars Scenario #40 \u003Cbr \/\u003E o Revised Suez Linked Campaign  \u003Cbr \/\u003E o Revised all affected scenario\/campaign maps with new Industrial terrain hex \u003Cbr \/\u003E o Scenario Modifications to: \u003Cbr \/\u003E o The Crossroads \u003Cbr \/\u003E o Off to Giddi \u003Cbr \/\u003E o Bootcamp 3 \u003Cbr \/\u003E o Battlefields of Old \u003Cbr \/\u003E o Raid Into Libya \u003Cbr \/\u003E o Into the Ring \u003Cbr \/\u003E o A Taste of Sa’iqa \u003Cbr \/\u003E o Into Africa! \u003Cbr \/\u003E o The End in the Sahara \u003Cbr \/\u003E o Hot Knife Through Butter \u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003EMODS\u003C\/b\u003E \u003Cbr \/\u003E We have included a number of user made modifications that may enhance your gaming experience. It is recommended to use the JSGME Modification Enabler Software that is included as part of the installation. See Section 16.3 for instructions.  \u003Cbr \/\u003E\u003Cbr \/\u003E• Alan R. Arvold Ode To Arab-Israeli Wars – This is a scenario set based on the Arab-Israeli Wars created by Alan R. Arvold.  \u003Cbr \/\u003E• Ode to Arab-Israeli Wars – This is a 2D graphics modification by Petri Nieminen (aka Crossroads) to provide the players of the Ode to Arab-Israeli Wars scenarios an authentic look and feel when playing the scenarios. \u003Cbr \/\u003E• Alternate 3D Bases – This is a 3D graphics modification that simplifies the roundels in the 3D view, making them easier to distinguish against the terrain.  \u003Cbr \/\u003E• Black 2D Unit Profiles – This is a 2D graphics modification that converts the coloured unit graphics to black silhouettes.  \u003Cbr \/\u003E• Black Unit Info Box – This is a UI graphics modification that removes the background information when using the Unit List, making the unit information easier to read.  \u003Cbr \/\u003E• MausMan 3D Graphics – This is a massive 3D graphics modification that converts all 3D terrain graphics to a smaller scale.  \u003Cbr \/\u003E• NATO Icons w. Transp. Background – This is a 2D graphics modification for NATO symbols that removes all colour coding and just displays the black outlines. \u003Cbr \/\u003E• NATO Icons w. White Background – This is a 2D graphics modification for NATO symbols that replaces all colour coding with a white background.  \u003Cbr \/\u003E\u003Cb\u003E\u003Cbr \/\u003E MANUAL\u003C\/b\u003E \u003Cbr \/\u003E The manual has been revised to 1.02 UPDATE standards. It has also been combed through; revising graphics and grammatical errors, in addition to incorporating comments from users (inclusion of 2D and 3D screenshots, for example).\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003ERobert\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EGame: \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/582\/Campaign.Series:.Middle.East.1948.-1985\"\u003ECampaigns Middle East 1945-1985\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EDeveloper: The Campaign Series Legion\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EPublisher: \u003Ca href=\"http:\/\/www.matrixgames.com\/\"\u003EMatrix\u003C\/a\u003E\/\u003Ca href=\"http:\/\/slitherine.com\/\"\u003ESlitherine\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EDate of Review: 1\/15\/2017\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/3854930917728167114\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2017\/01\/campaign-series-middle-east-1945-1985.html#comment-form","title":"6 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/3854930917728167114"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/3854930917728167114"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2017\/01\/campaign-series-middle-east-1945-1985.html","title":"Campaign Series Middle East 1945-1985 review"}],"author":[{"name":{"$t":"Robert Peterson"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/17114299951391079193"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/4.bp.blogspot.com\/-i280lC2I-x0\/WHqZciyUzxI\/AAAAAAAAAnI\/HQiReVQQBJwT8Iq8uRpDS2oH7aJ1pST6QCLcB\/s72-c\/4.jpg","height":"72","width":"72"},"thr$total":{"$t":"6"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-3027888254334959693"},"published":{"$t":"2017-01-05T11:42:00.000+00:00"},"updated":{"$t":"2017-01-16T15:52:47.773+00:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Europe"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Game Review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Games"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Grand Strategy"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Hubert Carter"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix Games"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Slitherine Games"},{"scheme":"http://www.blogger.com/atom/ns#","term":"World War II"},{"scheme":"http://www.blogger.com/atom/ns#","term":"ww2"},{"scheme":"http://www.blogger.com/atom/ns#","term":"WWII"}],"title":{"type":"text","$t":"Strategic Command WW2 - War in Europe PC Game Review"},"content":{"type":"html","$t":"\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: x-large;\"\u003E\u003Cu\u003E\u003Cbr \/\u003E\u003C\/u\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: x-large;\"\u003E\u003Cu\u003E\u003Cb\u003EStrategic Command WWII -- War in Europe\u003C\/b\u003E\u003C\/u\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-LdpbKXhSB9w\/WGpUZwyPwLI\/AAAAAAAAAjA\/PCcwpqOnbmsEVT60vxb4QrTHgiiOpOU6wCLcB\/s1600\/cover.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"428\" src=\"https:\/\/3.bp.blogspot.com\/-LdpbKXhSB9w\/WGpUZwyPwLI\/AAAAAAAAAjA\/PCcwpqOnbmsEVT60vxb4QrTHgiiOpOU6wCLcB\/s640\/cover.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E\u003Cu\u003EBoard Game Precursors\u003C\/u\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003ELet's face it, certainly one of wargamers' most beloved simulations has been strategic command in World War Two, especially in the European theater. Some must admit cutting their teeth on \u003Ci\u003EAvalon Hill's \u003C\/i\u003E1974\u0026nbsp;\u0026nbsp;\u003Ca href=\"https:\/\/boardgamegeek.com\/boardgame\/1563\/rise-and-decline-third-reich\"\u003ERise and Decline of the Third Reich\u003C\/a\u003E\u0026nbsp;or possibly its 1992 successor,\u0026nbsp;\u003Ca href=\"https:\/\/boardgamegeek.com\/boardgame\/283\/advanced-third-reich\"\u003EAdvanced Third Reich\u003C\/a\u003E. In fairness, let's not forget \u003Ci\u003EAustralian Design Group's \u003C\/i\u003E1985-2007\u0026nbsp;\u003Ca href=\"https:\/\/boardgamegeek.com\/boardgame\/1499\/world-flames\"\u003EWorld in Flames\u003C\/a\u003E\u0026nbsp;series and also \u003Ci\u003EDecisions Games \u003C\/i\u003Ecard-driven \u0026nbsp;\u003Ca href=\"https:\/\/boardgamegeek.com\/boardgame\/10829\/krieg-world-war-ii-europe\"\u003EKrieg! World War II in Europe\u003C\/a\u003E\u0026nbsp;and its successors in 1999 and 2011. Another recent entry that scores good marks is \u003Ci\u003EGMT Games'\u003C\/i\u003E\u0026nbsp;\u003Ca href=\"https:\/\/boardgamegeek.com\/boardgame\/61487\/unconditional-surrender-world-war-2-europe\"\u003EUnconditional Surrender\u003C\/a\u003E.\u0026nbsp;\u003C\/span\u003E\u003Cspan style=\"font-size: large;\"\u003EThere are other board-games. too, but these are those the reviewer finds deserving of memorable accolade.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E\u003Cu\u003EThat's Old DNA; Get on with the PC Stuff!\u003C\/u\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EFair enough, just giving a taste of where all this originally debuted. The purpose of this article is to review the most up-to-date PC title of the\u003Cu\u003E Strategic Command Series\u003C\/u\u003E, the latest being released by \u003Ci\u003ESlitherine\u003C\/i\u003E on November 17th, 2016.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EInterestingly, this is a PC game that has a development story of its own. Just like board game players, PC players want more detail, performance and better graphics as the years go by.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThese sequences are money-makers for the gaming companies and we don't begrudge this. M\u003C\/span\u003E\u003Cspan style=\"font-size: large;\"\u003Eost recently, I had purchased the last version of this game from the previous publisher,\u0026nbsp;\u003C\/span\u003E\u003Ci style=\"font-size: x-large;\"\u003EBattlefront:\u0026nbsp;\u003C\/i\u003E\u003Ca href=\"http:\/\/www.battlefront.com\/index.php?page=shop.product_details\u0026amp;flypage=shop.flypage_bfc\u0026amp;product_id=294\u0026amp;category_id=31\u0026amp;manufacturer_id=0\u0026amp;option=com_virtuemart\u0026amp;Itemid=26\" style=\"font-size: x-large; font-style: italic;\"\u003EStrategic Command WW2 Gold Bundle\u003C\/a\u003E\u003Ci style=\"font-size: x-large;\"\u003E. \u003C\/i\u003E\u003Cspan style=\"font-size: large;\"\u003EAmazingly, just after that, Jason asked me to review games at \u003C\/span\u003E\u003Ci style=\"font-size: x-large;\"\u003EA Wargamer's Needful Things\u003C\/i\u003E\u003Cspan style=\"font-size: large;\"\u003E, so before I had ever played this older version, I was in the thick of looking over\u0026nbsp;\u003C\/span\u003E\u003Ca href=\"http:\/\/www.slitherine.com\/products\/504\/details\/Strategic.Command.WWII:.War.in.Europe\" style=\"font-size: x-large;\"\u003EStrategic Command, WW2 in Europe\u003C\/a\u003E\u003Cu style=\"font-size: x-large;\"\u003E.\u003C\/u\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThe original developer,\u0026nbsp;\u003Ca href=\"http:\/\/www.furysoftware.com\/\"\u003EFury Software\u003C\/a\u003E, has moved to work on with \u003Ci\u003ESlitherine\/Matrix\u003C\/i\u003E. \u003Ci\u003EFury\u003C\/i\u003E has been culturing this series since 2007 and have made a splendid choice to continue to do so with the new publisher. \u003Ci\u003EFury's\u003C\/i\u003E craftsmanship and TLC approach is enhanced in this new iteration of the game; I can attest through gameplay that you will see a devotional level of attention and detail.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E\u003Cu\u003ELet's Take a Look at the Manual\u003C\/u\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cspan style=\"font-size: large;\"\u003EBefore you start your PC engines bent on terror and destruction of the AI enemy, you'll need to check out the gaming manual. The document has excellent structure and detail, so you won't get lost.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThe thing is, the AI, even on the novice level, will put you through your paces and won't pull any punches. This is one game where you will want essential understanding regarding the mechanics of: \u0026nbsp;HQs, supply, morale, purchases, rebuilds, reinforcements, scripted events and combat mechanisms for land\/air\/sea. You'll find everything you need in the manual, and it's worth paying attention.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-qHAgqClKZts\/WGpiZ2-GySI\/AAAAAAAAAjQ\/mHZ5rRk-bnEnAZ9tKE87O21PFhY7f8QKwCLcB\/s1600\/Tutorial.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"378\" src=\"https:\/\/3.bp.blogspot.com\/-qHAgqClKZts\/WGpiZ2-GySI\/AAAAAAAAAjQ\/mHZ5rRk-bnEnAZ9tKE87O21PFhY7f8QKwCLcB\/s400\/Tutorial.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cb\u003E\u003Ci\u003E\u003Cspan style=\"font-size: small;\"\u003ETrust me, you'll 'feel the need'!\u003C\/span\u003E\u003C\/i\u003E\u003C\/b\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cspan style=\"font-size: large;\"\u003EThis is a PC wargame with the complexity of \u003Cu\u003EAdvanced\u0026nbsp;Third Reich\u003C\/u\u003E; you'll need to understand how the systems work, while the computer program takes care of the implementation. To put it another way\u003C\/span\u003E\u003Cspan style=\"font-size: large;\"\u003E: if you plunge into the game, as I did, with only rudimentary comprehension, the AI will spank you here, there and all over if you let it. I lost half the Kriegsmarine in the early parts of the game for lack of preparation, for example.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\n\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E\u003Cu\u003EEssential Elements in the Manual\u003C\/u\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EWhere to begin? The good news is the manual is comprehensive and well-organized; the bad news, if any, is that you can't afford to skip it.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-efIWrXBZmA0\/WGpsOJFGaBI\/AAAAAAAAAjg\/2R6sJgKD24o6L1i2r55g1G4WLSUX4Pj6QCLcB\/s1600\/unit%2Bicon%2Bchoices.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"640\" src=\"https:\/\/1.bp.blogspot.com\/-efIWrXBZmA0\/WGpsOJFGaBI\/AAAAAAAAAjg\/2R6sJgKD24o6L1i2r55g1G4WLSUX4Pj6QCLcB\/s640\/unit%2Bicon%2Bchoices.jpg\" width=\"526\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cb\u003E\u003Ci\u003E\u003Cspan style=\"font-size: small;\"\u003EOne of the first choices you'll make\u003C\/span\u003E\u003C\/i\u003E\u003C\/b\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EOne of your easier decisions is choosing unit icons: silhouettes\u0026nbsp;or NATO? I started with the former but eventually switched to the less glitzy but more utilitarian\u0026nbsp;NATO view (showing my age, no doubt).\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003ENote: there is a lot of information you'll be shown on these icons, and the symbol meanings are not immediately obvious. You'll need to refer to the manual to know why units are flashing or not, why some have white dots on them, etc. Honestly, I never mastered all of this while playing the game but I'm convinced it was detrimental not to have done.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-8qh153Jtmgg\/WGptM1tssEI\/AAAAAAAAAjk\/focx0NEUPWs5y3KVsWMzYifpBavSACFWQCLcB\/s1600\/combat%2Bpredictions.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"472\" src=\"https:\/\/4.bp.blogspot.com\/-8qh153Jtmgg\/WGptM1tssEI\/AAAAAAAAAjk\/focx0NEUPWs5y3KVsWMzYifpBavSACFWQCLcB\/s640\/combat%2Bpredictions.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003Ethese predictions are very helpful but there's more to the story...\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThe reason I failed to explore the details thoroughly can be blamed on too-heavy reliance upon onscreen combat predictions to make decisions. Players familiar with \u003Ca href=\"http:\/\/www.slitherine.com\/products\/647\/details\/Panzer.Corps.Gold\"\u003EPanzercorps\u003C\/a\u003E\u0026nbsp;(for a review,\u0026nbsp;\u003C\/span\u003E\u003Ca href=\"https:\/\/www.blogger.com\/blogger.g?blogID=4437416196467752074#editor\/target=post;postID=4554832681152652888;onPublishedMenu=allposts;onClosedMenu=allposts;postNum=7;src=postname\" style=\"font-size: x-large;\"\u003Eclick here\u003C\/a\u003E)\u0026nbsp;\u003Cspan style=\"font-size: large;\"\u003Ewill easily recognize\u0026nbsp;this helpful, if not comprehensive, feature.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-GCTIlZuM-TY\/WGpu0ycOJ_I\/AAAAAAAAAjs\/8NIayqMjShgKZ4s8EdMcsUsLSHyAyIb5ACLcB\/s1600\/Factors%2BInfluencing%2BCombat%2BEffectiveness.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"376\" src=\"https:\/\/3.bp.blogspot.com\/-GCTIlZuM-TY\/WGpu0ycOJ_I\/AAAAAAAAAjs\/8NIayqMjShgKZ4s8EdMcsUsLSHyAyIb5ACLcB\/s640\/Factors%2BInfluencing%2BCombat%2BEffectiveness.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EA must read; put it alongside your copy of of \u003C\/i\u003EBaron de Jomini\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EKeep in mind that combat is conducted by individual units. Therefore, to defeat an enemy unit, it's important to attack sequentially with powerful assaults. For example: medium bombers can first defeat entrenchment levels, tactical bombers (e.g. stukas) then reduce the strength of the enemy, panzer units attack twice to punch through, infantry armies attack more effectively than infantry corps, and so on. Since all hexes have a stacking limit of one for all types of units, organization on the ground is a major factor of success. For example, one infantry\u0026nbsp;unit can attack, then move away and make room for the panzer unit to finish it off. I found the AI was very efficient at this ( esp. compared to me!).\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-_9ASGY_-RCY\/WGpw0g1viFI\/AAAAAAAAAkA\/D5SZr4qhCcEhemSO6Yq0K0nVnmqtXEb4wCEw\/s1600\/Research.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"404\" src=\"https:\/\/2.bp.blogspot.com\/-_9ASGY_-RCY\/WGpw0g1viFI\/AAAAAAAAAkA\/D5SZr4qhCcEhemSO6Yq0K0nVnmqtXEb4wCEw\/s640\/Research.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EDon't skimp on the research funds or you'll find panzer IIs fighting Stalin tanks!\u0026nbsp;\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003ESuccess is also dependent upon the research and level upgrades the player decides to purchase for unit types. There are a lot of decisions to make with difficult-to-foresee long-term\u0026nbsp;impact on the game. When you do see it, it could be too late!\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-9HZdGchLv38\/WGpwgmCn0ZI\/AAAAAAAAAj8\/C06ndfYFFoMQc_pRDoAfDOddhTGewTeLQCLcB\/s1600\/reference%2Btables.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"457\" src=\"https:\/\/1.bp.blogspot.com\/-9HZdGchLv38\/WGpwgmCn0ZI\/AAAAAAAAAj8\/C06ndfYFFoMQc_pRDoAfDOddhTGewTeLQCLcB\/s640\/reference%2Btables.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EThere are plenty of detailed reference tables\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-GS2QNYntiqM\/WGpw2jcAVKI\/AAAAAAAAAkE\/a5VfR4NOe-0e4yTXjyn8sYG9UqaAHmiFQCEw\/s1600\/politics%2Band%2Bdiplomacy.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"206\" src=\"https:\/\/2.bp.blogspot.com\/-GS2QNYntiqM\/WGpw2jcAVKI\/AAAAAAAAAkE\/a5VfR4NOe-0e4yTXjyn8sYG9UqaAHmiFQCEw\/s640\/politics%2Band%2Bdiplomacy.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EBe mindful of your political aspirations then pony up!\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"font-size: large;\"\u003ENot only will you need to research for weapons, but other countries may or may not join you depending on how much money you spend to influence their direction. During my game, I was able to manipulate both Spain and Turkey into the war. The former was much more important to my Axis focus on the Western Allies as it enhanced the U boat\u0026nbsp;war (easier repair and resupply) and set up the loss of Gibraltar thereby allowing my Italian fleet infiltrate into the Atlantic (Stay tuned for some images of the battle over Portugal!)\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-IbHR1r5Hng8\/WGpymHxRUpI\/AAAAAAAAAkM\/nXYu8QDENmcw2h8lZPpjQWo7phQ2jHuoQCLcB\/s1600\/strategy%2Bguide.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"640\" src=\"https:\/\/1.bp.blogspot.com\/-IbHR1r5Hng8\/WGpymHxRUpI\/AAAAAAAAAkM\/nXYu8QDENmcw2h8lZPpjQWo7phQ2jHuoQCLcB\/s640\/strategy%2Bguide.jpg\" width=\"478\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cb\u003E\u003Ci\u003E\u003Cspan style=\"font-size: small;\"\u003EDid you forget to read this?\u0026nbsp;\u003C\/span\u003E\u003C\/i\u003E\u003C\/b\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EYes, I did read the strategy guide and it's very useful to keep in mind, but the part I didn't read up on sufficiently was this:\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-_wKlSyz4Jlg\/WGpy2vavJFI\/AAAAAAAAAkQ\/utUhSXKVTEENMiGvXJ4RGB3apa1nioUWQCLcB\/s1600\/decision%2Bevents.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"640\" src=\"https:\/\/4.bp.blogspot.com\/-_wKlSyz4Jlg\/WGpy2vavJFI\/AAAAAAAAAkQ\/utUhSXKVTEENMiGvXJ4RGB3apa1nioUWQCLcB\/s640\/decision%2Bevents.jpg\" width=\"576\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cb\u003E\u003Ci\u003E\u003Cspan style=\"font-size: small;\"\u003EThese decisions are made throughout the game and significantly impact strategic direction\u003C\/span\u003E\u003C\/i\u003E\u003C\/b\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EIn the case of my game, I thought I had to figure out how to invade Norway with the Kriegsmarine; as a result, I lost a few ships before a decision announcement was made by the game that I could pre-pay for an invasion of Norway.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EOh, really??\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EAt first, I thought this was kind of hokey, because inevitably in most strategic games, the simulation of the Norway invasion is not a bright bulb in the design. 'Here we go again' crossed my mind.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003ELater, I was sending stuff over for the invasion of Egypt when I received another strategic decision point, and was asked if I wanted to invest in the Africa Corps or not. I said 'dummk\u003C\/span\u003E\u003Cspan style=\"font-size: large;\"\u003Eopf what does it look like I am doing' as I had send a panzer division, additional corps and other air units already!\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EAs it turns out, these are the game's mechanisms to simulate funding for alternative operations that you may not want to spend money on.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EBecause I had loaded up on units in Africa, I swept the British from all of the middle east and with Spanish help, I took Gibraltar. On the negative side, Barbarossa wasn't so hot, due to my heavy investments in the U boat war, naval capabilities and efforts versus the Western Allies. The strategic choices are the player's to make, but don't think the AI won't do something to counter your decisions. Meanwhile, it's making decisions on special scripts as well!\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-KJBwAiuFn-Q\/WGp0kajjGdI\/AAAAAAAAAkY\/n_2TanHkEWMPo0ta1--wEn92ChcFEBfRwCLcB\/s1600\/scenario%2Bdesign%2Bguide.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"446\" src=\"https:\/\/1.bp.blogspot.com\/-KJBwAiuFn-Q\/WGp0kajjGdI\/AAAAAAAAAkY\/n_2TanHkEWMPo0ta1--wEn92ChcFEBfRwCLcB\/s640\/scenario%2Bdesign%2Bguide.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EIt's a double feature!\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"font-size: large;\"\u003EBefore going into examples of gameplay, I mustn't neglect to mention that the designers have provided a thorough guide on the ability to product your own simulations with their gaming engines. To be honest, I did not have time to fully explore this, but if this portion is anything like the rest of this high-quality product, I'm sure \u0026nbsp;MOD wizards will be very happy indeed!\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E\u003Cu\u003EGameplay Analysis - Axis\u003C\/u\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003ELate 1940 Highlights\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cspan style=\"font-size: large;\"\u003EReaders, I started the analysis from late 1940 because there is plenty of coverage out there on how to handle the Axis for the Polish and French campaigns. One thing to keep in mind, though, is that transferring units across the front takes a lot longer than you might anticipate. Strategic operation is quite expensive and digs into the pocketbook every time\u0026nbsp;it's used. So make sure to start marching those units in Poland back to France at the earliest opportunity because you'll feel yourself unprepared to launch an incisive attack on France. It took me too long to conquer both countries.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-Yuem1Y9hne8\/WGqG6L81H7I\/AAAAAAAAAks\/-A-bOSuuix0edIAdmYnTPXTwwx6osPwwwCLcB\/s1600\/GP%2Boccupation%2Bof%2BFrance%2Bat%2BPartisan%2Bcenters%2B1940.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"640\" src=\"https:\/\/3.bp.blogspot.com\/-Yuem1Y9hne8\/WGqG6L81H7I\/AAAAAAAAAks\/-A-bOSuuix0edIAdmYnTPXTwwx6osPwwwCLcB\/s640\/GP%2Boccupation%2Bof%2BFrance%2Bat%2BPartisan%2Bcenters%2B1940.jpg\" width=\"522\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cb\u003E\u003Ci\u003E\u003Cspan style=\"font-size: small;\"\u003EOccupied France\u003C\/span\u003E\u003C\/i\u003E\u003C\/b\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EEarly on, get used to making sure the partisan centers are occupied: compare above image with that below:\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-MJHH5Ns_CzQ\/WGqHPbfHlBI\/AAAAAAAAAkw\/UK4Y5nx1jQAxX-wNCU-78cNmQQgY1StZgCLcB\/s1600\/GP%2BPartisan%2Bcenters%2Bin%2BFrance%2B1940.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"640\" src=\"https:\/\/2.bp.blogspot.com\/-MJHH5Ns_CzQ\/WGqHPbfHlBI\/AAAAAAAAAkw\/UK4Y5nx1jQAxX-wNCU-78cNmQQgY1StZgCLcB\/s640\/GP%2BPartisan%2Bcenters%2Bin%2BFrance%2B1940.jpg\" width=\"528\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EPartisan centers in France. Why these spots need to be occupied. \u0026nbsp;\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EU Boats 1940\u0026nbsp;\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-L9HWNPCl-h4\/WGqH10ztyDI\/AAAAAAAAAk0\/oDI1q8tuMLwnk3m_IoyP6NY7fZgM1qgMwCLcB\/s1600\/GP%2BUboats%2B1940.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"468\" src=\"https:\/\/1.bp.blogspot.com\/-L9HWNPCl-h4\/WGqH10ztyDI\/AAAAAAAAAk0\/oDI1q8tuMLwnk3m_IoyP6NY7fZgM1qgMwCLcB\/s640\/GP%2BUboats%2B1940.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003ELate 1940: the U Boats start to prowl more freely once the French fleet is no longer a factor. Note how AI has sent some Light Cruisers in and were ambushed by the wolfpack. CLs aren't too bad against subs, but CVs and DDs are better.\u0026nbsp;\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThe U boat war is important for Germany. The player needs to get the subs out there using 'silent mode;' then, once on top of the (red) convoy lanes, put them in 'hunt' mode to sink the merchant ships. This is represented abstractly (as in most strategic WWII games) as loss of money (or MPPs).\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E\u003Cu\u003EJune 1941\u003C\/u\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-PmEn3cwuIs0\/WGqIzJXSXPI\/AAAAAAAAAk8\/Ebb0fJNeoKgGcid-onzVyxIqH-hpt3qGgCLcB\/s1600\/GP%2Bjune%2B1941%2Bbitter%2Baction%2Bin%2BNA%2Bpushing%2Btoward%2BAlexandria.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"384\" src=\"https:\/\/4.bp.blogspot.com\/-PmEn3cwuIs0\/WGqIzJXSXPI\/AAAAAAAAAk8\/Ebb0fJNeoKgGcid-onzVyxIqH-hpt3qGgCLcB\/s640\/GP%2Bjune%2B1941%2Bbitter%2Baction%2Bin%2BNA%2Bpushing%2Btoward%2BAlexandria.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cb\u003E\u003Ci\u003E\u003Cspan style=\"font-size: small;\"\u003ENorth Africa. The Axis will go on to overwhelm Britain here, in spite of Colonial reinforcements\u003C\/span\u003E\u003C\/i\u003E\u003C\/b\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EA lot of Axis units were placed in North Africa due to a scripted decision that brings in Rommel and buddies. As previously mentioned, I had already sent a bevy of \u0026nbsp;reinforcements as soon as Italy entered in mid-1940. All these assets proved too much for Britain and her Pacific allies -- but the AI put up a valiant fight.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-ME1XG0K4tds\/WGqJe-gnYKI\/AAAAAAAAAlA\/BEIQms4RTisESJyrUgPBVlE4LXEv50bVgCLcB\/s1600\/GP%2Bjune%2B1941%2Btargeting%2BSpain%2Band%2BTurkey.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"580\" src=\"https:\/\/1.bp.blogspot.com\/-ME1XG0K4tds\/WGqJe-gnYKI\/AAAAAAAAAlA\/BEIQms4RTisESJyrUgPBVlE4LXEv50bVgCLcB\/s640\/GP%2Bjune%2B1941%2Btargeting%2BSpain%2Band%2BTurkey.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EDiplomacy: Germany invests heavily in Spain and Turkey; ultimately they both enter the fray!\u0026nbsp;\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EMalta had been a problem interdicting supplies to North Africa, consequently\u0026nbsp;slowing down my attacks. In turn, an effort was made to bring Spain in, so as to cut off supplies to Malta. \u0026nbsp;Eventually, the Germans got close enough to Alexandria to have air units hunt down the British Fleet, and after a series of heavy battles with naval air units and the Italian navy, The British force was KO'd, including a valuable carrier. The Commonwealth forces put up a stiff fight and a lot of money points were spent repairing naval forces and sending reinforcements to the Africa Corps ground units. Consequently, none of that money made it to the Russian front.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EOne note -- it's a bit too easy to repair fleet units. Even if down to one point, it takes just one turn (usually two weeks) to sail them to a port, one more turn to repair them to full capacity (depending on how close the port is to a full supply source or home waters) and then they are back in action at a full 10 strength points. Of all the systems in the game, the naval system seems to be the most arbitrary -- not that it isn't fun! That's the balance to be found -- boring naval battles or fun ones. A difficult design decision and I am not unhappy with how \u003Ci\u003EFury \u003C\/i\u003Ehas gone about doing this.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-A6SDmRz1sn0\/WGqLnYN53qI\/AAAAAAAAAlQ\/gMlanZ0sc_85LW8U4lFedLzOzn6zAaRCwCLcB\/s1600\/GP%2Bjune%2B1941%2Babout%2Bto%2Blaunch%2BBarbaossa%2Bheavy%2Bcommitment%2BNAfrica.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"640\" src=\"https:\/\/3.bp.blogspot.com\/-A6SDmRz1sn0\/WGqLnYN53qI\/AAAAAAAAAlQ\/gMlanZ0sc_85LW8U4lFedLzOzn6zAaRCwCLcB\/s640\/GP%2Bjune%2B1941%2Babout%2Bto%2Blaunch%2BBarbaossa%2Bheavy%2Bcommitment%2BNAfrica.jpg\" width=\"354\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EThis strategic view shows the forces for Barbarossa and the mass of units serving Rommel!\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EJust before Barbarossa: above is the strategic view of the situation. Notice how the units icons are clearly indicated for each of the nations. Shown are German, Italian, Hungarian and Bulgarian units on the East and Baltic fronts. A few Italian troops have made their way East. \u0026nbsp;The Russian are weak at start, but based on my experience, I hadn't enough quality German units facing the communist foe. You can see that The Italian fleet is cautiously positioned in the Taranto area.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E\u003Cu\u003E1941 -- End of the Year\u003C\/u\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003ENorth Africa\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-psCOc0ps5_I\/WGqNjwTm95I\/AAAAAAAAAlc\/emuti30fkZEku31-Yb1488ku4sqbrDimwCLcB\/s1600\/GP%2Bdec%2B31%2B1941%2Bheavy%2Bcommitment%2Bin%2BNA%2Bpays%2Boff%2BCommonwealth%2Brouted.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"490\" src=\"https:\/\/4.bp.blogspot.com\/-psCOc0ps5_I\/WGqNjwTm95I\/AAAAAAAAAlc\/emuti30fkZEku31-Yb1488ku4sqbrDimwCLcB\/s640\/GP%2Bdec%2B31%2B1941%2Bheavy%2Bcommitment%2Bin%2BNA%2Bpays%2Boff%2BCommonwealth%2Brouted.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EDisaster in Egypt -- Demoralization for the UK\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EThe U Boats\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-uwNdflP3RpI\/WGqN-fgda-I\/AAAAAAAAAlg\/_qmMY1nBF1cwi3vFGrKViwhkno0PiIT2ACLcB\/s1600\/GP%2Bdec%2B31%2B1941%2Bmassive%2BUboat%2Boperations%2Bacross%2Bthe%2Bseas.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"526\" src=\"https:\/\/3.bp.blogspot.com\/-uwNdflP3RpI\/WGqN-fgda-I\/AAAAAAAAAlg\/_qmMY1nBF1cwi3vFGrKViwhkno0PiIT2ACLcB\/s640\/GP%2Bdec%2B31%2B1941%2Bmassive%2BUboat%2Boperations%2Bacross%2Bthe%2Bseas.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003EThe small strategic dots in the water areas show U Boat packs threatening the commercial fleets of the Western Allies and convoys to Russia. Note that Spain has just entered the war. The Italian fleet is poised to enter the Atlantic. You can see \u0026nbsp;the weather areas, grey and white showing winter.\u0026nbsp;\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-O6xgHfc3kqk\/WGqO6SOx5TI\/AAAAAAAAAls\/J8hsybcMUi47-FeDISd6GDvZeuovwPN1QCLcB\/s1600\/GP%2BDec%2B31%2B1941%2BGibraltar%2Bwill%2Bbe%2Btaken%2Band%2Bthe%2BItalian%2BFleet%2Bloose%2Bon%2Bthe%2BAtlantic.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"476\" src=\"https:\/\/1.bp.blogspot.com\/-O6xgHfc3kqk\/WGqO6SOx5TI\/AAAAAAAAAls\/J8hsybcMUi47-FeDISd6GDvZeuovwPN1QCLcB\/s640\/GP%2BDec%2B31%2B1941%2BGibraltar%2Bwill%2Bbe%2Btaken%2Band%2Bthe%2BItalian%2BFleet%2Bloose%2Bon%2Bthe%2BAtlantic.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EIberia with neutral Portugal and Axis Spain.\u0026nbsp;\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EGibraltar will be taken and the Italian fleet unleashed!\u0026nbsp;\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cb\u003E\u003Cspan style=\"font-size: large;\"\u003EBut in Russia....\u003C\/span\u003E\u003C\/b\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-TZ8HFwyeQbo\/WGqPdDzMG_I\/AAAAAAAAAl0\/oHBR1qnqGFA2zqy_zFmiaUow_wSFgwizgCLcB\/s1600\/GP%2Bdec%2B31%2BGermans%2Bstruggle%2Bin%2BRussia%2Bnot%2Benough%2Bcommitment.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"374\" src=\"https:\/\/4.bp.blogspot.com\/-TZ8HFwyeQbo\/WGqPdDzMG_I\/AAAAAAAAAl0\/oHBR1qnqGFA2zqy_zFmiaUow_wSFgwizgCLcB\/s640\/GP%2Bdec%2B31%2BGermans%2Bstruggle%2Bin%2BRussia%2Bnot%2Benough%2Bcommitment.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EClose approach to Moscow but that is as close as I'll get!\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Ctable cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: left;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\"\u003E\u003Cspan style=\"font-size: large;\"\u003EDue to lack of an HQ in the area (uselessly sent to Finland) I could not and never did capture Riga. It also took a long time to reduce Pripyat marshes, again, due to insufficient HQ support. The Germans needed at least two more HQs and probably about 10 more armies in Russia. But I had spent the money on U boats and North Africa. There are trade-offs, and the AI knows about them!\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cu style=\"font-size: x-large;\"\u003ESeptember 1942 -- USA in the War\u003C\/u\u003E\u003C\/div\u003E\n\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"font-size: 12.8px;\"\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-XwNaBp_x--8\/WGtHjN5-PbI\/AAAAAAAAAmE\/4AzdqtsB4rMQTIlt3KZ-_PvpxwTJ2IyEQCLcB\/s1600\/GP%2Bsept%2B1942%2BUboat%2Bpacks%2Bterrorize%2Bthe%2BAtlantic.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"544\" src=\"https:\/\/3.bp.blogspot.com\/-XwNaBp_x--8\/WGtHjN5-PbI\/AAAAAAAAAmE\/4AzdqtsB4rMQTIlt3KZ-_PvpxwTJ2IyEQCLcB\/s640\/GP%2Bsept%2B1942%2BUboat%2Bpacks%2Bterrorize%2Bthe%2BAtlantic.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EU Boats and Raiders terrorize the Atlantic\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E1942 started out grimly for the Western Allies. Readers can see the extent of U-Boat operations, including an Italian Caribbean raider in the lower left corner.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-OdQgR__WvUo\/WGtIHVM0fuI\/AAAAAAAAAmI\/4VEJ9siwGBEMUvlK5g1xPGgwyxxs3vj1gCLcB\/s1600\/GP%2Bsept%2B1942%2BItalian%2Band%2BGerman%2BNavies%2Bwaiting%2Bto%2Bambush%2Bany%2Binvasion.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"464\" src=\"https:\/\/1.bp.blogspot.com\/-OdQgR__WvUo\/WGtIHVM0fuI\/AAAAAAAAAmI\/4VEJ9siwGBEMUvlK5g1xPGgwyxxs3vj1gCLcB\/s640\/GP%2Bsept%2B1942%2BItalian%2Band%2BGerman%2BNavies%2Bwaiting%2Bto%2Bambush%2Bany%2Binvasion.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EItalian and German surface fleets poised to intercept potential Allied operations in the area\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EMassive funds had been spent in the West and naval superiority (or at least parity) was achieved for the moment. But as a consequence, the war in the East is a bit frightening for the Axis because not enough effort has been devoted to handling that front properly.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-HY_X94mMBJY\/WGtI7sksjwI\/AAAAAAAAAmY\/bFc61PJtDqgwnucyMC6DHnJfFTFpxjZVACLcB\/s1600\/GP%2Bsept%2B1942%2Bmassive%2BRussian%2Bforces%2Bhave%2Bpush%2Bme%2Bpack%2Bfrom%2BMoscow.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"414\" src=\"https:\/\/2.bp.blogspot.com\/-HY_X94mMBJY\/WGtI7sksjwI\/AAAAAAAAAmY\/bFc61PJtDqgwnucyMC6DHnJfFTFpxjZVACLcB\/s640\/GP%2Bsept%2B1942%2Bmassive%2BRussian%2Bforces%2Bhave%2Bpush%2Bme%2Bpack%2Bfrom%2BMoscow.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003ESeptember 1942: Disorganized Germans pushed well back from Moscow and beyond Smolensk.\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E\u003Cu\u003E\u003Cbr \/\u003E\u003C\/u\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E\u003Cu\u003EDecember 1942 -- The Hinge of Fate?\u003C\/u\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-xtj6TJ8gt2M\/WGtJj73jS2I\/AAAAAAAAAmc\/4AJQgB8rA0YToA-TxOS2C3kAlkLkI0FOQCLcB\/s1600\/GP%2Bdec%2B24%2B1942%2BWA%2Bhave%2Binvaded%2BPortugal%2Band%2Btrench%2Blines%2BWW1%2Bstyle%2Bin%2BRussia%2Bu%2Bboats%2Bwill%2Bbe%2Bpulled%2Bback%2Bto%2Bfight%2Bthe%2Binvasion.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"350\" src=\"https:\/\/2.bp.blogspot.com\/-xtj6TJ8gt2M\/WGtJj73jS2I\/AAAAAAAAAmc\/4AJQgB8rA0YToA-TxOS2C3kAlkLkI0FOQCLcB\/s640\/GP%2Bdec%2B24%2B1942%2BWA%2Bhave%2Binvaded%2BPortugal%2Band%2Btrench%2Blines%2BWW1%2Bstyle%2Bin%2BRussia%2Bu%2Bboats%2Bwill%2Bbe%2Bpulled%2Bback%2Bto%2Bfight%2Bthe%2Binvasion.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EStabilizing the Russian lines and fending off the invasion of Portugal!\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-F_gCRAJ8vJc\/WGtJ6lHY1QI\/AAAAAAAAAmk\/l1Vo6LOvp7YXandmSPn93aNrnbkhSDY2gCLcB\/s1600\/GP%2Bdec%2B24%2B1942%2Bdetails%2Bof%2Baction%2Bnear%2BPortugal%2Bas%2BAxis%2Bbitterly%2Bcontests%2Bthe%2Bincursion.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"640\" src=\"https:\/\/4.bp.blogspot.com\/-F_gCRAJ8vJc\/WGtJ6lHY1QI\/AAAAAAAAAmk\/l1Vo6LOvp7YXandmSPn93aNrnbkhSDY2gCLcB\/s640\/GP%2Bdec%2B24%2B1942%2Bdetails%2Bof%2Baction%2Bnear%2BPortugal%2Bas%2BAxis%2Bbitterly%2Bcontests%2Bthe%2Bincursion.jpg\" width=\"370\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EDetail of bitter fighting in Iberia; Axis fleets searching for and finding Allied troop convoys:\u0026nbsp;\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EThe Bay of Biscay is now known as Ironbottom Bay\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThe war in the East had started to resemble WWI fighting, with massive attrition casualties on both sides. Meanwhile, the Germans continue to send heavy forces to beat down the late 42 incursion into Portugal and Spain. Heavy tanks have been sent to counter USA armored corps in the south. But once again, the Germans fail to send enough HQs to the front -- evidently another will be needed in the south. Players need to take care of this -- supplies and support from nearby HQs can make all the difference. The Spanish performed poorly, even on home turf, until the Franco HQ was sent back from the Russian front in early 1943.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cb\u003E\u003Cu\u003E\u003Cspan style=\"font-size: large;\"\u003EApril 1943\u003C\/span\u003E\u003C\/u\u003E\u003C\/b\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-xoTxOoXr5g8\/WGtMaIIsJqI\/AAAAAAAAAmw\/5WzCKkPEAAsLtGV7KAEANXQ6fPSx4tzKwCLcB\/s1600\/GP%2Bapril%2B1943%2Ba%2Bgood%2Bturn%2Bfor%2BGermany%2Band%2Bfriends.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"416\" src=\"https:\/\/3.bp.blogspot.com\/-xoTxOoXr5g8\/WGtMaIIsJqI\/AAAAAAAAAmw\/5WzCKkPEAAsLtGV7KAEANXQ6fPSx4tzKwCLcB\/s640\/GP%2Bapril%2B1943%2Ba%2Bgood%2Bturn%2Bfor%2BGermany%2Band%2Bfriends.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EA good turn for Germany and friends!\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E1943 is a stabilizing year for the Germans as I finally get my act together on managing the Russian hoard, which is not to say they are fully leashed by any means. And in the West, some nice counterattacks sink the Hood and destroy some valuable American land forces. Note that this Combat Summary is received every turn something is destroyed -- of course, sometimes the news can be pretty bad!\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-RomM3uLwgRE\/WGtNCaXTsdI\/AAAAAAAAAm0\/qRhospodviU3ho8ihS-W4ea1MTyr1ZhrACLcB\/s1600\/GP%2BApril%2B1943%2Bthe%2Bbrawls%2Bcontinue%2Bin%2BPortugal%2Bthat%2Bcarrier%2Bwill%2Bbe%2Bsunk%2Bbe%2Brecalled%2Bwolfpacks.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"640\" src=\"https:\/\/3.bp.blogspot.com\/-RomM3uLwgRE\/WGtNCaXTsdI\/AAAAAAAAAm0\/qRhospodviU3ho8ihS-W4ea1MTyr1ZhrACLcB\/s640\/GP%2BApril%2B1943%2Bthe%2Bbrawls%2Bcontinue%2Bin%2BPortugal%2Bthat%2Bcarrier%2Bwill%2Bbe%2Bsunk%2Bbe%2Brecalled%2Bwolfpacks.jpg\" width=\"540\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EMore vicious fighting in Portugal. That carrier hovering north of Spain will be located next turn and sunk by wolfpacks returning from raiding the Atlantic! The Axis are able to cycle their naval units for repair in southern Spanish ports and specially built-up St. Nazaire in Brittany. This is devastating for the Western Allied AI as it struggles to get a foothold.\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-XBxM6XbQeRc\/WGtNrbumRmI\/AAAAAAAAAnA\/T476zdfgf8oAb_FQzdvPuXUx0Ish0hAFwCLcB\/s1600\/GP%2Bapril%2B1943%2Bmore%2Bnaval%2Bcomabt%2Bin%2Bthe%2BDogger%2BBank%2Bsea%2Barea.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"466\" src=\"https:\/\/3.bp.blogspot.com\/-XBxM6XbQeRc\/WGtNrbumRmI\/AAAAAAAAAnA\/T476zdfgf8oAb_FQzdvPuXUx0Ish0hAFwCLcB\/s640\/GP%2Bapril%2B1943%2Bmore%2Bnaval%2Bcomabt%2Bin%2Bthe%2BDogger%2BBank%2Bsea%2Barea.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cb\u003E\u003Ci\u003E\u003Cspan style=\"font-size: small;\"\u003EMore Axis units fighting to control the channel.\u0026nbsp;\u003C\/span\u003E\u003C\/i\u003E\u003C\/b\u003E\u003Cbr \/\u003E\n\u003Cb\u003E\u003Ci\u003E\u003Cspan style=\"font-size: small;\"\u003EBy now the WA have lost 5-6 carriers due to aggressive operations\u003C\/span\u003E\u003C\/i\u003E\u003C\/b\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EIn general, the AI does a fair job handling the naval units, but losses are a bit more random and dramatic than what is usually seen on land. Once the carriers expose themselves and fail to hide after some rounds of attacks, they are exposed to counterattacks by surface vessels or U boats in range. I'd say the AI suffered more than it gave in these battles. But it is fair to keep in mind that the Germans invested heavily in U boat numbers and repairs. Most definitely the Axis were fighting a western front strategy in this game.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E\u003Cu\u003EJune 1943\u003C\/u\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-R9Icpe8aJdI\/WGtPRJsmD5I\/AAAAAAAAAnU\/yBGhCPtTc0w9SQ6F92lTDsMWtc4i1gvaQCLcB\/s1600\/GP%2BJune%2B1943%2Bbut%2Bthe%2BWA%2Binvasion%2Bof%2BPortgual%2Bis%2Bgetting%2BHammered%252C%2Bif%2Bnot%2Bfoundering.%2Bmany%2Bcapital%2Bships%2Bsunk.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"640\" src=\"https:\/\/3.bp.blogspot.com\/-R9Icpe8aJdI\/WGtPRJsmD5I\/AAAAAAAAAnU\/yBGhCPtTc0w9SQ6F92lTDsMWtc4i1gvaQCLcB\/s640\/GP%2BJune%2B1943%2Bbut%2Bthe%2BWA%2Binvasion%2Bof%2BPortgual%2Bis%2Bgetting%2BHammered%252C%2Bif%2Bnot%2Bfoundering.%2Bmany%2Bcapital%2Bships%2Bsunk.jpg\" width=\"618\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cb\u003E\u003Ci\u003E\u003Cspan style=\"font-size: small;\"\u003EWA invasion is in trouble. Many Western Capital ships have been lost.\u0026nbsp;\u003C\/span\u003E\u003C\/i\u003E\u003C\/b\u003E\u003Cbr \/\u003E\n\u003Cb\u003E\u003Ci\u003E\u003Cspan style=\"font-size: small;\"\u003EThe WA can't get supplies or air units through,\u003C\/span\u003E\u003C\/i\u003E\u003C\/b\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-wsTmkllmjOM\/WGtPqJrL_4I\/AAAAAAAAAnc\/1qihvRZxZ14Ecvmyg0hJefIS_OPxdwWxgCLcB\/s1600\/GP%2BJune%2B1943%2BRussian%2Bcan%2Bpound%2Bthe%2Bminors%2Band%2BRumania%2Bis%2Bgetting%2Bnervous.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" height=\"640\" src=\"https:\/\/4.bp.blogspot.com\/-wsTmkllmjOM\/WGtPqJrL_4I\/AAAAAAAAAnc\/1qihvRZxZ14Ecvmyg0hJefIS_OPxdwWxgCLcB\/s640\/GP%2BJune%2B1943%2BRussian%2Bcan%2Bpound%2Bthe%2Bminors%2Band%2BRumania%2Bis%2Bgetting%2Bnervous.jpg\" width=\"562\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cb\u003E\u003Ci\u003EStrong USSR forces can pound the minors. Romania is getting nervous!\u0026nbsp;\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E\u003Cu\u003EGameplay Observations\u003C\/u\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EReaders, due to time constraints and commitments, I needed to finish this review before completing the entire war, but I do feel as if I can make some valid observations about this fine computer simulation.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cb\u003E\u003Cspan style=\"font-size: large;\"\u003EOverall\u003C\/span\u003E\u003C\/b\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EFirst and foremost, the game and scripting (that is, decision events) build a sense of tension for the upcoming campaigns. Additionally, these provide some structure for novice players, such as myself. Note that I did play this on the novice level and felt sufficiently challenged by the AI.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EOne could make the point that scripted events are also a kind of way for the designers to 'get away with' not simulating difficult aspects of the game. But this is not unusual in board games that cover the strategy of WWII. Norway is notoriously difficult to simulate. The designers decided to cover the invasion with an abstract decision to do so or not. If the German player decides to do it, the invasions of Norway and Denmark are automatically successful (don't waste time and resources doing a land campaign in Denmark like I did!). The same is true for a scripted decision -- or not -- to send Rommel to North Africa. While I haven't played the Allied side yet, I'm sure the same scripting is conducted in \u0026nbsp;various situations on their end. One I witnessed, that was not historical, was the British occupation of Irish ports to facilitate Atlantic operations.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EFinally, I must point out that one seriously enjoyable element of the game is how seamlessly\u0026nbsp;intertwined\u0026nbsp;game actions can be conducted. One can start moving around some subs, then move on to the east front, then make purchases or reinforcements, stop doing that and conduct diplomacy then come back to land attacks. Nothing is phased in any sort of rigid sequence\u0026nbsp;of events. That's all handled by the program after the player pushes the 'end turn' key.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003ELand, Air and Naval Systems\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EObviously crucial to any simulation of WWII in Europe is how land maneuvers and combat are handled. The game avoids the mechanic of gathering forces for odds-based attacks, instead simulating combat as sequential attacks by individual units. I haven't made up my mind if I like this or not. It can be difficult to manage and predict how units are to be organized on the ground for an upcoming series of battle attacks to destroy enemy units for breakthroughs. My conclusion is that my inexperience is a factor. But not even the AI did much in the way of breakthroughs. Combat seemed to be more 'attritive' and 'WWI-ish' than what reminded me of the bulk of WWII maneuvering combat. Certainly, there were cases of attrition and stalemate in WWII, but I'd like to see that as more of an exception in this game. Perhaps with more experience playing, I would indeed be able to see more battles of encirclement than sequences of head-on attacks.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThe air war is simulated pretty well, but again, highly based on attrition and reinforcement. The sequence of how air attacks are handled is at first abstract and then later simply becomes a bit repetitive in how it is represented in a series of pop-up windows. More exciting would be a series of animation screens.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThe naval war simulation is likely to generate the most controversy. Naval units, like any other units, cannot stack. Therefore, it is impossible to represent the fleet as based in a single port, such as Scapa Flow or Taranto. One ship can be in a port, the others are going to be floating around at sea unless they find another haven. However, the fog of war makes up for this, as ships cannot be seen unless scouted by the enemy with air or other fleet units. And it can be a bad idea to get surprised at sea by running into a vessel, ambush is very possible. Personally, while I had my doubts about the naval system, in the end I rather enjoyed it. Moving a naval unit is fraught with tension! Will I discover an enemy carrier I can send my battleships after? Or will my sub run into a barrage of depth charges by finding a DD unit guarding the sea lanes?\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EOverall, I'm very happy with the combat systems in the first playing of this game; I'm sure, as a newbie, I missed some very important nuances about all three forms of combat interactions.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EProduction, Research and Diplomacy Simulation\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThese elements seemed to work well. Players should keep in mind that production is not immediate, nor are diplomatic results. The same is true for researching new capabilities. It's important to remember that for some research, the breakthroughs still require upgrading the units in the field to the better weapons! I definitely struggled with this trying to push to the East. You can't fight if you are upgrading and reinforcing.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EMy only bone to pick with the game is that it's much too easy -- or seems so -- to reinforce naval units that have been severely damaged. They are back up and running withing a couple of turns, and this is simply not how quickly naval units can be refitted. I do think this is something for the developers to look at in the next go-round.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003ENational Morale Level Simulation\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EOf all the elements, I found this the most murky. Perhaps I needed to read the manual on this in more depth. But why does Poland's morale stay on the display after it is conquered? Or France's? One thing the software does mostly well is get rid of or hide unnecessary data, \u0026nbsp;but not so this. Also, when your national morale level is, for example, 99,248, then a player gets an additional 300 +\/-\u0026nbsp;morale for sinking the \u003Ci\u003EHood\u003C\/i\u003E, well, so what? \u0026nbsp;It's shruggable. Why 300? Why not 1000? Plus the game doesn't tell you how much morale the British have lost by losing the\u003Ci\u003E Hood\u003C\/i\u003E. This is one simulation area that could use a bit of fleshing out to become more meaningful for the player.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003E\u003Cbr \/\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003ERecommendation for Purchase\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EBy all means! Especially if you enjoy strategic simulations of WWII, you won't be disappointed and the game feels as if it is highly re-playable. Take note that there is a more than moderately steep learning curve for this PC game. The manual is digestible, but not in one reading. This is a game that will take time to master, especially until multi-player is available (enabling teaching situations). Right now the quickest way to learn the game is to play it, in spite of the helpful videos out there. There is that much to take in, so if you are looking for beer and pretzels, this might be a bit much. Otherwise, enjoy the banquet!\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/3027888254334959693\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2017\/01\/strategic-command-ww2-war-in-europe-pc.html#comment-form","title":"45 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/3027888254334959693"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/3027888254334959693"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2017\/01\/strategic-command-ww2-war-in-europe-pc.html","title":"Strategic Command WW2 - War in Europe PC Game Review"}],"author":[{"name":{"$t":"Unknown"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/3.bp.blogspot.com\/-LdpbKXhSB9w\/WGpUZwyPwLI\/AAAAAAAAAjA\/PCcwpqOnbmsEVT60vxb4QrTHgiiOpOU6wCLcB\/s72-c\/cover.jpg","height":"72","width":"72"},"thr$total":{"$t":"45"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-7112340298364361959"},"published":{"$t":"2017-01-04T18:20:00.001+00:00"},"updated":{"$t":"2017-01-04T18:23:49.922+00:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"intel"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix"},{"scheme":"http://www.blogger.com/atom/ns#","term":"sanctus reach"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Space Wolves"},{"scheme":"http://www.blogger.com/atom/ns#","term":"trailer"},{"scheme":"http://www.blogger.com/atom/ns#","term":"WH40K"}],"title":{"type":"text","$t":"Sanctus Reach Trailer. Looks like it will be a huge hit!"},"content":{"type":"html","$t":"\u003Ch2 style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: x-large;\"\u003E\u003Ca href=\"http:\/\/www.slitherine.com\/products\/634\/details\/Warhammer.40,000:.Sanctus.Reach\" target=\"_blank\"\u003ESanctus Reach\u003C\/a\u003E Trailer!\u003C\/span\u003E\u003C\/h2\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u0026nbsp;\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u0026nbsp;\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-rA1aC3SbMz0\/WG09Piw35aI\/AAAAAAAAA2Q\/NRUZHAXcKucLpCvB02uPm5_5yfYgBWAUACLcB\/s1600\/SanctusReach_Warhammer_Logo.png\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"https:\/\/3.bp.blogspot.com\/-rA1aC3SbMz0\/WG09Piw35aI\/AAAAAAAAA2Q\/NRUZHAXcKucLpCvB02uPm5_5yfYgBWAUACLcB\/s1600\/SanctusReach_Warhammer_Logo.png\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cem\u003E\u003Ca href=\"http:\/\/store.steampowered.com\/app\/502370\/\" target=\"_blank\"\u003EClick to go to Steam page\u003C\/a\u003E\u003C\/em\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ciframe allowfullscreen=\"\" frameborder=\"0\" height=\"270\" src=\"https:\/\/www.youtube.com\/embed\/hhx3fnIb3O4\" width=\"480\"\u003E\u003C\/iframe\u003E\u003Cbr \/\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/7112340298364361959\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2017\/01\/sanctus-reach-trailer-looks-like-it.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/7112340298364361959"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/7112340298364361959"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2017\/01\/sanctus-reach-trailer-looks-like-it.html","title":"Sanctus Reach Trailer. Looks like it will be a huge hit!"}],"author":[{"name":{"$t":"Jason Rimmer"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/11422897378271126789"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/3.bp.blogspot.com\/-rA1aC3SbMz0\/WG09Piw35aI\/AAAAAAAAA2Q\/NRUZHAXcKucLpCvB02uPm5_5yfYgBWAUACLcB\/s72-c\/SanctusReach_Warhammer_Logo.png","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-685298949067053619"},"published":{"$t":"2016-11-28T17:45:00.000+00:00"},"updated":{"$t":"2016-11-28T19:24:32.231+00:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Cold War"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Flashpoint Campaigns"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Flashpoint Campaigns: Germany Reforged"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Flashpoint Campaigns: Red Storm"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Games"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Nukes"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Slitherine Games"},{"scheme":"http://www.blogger.com/atom/ns#","term":"tactical"},{"scheme":"http://www.blogger.com/atom/ns#","term":"WEGO"}],"title":{"type":"text","$t":"Flashpoint Campaigns and Reforged DLC Review"},"content":{"type":"html","$t":"\u003Ch2 style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: x-large;\"\u003E\u003Ca href=\"http:\/\/www.matrixgames.com\/products\/471\/details\/Flashpoint.Campaigns:.Red.Storm\" target=\"_blank\"\u003EFlashpoint Campaigns: Red Storm Players Edition \u0026amp; Reforged DLC Review\u003C\/a\u003E\u003C\/span\u003E\u003C\/h2\u003E\n\u003Cdiv align=\"left\" style=\"text-align: center;\"\u003E\n﻿\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-pf4lVNOBTB0\/WDdRRo63brI\/AAAAAAAAAvo\/3pUXfuv7ODIb0CF-fEgIMPWZ902AKSN-gCLcB\/s1600\/FPRSPE_Box_3D_170.gif\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"320\" src=\"https:\/\/1.bp.blogspot.com\/-pf4lVNOBTB0\/WDdRRo63brI\/AAAAAAAAAvo\/3pUXfuv7ODIb0CF-fEgIMPWZ902AKSN-gCLcB\/s320\/FPRSPE_Box_3D_170.gif\" width=\"247\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv align=\"left\" class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n﻿\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003EI\u0026nbsp;purchased\u003Ca href=\"http:\/\/www.matrixgames.com\/products\/471\/details\/Flashpoint.Campaigns:.Red.Storm.Player's.Edition\" target=\"_blank\"\u003E Flashpoint Campaigns: Red Storm\u003C\/a\u003E not long after it was first released. Though I'm not normally into modern warfare, I am massively into the WEGO mechanic. For those unfamiliar with this term, I'll explain. For years, most wargames followed the IGO\/UGO mechanic, mainly because [pre digital wargames]\u0026nbsp;IGO\/UGO was the only way to be able to play a wargame between two players. Though some games did vary it a bit with initiative and impulses, on the whole one player moved\/fired etc and then the other player would do likewise, hence I GO - U GO.\u0026nbsp;\u0026nbsp; \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EHowever, wargames on a computer opened up\u0026nbsp;whole new possibilities when it came down to wargame mechanics. So, we saw wargames played out in 'realtime' where the clock kept going and players (or yourself and the AI)\u0026nbsp;simultaneously made their move; games like Close Combat followed this path. Also you still had wargames using the old IGO\/UGO mechanic right up to this day.\u0026nbsp;\u0026nbsp;In fact, it's still the most used mechanic. Then, along came\u0026nbsp;Combat Mission with its WEGO mechanic. Here you and your opponent, be it another player or the AI, plot your moves and once happy and you've both clicked for the next turn the game\u0026nbsp;would then, like a movie clip, play out in front of you for 1 minute as you watch, biting your finger nails, your pixeltruppen follow your plotted moves. \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003EI fell in love with this mechanic there and then. I loved the tension it creates, plus in Combat Mission you could replay the turn as often as you like from all angles, so you'd never miss out on any action, unlike realtime games where you could miss out on all sorts as you're dealing with something across the map. So from then on, any game\u0026nbsp;using the\u0026nbsp;WEGO mechanic instantly gets my attention. IGO\/UGO at lower scales feels a bit forced,\u0026nbsp;REALTIME too fast and can end up a clickfest, where as WEGO fits the bill perfectly. This is why I purchased Flashpoint Campaigns: Red Storm. A purchase I certainly don't regret.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-1UbMmrC0i4s\/WDddQsJWSqI\/AAAAAAAAAv4\/nBNz1v1xp0kJV74f5gOBnBHM8nJP-p3ygCLcB\/s1600\/20141114082702.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"345\" src=\"https:\/\/3.bp.blogspot.com\/-1UbMmrC0i4s\/WDddQsJWSqI\/AAAAAAAAAv4\/nBNz1v1xp0kJV74f5gOBnBHM8nJP-p3ygCLcB\/s640\/20141114082702.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"http:\/\/store.steampowered.com\/app\/330720\/\" target=\"_blank\"\u003EFlashpoint Campaigns: Red Storm\u003C\/a\u003E is set during the Nineteen Eighties and the Cold War has gone \u003Cspan style=\"color: red;\"\u003EHOT\u003C\/span\u003E! The game is kind of a sequel, but more a major upgrade of a previous game called Flashpoint Germany,\u0026nbsp;a wargame published by Matrix back in 2005\u0026nbsp;(whose scenarios became Red Storms DLC. See later in the review). The game features 20+ scenarios,\u0026nbsp;in which you can play as either the\u0026nbsp;NATO side, whose forces consist of USA, UK and West German, or\u0026nbsp;play as the\u0026nbsp;WARSAW pact\u0026nbsp; commander Soviet forces. Plus there are four campaigns, that's right FOUR campaigns, giving you the chance to play as one of the NATO nations or as the Soviets. In the campaign you have a 'core' force which gets carried over from one mission to the next, getting repaired and replenished between each scenario. You also get 20+ maps of central Europe, mainly focused on Germany and based on real world data.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-_l5pwH8uLSY\/WDdk025t9RI\/AAAAAAAAAwI\/Do9xfpTs6D80cx8JABarZdAr0njmwXxqwCLcB\/s1600\/20141114082705.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"345\" src=\"https:\/\/4.bp.blogspot.com\/-_l5pwH8uLSY\/WDdk025t9RI\/AAAAAAAAAwI\/Do9xfpTs6D80cx8JABarZdAr0njmwXxqwCLcB\/s640\/20141114082705.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;As mentioned at the beginning, the turn mechanic is WEGO with a very clever twist. The turn length all depends on your nations command, control and communication ratings which can be affected by electronic warfare and casualties. This is called your command loop and a major feature of the game is to get in your enemy's command loop, which means you can react more quickly, as you get the chance to issue more orders than the enemy. \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003ENATO has the upper hand from the get go here. So, for instance, you as the NATO player have a 12 minute loop; this means twelve minutes of game time will move forward until you get the chance to issue orders again. Now, at the same time, the WARSAW pact player may have a 30 minute command loop and so has to wait thirty minutes. This means the NATO player has had two opportunities to move before the WARSAW pact player gets his second chance. As I'm sure you can see, over the many hours a scenario usually plays out in, this can have a massive effect on the outcome. Nail biting stuff! \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-jKj2Q6fM8RM\/WDdk7JqQYTI\/AAAAAAAAAwM\/Uchp1Glhk0UZrzYsp2WOWxqTXPvjtfRdgCLcB\/s1600\/20141114082715.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"346\" src=\"https:\/\/3.bp.blogspot.com\/-jKj2Q6fM8RM\/WDdk7JqQYTI\/AAAAAAAAAwM\/Uchp1Glhk0UZrzYsp2WOWxqTXPvjtfRdgCLcB\/s640\/20141114082715.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThe game\u0026nbsp;has an extensive TOE for all sides based on their real life eighties counterparts. Add in dynamic weather, counter battery fire, air strikes, helicopters, mines, fortifications, obstacles, recon units, active FOW and NBC unit capability. Now why have NBC capability? I'll tell you why, not only does it have chemical weapons, there are also tactical NUKES!! That's right Nukes! Sounds like overkill..well I'll tell you this,\u0026nbsp;the first time I\u0026nbsp;nuked\u0026nbsp;I still lost!!\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-uOTWPaJL02Y\/WDdlLq7uNXI\/AAAAAAAAAwQ\/nJAnGoQJDpQ3AX_K75Qm1P9V8Ny7FJZhQCLcB\/s1600\/20141114082722.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"346\" src=\"https:\/\/1.bp.blogspot.com\/-uOTWPaJL02Y\/WDdlLq7uNXI\/AAAAAAAAAwQ\/nJAnGoQJDpQ3AX_K75Qm1P9V8Ny7FJZhQCLcB\/s640\/20141114082722.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EI found the UI to be very good indeed. The player has lots of info at his fingertips and issuing orders is straight forward. The game has lots of player options that can affect the actual game and its difficulty or let you change the colour of things, like fire lines and unit highlight box etc etc. It's all well thought out and you can see the devs have really given some thought about the UI and what different players may want and so have given you the tools to change certain things to fit your taste. In fact, going further, the game is also\u0026nbsp;mod friendly and if you check the forums you'll find lots of mods and user made scenarios out there, even ones set during WW2 or\u0026nbsp;the swinging sixties! At the end of a scenario you get an AAR which breaks down how each unit performed, as well as issuing out awards to those units that stood out during the battle. I love this kind of immersion\\chrome. \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003ENow I loved the game and not that long ago to coincide with the release of its DLC a huge update came out upgrading the game to 'The Players Edition'. This update improved all aspects of the game and is the version you'll purchase if you buy the game today (It's actually just had another major update which adds a host of new features for instance a new Intel Map screen). Now I do have some quibbles with the game. I've always been\u0026nbsp;suspicious of how units can spot and shoot each other across city hexes, plus I find at times Infantry could be a bit more difficult to kill, though it's a lot better in this respect than many other wargames out there where infantry are just endless canon fodder. Some of the issues raised in the forums will, the developers say, be ironed out in the next game\/expansion in the series, Southern Front. Southern Front will, as the title suggests, cover the fighting further south. There is also talk of a WW2 game (yes please) at some point in the future. \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-spEUD204ULg\/WDdslvvivxI\/AAAAAAAAAwo\/Xq4Abc4mbg8RQF5a86alyyrfrbhFfX12ACLcB\/s1600\/20141114082747.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"346\" src=\"https:\/\/4.bp.blogspot.com\/-spEUD204ULg\/WDdslvvivxI\/AAAAAAAAAwo\/Xq4Abc4mbg8RQF5a86alyyrfrbhFfX12ACLcB\/s640\/20141114082747.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EI truly feel Flashpoint Campaigns: Red Storm will go down in wargame history as a classic of its time. I have no hesitation recommending it to all wargamers. So go read the forums\u0026nbsp;and make that purchase!\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-Ergqh3B9Bxw\/WDdpqY-8GrI\/AAAAAAAAAwc\/SRje8YbquCMuXDZqKL1zV5_Am2KDOwK4gCLcB\/s1600\/New_Logo_01_jpg.png\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"160\" src=\"https:\/\/2.bp.blogspot.com\/-Ergqh3B9Bxw\/WDdpqY-8GrI\/AAAAAAAAAwc\/SRje8YbquCMuXDZqKL1zV5_Am2KDOwK4gCLcB\/s640\/New_Logo_01_jpg.png\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EAs mentioned further back Flashpoint Campaigns: Red Storm has a daddy and the daddy was called Flashpoint Germany. Red Storm is bigger and better than its father but the scenarios its daddy packed where just too good not to upgrade with all the bells and whistles Red Storm can bring to the table. So to rectify this along comes \u003Ca href=\"http:\/\/www.matrixgames.com\/products\/592\/details\/Flashpoint.Campaigns:.Germany.Reforged\" target=\"_blank\"\u003EFlashpoint Campaigns: Germany Reforged\u003C\/a\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-P9b4xILOuwA\/WDdtJFMpniI\/AAAAAAAAAw4\/qlmVkWW3H6Y1e37RllGgLf3jXFUEZmJ4QCLcB\/s1600\/20151006034920.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"348\" src=\"https:\/\/2.bp.blogspot.com\/-P9b4xILOuwA\/WDdtJFMpniI\/AAAAAAAAAw4\/qlmVkWW3H6Y1e37RllGgLf3jXFUEZmJ4QCLcB\/s640\/20151006034920.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-KT4FA1zsqBw\/WDdtIuTgHHI\/AAAAAAAAAww\/TD8zq07iKKEvxChAg48uH5T4ezR4hQy1QCLcB\/s1600\/20151006034835.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"350\" src=\"https:\/\/1.bp.blogspot.com\/-KT4FA1zsqBw\/WDdtIuTgHHI\/AAAAAAAAAww\/TD8zq07iKKEvxChAg48uH5T4ezR4hQy1QCLcB\/s640\/20151006034835.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThe expansion includes\u003Ca href=\"http:\/\/www.matrixgames.com\/forums\/tm.asp?m=3956942\" target=\"_blank\"\u003E 17 new scenarios\u003C\/a\u003E plus 43 different variations with the original Flashpoint Germany maps totally redone for Red Storm. Not only do you get the four maps from Flashpoint Germany, you\u0026nbsp;also\u0026nbsp;get a brand new, extra large,\u0026nbsp;map 'Eiterberg' -\u0026nbsp;it's nearly twice as big as all other maps, so the player can create some huge battles.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-tH-rxDV_16o\/WDdtIhuFv5I\/AAAAAAAAAws\/Qr10OK3FLaUl8n1rGJOjifZSVBMXMJ7LACEw\/s1600\/20151006034819.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"346\" src=\"https:\/\/2.bp.blogspot.com\/-tH-rxDV_16o\/WDdtIhuFv5I\/AAAAAAAAAws\/Qr10OK3FLaUl8n1rGJOjifZSVBMXMJ7LACEw\/s640\/20151006034819.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-HmQSE4kBSYI\/WDdtItZUBzI\/AAAAAAAAAw0\/W4oAqFyhmcM-1_pgPaDJ6Wo1wddZi6BNwCEw\/s1600\/20141114082714.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"348\" src=\"https:\/\/1.bp.blogspot.com\/-HmQSE4kBSYI\/WDdtItZUBzI\/AAAAAAAAAw0\/W4oAqFyhmcM-1_pgPaDJ6Wo1wddZi6BNwCEw\/s640\/20141114082714.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EIf you love Flashpoint Campaigns: Red Storm then buying the\u0026nbsp;expansion \u003Ca href=\"http:\/\/store.steampowered.com\/app\/411470\/\" target=\"_blank\"\u003EFlashpoint Campaigns: Germany Reforged\u003C\/a\u003E\u0026nbsp;is a no brainer.\u003C\/span\u003E\u003Cbr \/\u003E\n\u0026nbsp;\u0026nbsp;\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/685298949067053619\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/11\/flashpoint-campaigns-and-reforged-dlc.html#comment-form","title":"1 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/685298949067053619"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/685298949067053619"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/11\/flashpoint-campaigns-and-reforged-dlc.html","title":"Flashpoint Campaigns and Reforged DLC Review"}],"author":[{"name":{"$t":"Jason Rimmer"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/11422897378271126789"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/1.bp.blogspot.com\/-pf4lVNOBTB0\/WDdRRo63brI\/AAAAAAAAAvo\/3pUXfuv7ODIb0CF-fEgIMPWZ902AKSN-gCLcB\/s72-c\/FPRSPE_Box_3D_170.gif","height":"72","width":"72"},"thr$total":{"$t":"1"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-564847968932556118"},"published":{"$t":"2016-11-05T23:48:00.000+00:00"},"updated":{"$t":"2016-11-19T15:54:04.167+00:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"DLC"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Ligny"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix"},{"scheme":"http://www.blogger.com/atom/ns#","term":"NorbSoftDev"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Scourge of War Gettysburg"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Scourge of war Waterloo"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"}],"title":{"type":"text","$t":"Scourge of War Waterloo DLC Ligny"},"content":{"type":"html","$t":"\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u003Cbr \/\u003E\n\u003Ch2 style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: x-large;\"\u003EScourge of War Waterloo DLC Ligny\u003C\/span\u003E\u003C\/h2\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-k0XxCvXF1Wk\/WA0mCDg7x8I\/AAAAAAAAAao\/_bX1ysjbwIk-f_Nm0uDZpJ3MyAXhrA9VACLcB\/s1600\/20161023133735_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-k0XxCvXF1Wk\/WA0mCDg7x8I\/AAAAAAAAAao\/_bX1ysjbwIk-f_Nm0uDZpJ3MyAXhrA9VACLcB\/s640\/20161023133735_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Ligny is lost in the shadow of Waterloo, which was fought two days later. This is upsetting for two reasons: 1) It was the last battle Napoleon won. 2) If events transpired the way Napoleon wanted them, he probably would have won at Waterloo. Ligny was fought by the Prussians under Blucher and the French under Napoleon. The battle was ripe with might haves. Count D'Erlon was ordered to bring his I corps and crush the Prussian right wing and turn a won battle into a Prussian rout. Marshal Ney, fighting at Quatre Bras, ordered D'Erlon to march to help him. D'Erlon's incredible blunder in not following Napoleon's order cost the emperor his throne. The Prussians survived to fight another day and their corps led by Von Bulow interceded on the field of Waterloo. Napoleon had \"humbugged\" both Blucher and Wellington by striking hard and fast between them. Napoleon's plan was for Ney to keep the English away, therefore being unable to help the Prussians while he gave battle to them at Ligny. Once the Prussians were defeated and seen off to the east, Napoleon could then turn on Wellington.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-cmcbHJTsSjw\/WA0mIDwwbjI\/AAAAAAAAAas\/o45xGDmPxWIyDyPoI6rZW7ReJ9XO968GQCLcB\/s1600\/20161023133741_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/3.bp.blogspot.com\/-cmcbHJTsSjw\/WA0mIDwwbjI\/AAAAAAAAAas\/o45xGDmPxWIyDyPoI6rZW7ReJ9XO968GQCLcB\/s640\/20161023133741_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;\u003Ca href=\"http:\/\/www.norbsoftdev.net\/\"\u003ENorbsoftDev\u003C\/a\u003E has continued their Waterloo game to now include a DLC of the battle of Ligny. They had already released another DLC covering the battle of Quatre Bras, fought on the same day as Ligny. The DLC has five different scenarios you can play:\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E2:30PM -\u0026nbsp; Leading a Prussian Corps\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E8:00PM - Leading a French division\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E2:30PM - Leading the Prussian army\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E3:00PM\u0026nbsp; - Leading a French corps\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E2:30PM\u0026nbsp; - Leading the French army\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-b3kacsrmHH4\/WA0mx_VeyyI\/AAAAAAAAAaw\/v8JvGvUZWagdck-TfFBbwcdEIVlZJEFtgCLcB\/s1600\/20161023143416_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-b3kacsrmHH4\/WA0mx_VeyyI\/AAAAAAAAAaw\/v8JvGvUZWagdck-TfFBbwcdEIVlZJEFtgCLcB\/s640\/20161023143416_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; The Scourge of War games also have a few modes in which a player can choose to use:\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Waterloo Battles\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Sandbox Campaign\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Sandbox\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;User Scenarios\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Tutorial\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-PGoR9awU_y4\/WA0nu4jE3xI\/AAAAAAAAAa4\/fue8cW6llawVkyliC-oZ8AywyPsgMm3eACLcB\/s1600\/20161023143433_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/3.bp.blogspot.com\/-PGoR9awU_y4\/WA0nu4jE3xI\/AAAAAAAAAa4\/fue8cW6llawVkyliC-oZ8AywyPsgMm3eACLcB\/s640\/20161023143433_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;\u0026nbsp; \u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Thanks to NorbSoftDev, with the addition of the Ligny battle we are almost at the point where we can play out the entire battles of the Waterloo campaign. Each release of the the game engine brings refinement and tweaks and more fine tuning of an already excellent engine. The next release is going to be that of Wavre. Wavre is much like Ligny in that had things gone the French way it might have been Grouchy appearing on Wellington's left instead of the Prussians.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-r8P7DjB1i1w\/WBTxKDIBdDI\/AAAAAAAAAcA\/Oku2gQxhtWEgDNpt-Xv8slpRFKB069GswCLcB\/s1600\/20161029140838_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/3.bp.blogspot.com\/-r8P7DjB1i1w\/WBTxKDIBdDI\/AAAAAAAAAcA\/Oku2gQxhtWEgDNpt-Xv8slpRFKB069GswCLcB\/s640\/20161029140838_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;With the start of the series in the American Civil war battles to the Napoleonic, this is one of my favorite series of games. Command and control from a general's perspective is what drew me to computer wargames in the 1980s. The ability to form a plan in your head and then to be able to use competent, if not deadly, AI subordinates always draws me back to this series of games. The only possible knock on the series is the same that can be said of any Napoleonic battle game. Because of the small sales that would be seen in releasing some battles against others more well known ones, we are not likely to see an official release of Eylau or Friedland, to name just two.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-sVR9kNrtjoE\/WBTxdr2MAKI\/AAAAAAAAAcM\/bJcAnaYgdLkNqHl_weuvt_N5Xq2wNt93gCLcB\/s1600\/20161029142419_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/-sVR9kNrtjoE\/WBTxdr2MAKI\/AAAAAAAAAcM\/bJcAnaYgdLkNqHl_weuvt_N5Xq2wNt93gCLcB\/s640\/20161029142419_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;For the multiplayer crowd, these games have always been a big draw. The sandbox mode can be used to represent pretty much any sort of engagement of the battlefields of the released games. There is also a large community of modders that are on the \u003Ca href=\"http:\/\/www.norbsoftdev.net\/\"\u003ENorbSoftDev \u003C\/a\u003Eweb site.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-sIibGGqTI68\/WBTxX4IsaaI\/AAAAAAAAAcI\/gnSS2fsTGcEZIC7EzklyFraIXuqmhy_IQCEw\/s1600\/20161029142622_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/-sIibGGqTI68\/WBTxX4IsaaI\/AAAAAAAAAcI\/gnSS2fsTGcEZIC7EzklyFraIXuqmhy_IQCEw\/s640\/20161029142622_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; Please, take a look at my review of the base game \u003Ca href=\"http:\/\/www.awargamersneedfulthings.co.uk\/2016\/05\/waterloo-scourge-of-war-review.html\"\u003E'Scourge of War Waterloo\u003C\/a\u003E', also my other SOWW DLC '\u003Ca href=\"http:\/\/www.awargamersneedfulthings.co.uk\/2016\/07\/scourge-of-war-waterloo-add-on-quatre.html\"\u003EQuatre Bras\u003C\/a\u003E'.\u003C\/span\u003E\u003Ca href=\"http:\/\/www.awargamersneedfulthings.co.uk\/2016\/05\/waterloo-scourge-of-war-review.html\"\u003E\u003C\/a\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Robert\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EGame: Scourge of War Waterloo DLC Ligny\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EDeveloper: \u003Ca href=\"http:\/\/www.norbsoftdev.net\/\"\u003ENorbSoftDev\u003C\/a\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EPublisher: Slitherine\/Matrix\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EDate of Review: 10\/29\/2016\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;\u003C\/span\u003E \u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp; "},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/564847968932556118\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/11\/scourge-of-war-waterloo-dlc-ligny.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/564847968932556118"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/564847968932556118"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/11\/scourge-of-war-waterloo-dlc-ligny.html","title":"Scourge of War Waterloo DLC Ligny"}],"author":[{"name":{"$t":"Robert Peterson"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/17114299951391079193"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/1.bp.blogspot.com\/-k0XxCvXF1Wk\/WA0mCDg7x8I\/AAAAAAAAAao\/_bX1ysjbwIk-f_Nm0uDZpJ3MyAXhrA9VACLcB\/s72-c\/20161023133735_1.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-2803051323691362137"},"published":{"$t":"2016-10-02T17:38:00.002+01:00"},"updated":{"$t":"2016-10-03T14:44:10.075+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"game"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Gemppei Kassen"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Japan"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Reviews"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Sengoku Jidai"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"}],"title":{"type":"text","$t":"Sengoko Jidai DLC Gempei Kassen by Slitherine"},"content":{"type":"html","$t":"\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u003Ca href=\"http:\/\/www.slitherine.com\/store\/639\/Sengoku.Jidai:.Gempei.Kassen\"\u003ESengoku Jidai DLC Gempei Kassen\u003C\/a\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; by\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\u0026nbsp; \u003Ca href=\"http:\/\/www.slitherine.com\/\"\u003ESlitherine\u0026nbsp;\u003C\/a\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-1aQQTWkHSMc\/V_BJ9yxbbBI\/AAAAAAAAAVk\/y0pkfcXITecDlqO2Hr-b4H0R98U9seDNACEw\/s1600\/20161001181413_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-1aQQTWkHSMc\/V_BJ9yxbbBI\/AAAAAAAAAVk\/y0pkfcXITecDlqO2Hr-b4H0R98U9seDNACEw\/s640\/20161001181413_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; The Gempei war in Japan was fought in the 12th century in Japan. It was a time of the 'cloistered emperors'. At this time the ruling emperor was usually a cypher and or a child. The adult emperors who had given up the throne carried the real power in their kimono. Sometimes you had up to three emperors at one time vying for control of the government. The Fujiwara family was also deep into the power struggle by being the emperors highest servants and also marrying into the royal family. The war starts because a cloistered emperor brought into the mix the two most powerful military families in Japan, the Taira and the Minamoto, thinking to use these families just as every other piece had been used in the power struggle. The plan backfires on the imperials, and ushers in the age of the Shogun. For the next 600-plus years, the emperor becomes a nonentity while the Shogun rules Japan.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-9Lpaob8bcZE\/V_BJ2Mtn6TI\/AAAAAAAAAVg\/PBUJFmGlqZcm1ga7ksnuhoKOU9RQgCx9wCEw\/s1600\/20161001181602_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-9Lpaob8bcZE\/V_BJ2Mtn6TI\/AAAAAAAAAVg\/PBUJFmGlqZcm1ga7ksnuhoKOU9RQgCx9wCEw\/s640\/20161001181602_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The DLC for this game, Sengoku Jidai, is an attempt to bring the battles of the two families out of the mist of history, and onto your computer screen. The DLC takes place roughly four hundred years earlier than the battles in Sengoku Jidai. This is a time when the Samurai was much more of an archer than a swordsman, and the tales of the warriors of these times represent that fact.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-JhfWrgZ4gog\/V_BJuZCAepI\/AAAAAAAAAVc\/zAtWy6euczcpHZwOtik0wlq3cClFFsSbACEw\/s1600\/20161001181825_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/-JhfWrgZ4gog\/V_BJuZCAepI\/AAAAAAAAAVc\/zAtWy6euczcpHZwOtik0wlq3cClFFsSbACEw\/s640\/20161001181825_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Due to the mist that is present in Japanese history in the 12th century, we know of some battles and what warlord died and when. What we do not have is actual lists to be able to make out OOBs for the different battles of the Gempei War. So the decision was made by Byzantine Games to not falsify history and\u0026nbsp; make some OOBs up. Instead, the DLC is based solely on skirmish mode in the game without any historical battles. It is an unfortunate but correct decision based on the records.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;There has been some discussion on the web about the choice of the names of the two sides in the war. The Minamoto are listed as anti-imperials, while the Taira are listed as pro-imperials. I understand that while it is not technically correct; both were pro themselves and anti everyone else. You are still able to kick some 12th century Minamoto butt with your Taira troops, so it all works out in the end.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Minamoto no Yoritomo is the strongman who set up the shogunate after the crushing defeat of the Taira at the sea battle of Dan-No-Ura. He then consolidated his position by the hounding and then murder of his half brother Minamoto no Yoshitsune. Yoshitsune was a greatly revered swordsman whose battle with the monk Benkei, and their companionship and travels after the fight, loom large in Japanese folklore.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Sengoku Jidai is a game for anyone interested in the history of Japan. This DLC makes it more interesting with the new units and different strategies needed to win with your 12th century armies. Please see my review of Sengoku Jidai:\u0026nbsp; \u003Ca href=\"http:\/\/www.awargamersneedfulthings.co.uk\/2016\/05\/sengoku-jidai-review.html\"\u003Ehttp:\/\/www.awargamersneedfulthings.co.uk\/2016\/05\/sengoku-jidai-review.html\u003C\/a\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Robert\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EGame : \u003Ca href=\"http:\/\/www.slitherine.com\/store\/639\/Sengoku.Jidai:.Gempei.Kassen\"\u003ESengoku Jidai DLC: Gempei Kassen\u003C\/a\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EDeveloper: Byzantine Games\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EPublisher: \u003Ca href=\"http:\/\/www.slitherine.com\/\"\u003ESlitheri\u003C\/a\u003E\u003C\/span\u003E\u003Ca href=\"http:\/\/www.slitherine.com\/\"\u003E\u003Cspan style=\"font-size: large;\"\u003Ene Games\u003C\/span\u003E\u003C\/a\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003ESteam Release Date: 9\/8\/2016\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EReview Date: 10\/1\/2016 \u003C\/span\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/2803051323691362137\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/10\/sengoko-jidai-dlc-gempei-kassen-by.html#comment-form","title":"1 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/2803051323691362137"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/2803051323691362137"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/10\/sengoko-jidai-dlc-gempei-kassen-by.html","title":"Sengoko Jidai DLC Gempei Kassen by Slitherine"}],"author":[{"name":{"$t":"Robert Peterson"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/17114299951391079193"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/1.bp.blogspot.com\/-1aQQTWkHSMc\/V_BJ9yxbbBI\/AAAAAAAAAVk\/y0pkfcXITecDlqO2Hr-b4H0R98U9seDNACEw\/s72-c\/20161001181413_1.jpg","height":"72","width":"72"},"thr$total":{"$t":"1"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-4857319237657767002"},"published":{"$t":"2016-08-17T20:56:00.000+01:00"},"updated":{"$t":"2016-08-17T22:21:53.020+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"2by3 Games"},{"scheme":"http://www.blogger.com/atom/ns#","term":"designing"},{"scheme":"http://www.blogger.com/atom/ns#","term":"developing"},{"scheme":"http://www.blogger.com/atom/ns#","term":"development"},{"scheme":"http://www.blogger.com/atom/ns#","term":"interrogation"},{"scheme":"http://www.blogger.com/atom/ns#","term":"interview"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Joel Billings"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix Games"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Slitherine Games"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Steal Panthers"},{"scheme":"http://www.blogger.com/atom/ns#","term":"WitE"},{"scheme":"http://www.blogger.com/atom/ns#","term":"WitW"}],"title":{"type":"text","$t":"Interrogation of Joel Billings"},"content":{"type":"html","$t":"\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: x-large;\"\u003E\u003Cstrong\u003ETranscript of \u003Ca href=\"http:\/\/2by3games.com\/\" target=\"_blank\"\u003EJoel Billings\u003C\/a\u003E\u0026nbsp;of 2by3 Games\u0026nbsp;Interrogation\u003C\/strong\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv align=\"left\" style=\"text-align: center;\"\u003E\n\u0026nbsp;\u003C\/div\u003E\n\u003Cdiv align=\"left\" style=\"text-align: center;\"\u003E\n\u0026nbsp;\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/--DHmjXJH99w\/V7S9wzXJvWI\/AAAAAAAAAbk\/2eSTTGwdNJAvTim5O6byft_bTH-tYVRawCLcB\/s1600\/jbseat.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"https:\/\/4.bp.blogspot.com\/--DHmjXJH99w\/V7S9wzXJvWI\/AAAAAAAAAbk\/2eSTTGwdNJAvTim5O6byft_bTH-tYVRawCLcB\/s1600\/jbseat.jpg\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E﻿\u003C\/span\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EGood morning Mr. Billings, I hope you had a pleasant night. Now to continue with our 'interview'. If it will help matters we can do a little role playing. I will go get my dentistry tools and ask you if it is \"safe\".\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n \nFirst some quick fire 'about you' questions.\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nName?\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EJoel Billings\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nHair colour? \u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EBrown\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EEye colour? \u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EBrown\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n \nAge? \u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E58\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nHeight? \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E6’3”\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nSingle or in a relationship? \u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EMarried 27 years\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nLittle Joels or..erm..Joelettes? \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E2 daugters, Melany 26, Jenna 23, 1 son, Alex 18 (about to leave for college, at which point all 3 will have gone to the dark side - Southern California - while my wife and I are in the San Francisco Bay Area).\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n \nFavourite food?\u003Cspan style=\"color: red;\"\u003E \u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EMexican\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EFavourite film?\u003Cspan style=\"color: red;\"\u003E \u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EDas Boot\n \n\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EFavourite colour?\u0026nbsp;\u003Cspan style=\"color: red;\"\u003E \u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EReally?\u003C\/span\u003E\n\u003C\/span\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Cem\u003E(mumbling between interrogators)\u003C\/em\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nFavourite book? \u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003ETask Force Lone Bandit (my father wrote it, so I’m biased)\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EFavourite music genre and bands? \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EJackson Browne, Neil Young, Elvis Costello (rock of the 70s, as my music life peaked when I was in college)\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nFavourite holiday destination? \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EWestern Europe\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nLucky Number?\u003Cspan style=\"color: red;\"\u003E \u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E43 (actually my wife’s, but it’s been my roller hockey jersey number for the past 20 years)\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EBF109 or Hurricane? \u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EBF109\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003ESherman or Panzer IV?\u003Cspan style=\"color: red;\"\u003E \u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003ESherman\u003C\/span\u003E\n \n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EWest front or East front? \u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EIt depends on the scale and\/or battle, but I like them both.\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003ETactical or Operational? \u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EOperational\n\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003ERommel or Patton? \u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EI’m too much of an American to not pick Patton. My father took me to the movie Patton when it came out when I was 12. My uncle served in the 1st Division in Sicily and he had a mixed opinion of Patton. My dad was just happy that Patton didn’t go into politics.\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n \nHmmm..interesting....Now we have a good idea from the ACME Lie Detector when your telling the truth we shall get on the real questions. Remember ACME Lie detector currently has a money back guarantee, that's how good it is!\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv align=\"center\"\u003E\n\u0026nbsp;\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-ntDNuh7xtsg\/V7S-C2LeKUI\/AAAAAAAAAbo\/KLtAHqJRMPkoTDJy94KMYi3LOG7xYX0FQCLcB\/s1600\/pic1.JPG\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"320\" src=\"https:\/\/4.bp.blogspot.com\/-ntDNuh7xtsg\/V7S-C2LeKUI\/AAAAAAAAAbo\/KLtAHqJRMPkoTDJy94KMYi3LOG7xYX0FQCLcB\/s320\/pic1.JPG\" width=\"247\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv align=\"center\"\u003E\n﻿\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n What started your career with computer gaming in general, and specifically wargames? \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\n\u003Cspan style=\"color: red;\"\u003EI started playing wargames with Tactics II at the age of 7 in 1965. My father got the game from his brother (both WWII vets), and my father taught it to me. After that Gettysburg, and many other Avalon Hill boardgames followed. I loved it as my father got me interested in military history by the time I was in 2nd grade. I spent the next 14 years playing as many wargames (and some statistical sports games) as I could afford, while I eventually got a degree in Economics from Claremont McKenna College in the Los Angeles area. In 1979 when I graduated from college and saw my first personal computer (a TRS-80 at Radio Shack), I thought the time was right for wargames to be made on computers. I had a small amount of computer experience in college, and had programmed a very simple wargame for a BASIC computer class. I didn’t have the skills to do the programming myself, but I was lucky enough to be spending my summer after graduating working in Silicon Valley. Through the local wargame stores I found two programmers that were also wargamers and interested in working with me. At that point, I founded Strategic Simulations, Inc (SSI). Had I not been in Silicon Valley, I don’t think any of this would have been possible. For that I have to thank my favorite college professor who had gotten me an internship at Amdahl that led to the summer job, and my uncle for letting me live in his house in Palo Alto that summer and for giving me encouragement to put off business school and start SSI instead.\n\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: red; font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-xnhYIWT0o2M\/V7TMhsTdUyI\/AAAAAAAAAcQ\/BzWSyTeoB1o9qavZPh42yLtN7tTQ7XE4ACLcB\/s1600\/240px-Tactics_II_cover.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"https:\/\/4.bp.blogspot.com\/-xnhYIWT0o2M\/V7TMhsTdUyI\/AAAAAAAAAcQ\/BzWSyTeoB1o9qavZPh42yLtN7tTQ7XE4ACLcB\/s1600\/240px-Tactics_II_cover.jpg\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nWhat have been the major hurdles you’ve come across during your game development career?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: red; font-size: large;\"\u003EEarly at SSI since most of our games were in BASIC, we struggled with making the games run fast enough. Later on, the issues became that the games grew to be so complicated and time-intensive that testing them in a reasonable time-frame became very difficult. My major struggles weren’t so much in development of wargames though, as they were managing SSI as it grew and produced non-wargames. I enjoyed all kinds of strategy games, including statistical sports games, although wargames were my real passion. Many of the development people at SSI were big role-players (not me), so that allowed us to branch out into role-playing games generally and the SSI D\u0026amp;D license was the culmination of that effort. By 1990, wargames were no more than 25% of SSIs sales, so a lot of my time was spent on the business and not as much of my time went into game development. Two years after selling SSI to Mindscape in 1994, I decided to end my short lived executive career at Mindscape and go back to being a wargame developer at SSI. In 2000 the opportunity came up to partner with Gary Grigsby and Keith Brors and create 2by3 Games with the idea to focus entirely on developing Gary’s wargames. I had been developing Gary’s games since 1982 and his were always my favorite wargame designs, so it was a natural partnership. The challenge we’ve faced at 2by3 is how to continue making these ever increasingly complex games given their limited market. It wouldn’t happen without the group of volunteers that came from our fan community and have done all kinds of work needed to produce these projects (database, scenario, testing, programming and more). \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nWhich game are you most proud off that you’ve been involved in?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EThat’s hard to say. Over the years, starting with War in Russia in the early 80s and ending with War in the East in 2010, Gary’s eastern front series of games have been very special to me. I was a huge fan of SPI’s War in the East monster board wargame when it first came out in the early 70s). Another game I am very proud of is the original Panzer General. As arguably the best selling personal computer hexagon based wargame of all time, it was a very special project created by an all-star group of employees at SSI in 1994. I think the many games in the Panzer General series, and the PG inspired \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/414\/Panzer.Corps.Grand.Campaign.'39\" target=\"_blank\"\u003EPanzer Corps\u003C\/a\u003E series put out more recently by Matrix, have introduced a lot of people to PC wargaming. I’m proud of War in the Pacific, given just how difficult it was to develop. Once released, I never wanted to see it again, but I was very proud of its release and subsequent improvement by the community with the release of \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/294\/War.In.The.Pacific\" target=\"_blank\"\u003EWitPAE\u003C\/a\u003E.\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nSo \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/294\/War.In.The.Pacific\" target=\"_blank\"\u003EWar in the Pacific\u003C\/a\u003E was the hardest to see to completion? Why was that? \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EEvery ship, every plane, pilot, squad fighting in the entire Pacific. A game that played in daily turns executing ever airstrike for 4 years. It was massive. The only way it could be tested quickly was using the AI to play the AI, and even that took days. Having human players test it was very difficult. We had done massive games before, but this was the biggest by far.\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-LKdf1qSsT0o\/V7TAelKmp8I\/AAAAAAAAAcA\/Atr3UWZj9OImFuUHPncCth2U8EkvpfQ1ACLcB\/s1600\/SPWAW-3Dbox-170x220.gif\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"https:\/\/1.bp.blogspot.com\/-LKdf1qSsT0o\/V7TAelKmp8I\/AAAAAAAAAcA\/Atr3UWZj9OImFuUHPncCth2U8EkvpfQ1ACLcB\/s1600\/SPWAW-3Dbox-170x220.gif\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv align=\"center\"\u003E\n﻿\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EWhat have been your low points and what have been the high points?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EGetting to develop 10-15 games a year in the 80s was a lot of fun, although it was also hard work. Getting SSIs first game completed in 6 months, and then getting SSI to turn profitable within a year were big early high points. Later on, getting the Dungeons \u0026amp; Dragons license in 1987 and releasing many successful D\u0026amp;D products over the next few years were high points. Not being able to take advantage of those D\u0026amp;D products on the early consoles, and problems with completing the 2nd generation D\u0026amp;D engine, and the layoff that came because of it were low points. The sale of SSI was both a high and a low, and the early success of SSI within Mindscape, thanks in part to Panzer General and Steel Panthers was another high. Forming 2by3 Games in 2000 and getting to work with Gary on a day to day basis again as I did in the 80s was another high point, as were the release of WitP (more of a relief) and War in the East.\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nWhat advice would you give to someone who was contemplating designing\\developing wargames?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EPlay a lot of games. Get involved with beta testing wargames. You may find you can talk to various game designers\/developers and help out with various tasks aside from just testing. There is a difference between a programmer\/designer and someone like me that hasn’t programmed since 1982. It’s hard for non-programmers to get to be designers, but it’s more possible for them to be a developer. However, I found that my basic knowledge of BASIC back when most of our games were programed in basic did help me deal with programmers, so I’d encourage developers to get some experience if they can with programming, if only at a very basic level.\u003C\/span\u003E\n\n \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EHow do you feel about the change from brick and mortar commerce to the new internet download version? \n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EI’m very happy to see it go this way. It works for wargames, especially when we have a great distribution partner in Matrix. Most wargames are niche products and had an increasingly difficult time finding shelf space. Unsold gamers were returned, forcing prices down as inventory stacked up. Removing the middle man (retailer and often a distributor) means more for the designer and publisher. For downloaded products, the cost of the download is less than the cost of the box and docs, so that’s another advantage.\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n Do developers and programmers get a larger percentage of profits with the new model and the absence of overhead?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EYes, generally royalty percentages are higher than they were back in the 80s and 90s, and the percentage of the retail price actually received by the publisher is higher than it was in the brick and mortar days. That’s not to say you get rich making serious wargames, but the amount received per game sold is higher than it used to be.\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-JWEfEn-IvuU\/V7TMoJuTJRI\/AAAAAAAAAcU\/aw58PZpGNDMOnr_8L6pqxOP6Bq7hrfHlgCEw\/s1600\/230px-SSI-0.png\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"https:\/\/3.bp.blogspot.com\/-JWEfEn-IvuU\/V7TMoJuTJRI\/AAAAAAAAAcU\/aw58PZpGNDMOnr_8L6pqxOP6Bq7hrfHlgCEw\/s1600\/230px-SSI-0.png\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv align=\"center\"\u003E\n﻿\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nCan you give us a brief run down on how SSI came into being and what are your feelings when you look back to that time?\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: red; font-size: large;\"\u003EI got the idea of making computer wargames in 1979 while working at a summer job in Silicon Valley between graduating from college and going to business school. When I was able to find two programmers also interested in making computer wargames, we started SSI. I did not plan on becoming a publisher, but once Avalon Hill said they weren’t interested in what we were doing, I had to figure out how to publish and distribute our first wargame when we finished it 6 months later. It was a great time, when personal computers were just getting into stores, and computer users were hungry for software. For me, it was great fun because once we started publishing our games, people started submitting games for publication. I got to work on a new game every month, and I got to work with some great designer\/programmers. When I look back, I wonder just how everything came together, and how much we were able to do without any experience. Of course, when you’re young, you’ve got time and energy. It helped to have my sister running the production part of the company, and having my uncle available to provide business advice. In many ways it was a family business. At the same time, the people that joined our R\u0026amp;D department were all wargamers, so we had that in common. As the company grew, there was always a game going on of some kind, at lunch, or afterwork. Board games, miniature games, role-playing, you name it. When I met my wife in 1986, she described the company as a treehouse for gamers.\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n Was it a terrible blow to let go of SSI, or was it a relief at the time?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: red; font-size: large;\"\u003EIt was a bit of both. I knew that selling SSI to a bigger company would inevitably change the company forever. If it wasn’t for the increasing cost of development and the risks associated with that for a small company, I would have been happy to stay independent. However, with the gaming consoles coming in, the rising cost of development, and the increasingly hit driven business, the risks were too great. Once we decided it was time to become part of a bigger company, it then became a matter of finding a company that valued us. It took over a year, and two possible deals going south (EA and Spectrum Holobyte), before Mindscape came along. Since they had recently been bought by a big British conglomerate, it seemed as if there was a good chance for us to do well there. In fact we did very well for the first two years within Mindscape (partially because we were no longer shackled by the EA affiliated label distribution deal that was costing us a lot and partially due to some timely hit products). Unfortunately, Mindscape had its own problems, and I found I really didn’t enjoy the corporate management game and preferred working directly on the games. \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: red; font-size: large;\"\u003E\n \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-S4tBXzDi1nI\/V7S-ManBswI\/AAAAAAAAAbs\/GLFLa91lC1s8Ku-4Ula3gwoS-AgxwI88gCLcB\/s1600\/pic2.JPG\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"320\" src=\"https:\/\/4.bp.blogspot.com\/-S4tBXzDi1nI\/V7S-ManBswI\/AAAAAAAAAbs\/GLFLa91lC1s8Ku-4Ula3gwoS-AgxwI88gCLcB\/s320\/pic2.JPG\" width=\"247\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv align=\"center\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u0026nbsp;\u003C\/div\u003E\n\u003Cspan style=\"color: red; font-size: large;\"\u003E\u003Cspan style=\"color: black;\"\u003EYou must understand that this mode of questioning is a means to an end. This isn't just an outlet for my salacious appetites.  Some people believe that the heyday for computer wargames was years ago.\u003C\/span\u003E \u003C\/span\u003E\u003Cspan style=\"font-size: large;\"\u003EMy feeling is that we are in the golden age right now. What are your thoughts on the matter?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003Cspan style=\"color: red;\"\u003ET\u003C\/span\u003E\u003Cspan style=\"color: red;\"\u003Ehanks to Matrix and internet distribution, I’d agree that times are pretty good for computer wargames. Unlike boardgames, computer games are constantly changing due to changing technological capabilities. So it’s hard to compare a game from the 80s to one of today. There seem to be plenty of good games for people to spend time on.\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n  Wargaming (both board and computer) is a hobby where the players are, to put it gently, aging. Do you see it this way, or do you feel there is actually new blood filling the hobby's veins?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: red; font-size: large;\"\u003EYes, I think a lot of our customers are aging baby boomers that started with hex based board wargames in their youth, and then got computers after college and moved their gaming to computers. Back in 1980 I found the average age of our customers was 23, and I was 22 at the time. Over the years, the average age of our customers kept going up. There was a wave of new gamers that came in during the 90s via games like Panzer General and Steel Panthers. Those games sold 5 to 10 times what any other wargame had sold. They were easy enough and good looking enough to attract some new gamers. Some of these people went on to play more complex wargames. Of course wargamers are outnumbered by other computer gamers, but some percentage of computer games manage to find computer wargames and get interested. I don’t have any hard data on our customers these days, but I’d bet for games like Gary Grigsby’s War in the East, the average age is probably near 50. I’d bet that the average age of Panzer Corps players is much lower. Hopefully games like Panzer Corps will continue to create new wargamers, although I do wonder how different wargames will be 10-20 years from now when the old guard that played wargames before computers came along are mostly gone.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\n\nWhat do you feel needs to be done to bring younger wargamers into the fold?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: red; font-size: large;\"\u003EMore games like Panzer General and Steel Panthers. Good looking, intuitive, easy to play games that are more accessible to non-wargamers.\n\n Is it fair to compare an author and a programmer? Both are in some way creating something new. \n A programmer\/designer is like an author in a way, as game design is a creative process. Of course understanding high level programming is a barrier to entry for many would-be designers. At SSI back in the 80s we used to say that designs were a dime a dozen. The key was finding a designer that had the ability to program his design. Keith Brors was a great help in those days creating tools that Gary and other others used to make many of our early wargames. Without those tools, it would have been much harder for some of the designers to program their games. But fundamentally, it took a designer that could program to make a game happen.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EDoes a programmer suffer things like 'programmers block' etc?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EI’m not really one to answer that as my only experience at programming was programming Pursuit of the Graf Spee back in 1981. I know that Gary often hits problems that require him to take a long walk on the beach to work out in his head. After taking that time, his mind manages to come up with solutions to the problem he’s trying to deal with.\n\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\n  \u003Cspan style=\"color: black;\"\u003EPlease hold still and stop squirming, and let the sodium pentothal do its work.\n\n You were involved with some wargame releases whose longevity boggles the mind.\u003C\/span\u003E \u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: black;\"\u003ESome in our hobby keep an extra old DOS computer just to play some of your games. The original SSI wargames are spoken about in hushed tones like the boardgame giant SPI, in our hobby.\u003C\/span\u003E \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EThere are four games from twenty plus years ago that everyone seems to want to have an updated version of. They are 'Age of Rifles', 'Battles of Napoleon', 'Great Naval Battles' and 'Steel Panthers'; you were involved with all of them in some way or another. Are you surprised at this fact, or when you saw the completed editions, did you know they were winners?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EGames that have the flexibility to cover many different battles of a period are always more interesting (and popular) than those covering just one battle. AoR, BoN and SP, all fit that category. Of course SP was much more commercially successful than the others, but we knew all three were fundamentally good products that covered their subjects well and allowed players to simulate a wide variety of battles. It’s no surprise that people would like to see these games return in an updated form (I’d like to see them as well). GNB was special because it was a much better looking game than other wargames of its time and had a real time element. All 4 of these gamers were made by experienced designers that had a lot of experience making computer wargames and knew a lot about the subjects they were working on.\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-upF5k_utM6k\/V7TAL5ncoMI\/AAAAAAAAAb4\/nObsOCGMKawEKXVmzqSraKr6E4cZMQ-SwCLcB\/s1600\/WITE-3dBox-170x220.gif\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"https:\/\/1.bp.blogspot.com\/-upF5k_utM6k\/V7TAL5ncoMI\/AAAAAAAAAb4\/nObsOCGMKawEKXVmzqSraKr6E4cZMQ-SwCLcB\/s1600\/WITE-3dBox-170x220.gif\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv align=\"center\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u0026nbsp;\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n If you stop fighting, I will loosen the ropes a bit. This is hurting me as much as it is hurting you, you know.\n So, now to the elephant in the room.  We have had '2 by 3 Games' ' \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/372\/Gary.Grigsby's.War.in.the.East:.The.German-Soviet.War.1941-1945\" target=\"_blank\"\u003EGary Grigsby's War in the East'\u003C\/a\u003E, now '\u003Ca href=\"http:\/\/www.matrixgames.com\/store\/572\/Gary.Grigsby's.War.in.the.West:.Operation.Torch\" target=\"_blank\"\u003E Gary Grigsby's War in the West'\u003C\/a\u003E, and ' Gary Grigsby's War in the Pacific: Admirals Edition'. There have been some mutterings on Matrix's forum about the schedule of upcoming games. If memory serves me, 'Gary Grigsby's War in the East II' and a compilation that will be 'Gary Grigsby's War in Europe' have been talked about.  In the midst of these postings was a nugget called ' Steel Tigers', so just sit back, and I will get you some water and you can tell us all about '2 by 3 Games' upcoming schedule.\n\nWhich future release are you most excited about working on, if any?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-I9ZDjB1OSHw\/V7TAPl_TV5I\/AAAAAAAAAb8\/rpz7nEa2mFYso0KAUNYW4gJq1xkDXBIFgCLcB\/s1600\/WitWOT_Box_3D_170.gif\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"https:\/\/3.bp.blogspot.com\/-I9ZDjB1OSHw\/V7TAPl_TV5I\/AAAAAAAAAb8\/rpz7nEa2mFYso0KAUNYW4gJq1xkDXBIFgCLcB\/s1600\/WitWOT_Box_3D_170.gif\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv align=\"center\"\u003E\n﻿\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003Cspan style=\"color: red;\"\u003EAt the moment, we’re working on both War in the East 2 and Steel Tigers, and I’m equally excited by both. War in the East 2 is a continuation of the progress we’ve made with the \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/372\/Gary.Grigsby's.War.in.the.East:.The.German-Soviet.War.1941-1945\" target=\"_blank\"\u003EWitE\u003C\/a\u003E and \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/572\/Gary.Grigsby's.War.in.the.West:.Operation.Torch\" target=\"_blank\"\u003EWitW\u003C\/a\u003E system, using the map we created of all of Europe that was used in WitW. Exactly how far we will take this system is unknown. We’d like to be able to ultimately reach a point where we can have games with Soviet, Axis and Allied units all fighting in Europe. Getting a game that allows this starting in 1943 would be easier than starting in 1941, and much easier than starting in 1940 or 1939. At the moment we’re relying on Gary for the AI programming while Pavel is doing 90% of the rest of the programming. I really like the changes we’ve made so far, and think this game will go a long way to providing an even more accurate simulation of the Eastern Front. As for Steel Tigers, we’re working closely with Matrix’s internal development team. It’s really a joint effort as the goal is to be every bit as state of the art with ST as SP was when it was released.\u003C\/span\u003E\n\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003ESteel Tigers is the one I’m really excited about. Will old Steel Panther players recognise it as a new Steel Panthers game, or will it look very different?\n\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: red; font-size: large;\"\u003ESteel Tigers will be a top down hex game with the same scale as the original Steel Panthers. However, the look and feel and interface will be up to today’s standards and should be very impressive. The original Steel Panthers looked as good as most AAA products circa 1995. We’d like Steel Tigers to be just as impressive relative to today’s games. It’s not 3D, but it uses 3D models to provide a great graphical look. The ability to play individual scenarios, linked campaigns and semi-random campaigns will be familiar to those that played SP. Of course Gary has added some new elements (like the ability to split infantry units), but fundamentally we want this to play as smoothly as SP did, but with the benefit of 20 years of improvements in graphics and interface.\n\n\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EWill you be aiming for historical accuracy and realism with detailed ballistic model and armour modelling, if not how will these things be modelled?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\n\u003Cspan style=\"color: red;\"\u003EWith Gary involved, we’re always aiming for historical accuracy and realism. When you realize that the combat in War in the East is being resolved in a shot by shot method that began with Steel Panthers (or even before), you know that Gary has a lot of experience making combat systems. His primary responsibility with ST is the under the hood code, so I have complete confidence that the game will be realistic.\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nNo one expects these days for Steel Tigers to be released with all the Nations etc Steel Panthers was released with. Can you tell us what Nations will be in the first release?\n\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EI’m glad you asked. The effort it takes to create artwork for all the weapons is much greater these days than it used to be in 1995. For that reason alone, we realized early on that we needed to break SP into pieces. The first product will focus on the Eastern Front. We will have the Soviet Union, Germany, and most if not all of the Axis Allies that fought on the Eastern Front. If I recall correctly, we’re also including Poland. We fully expect to release expansions covering Western Europe and the Pacific, but for now, we’re focused on the Eastern Front.\u003C\/span\u003E\n\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003ELast question on Steel Tigers. What years will it cover?\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"color: red;\"\u003EIt will cover battles from 1939-1945.\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\nYou’ve been very co-operative. Which upsets Mike as he still hasn’t got to use the nose tickler! In fifteen minutes the ACME Kidnap rope will automatically release you from the ACME kidnap chair, well that’s what it says on the box.\n Oh no not again...Mike, Run…sirens..Jay this way..no that way..no th(\u003Cem\u003Esounds of someone or something running into a wall,,more shouting fades into distance..sounds of victim getting themselves free)...\u003C\/em\u003ETAPE ENDS\u003C\/span\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/4857319237657767002\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/08\/interrogation-of-joel-billings.html#comment-form","title":"1 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/4857319237657767002"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/4857319237657767002"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/08\/interrogation-of-joel-billings.html","title":"Interrogation of Joel Billings"}],"author":[{"name":{"$t":"Jason Rimmer"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/11422897378271126789"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/4.bp.blogspot.com\/--DHmjXJH99w\/V7S9wzXJvWI\/AAAAAAAAAbk\/2eSTTGwdNJAvTim5O6byft_bTH-tYVRawCLcB\/s72-c\/jbseat.jpg","height":"72","width":"72"},"thr$total":{"$t":"1"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-6975996596289324878"},"published":{"$t":"2016-08-11T00:06:00.000+01:00"},"updated":{"$t":"2016-08-12T17:58:52.886+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Auroch Digital"},{"scheme":"http://www.blogger.com/atom/ns#","term":"IGOUGO"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Last Days of Old Earth"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Reviews"},{"scheme":"http://www.blogger.com/atom/ns#","term":"SCiFi"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Strategy"},{"scheme":"http://www.blogger.com/atom/ns#","term":"turn based"}],"title":{"type":"text","$t":"Last days of Old Earth Review"},"content":{"type":"html","$t":"\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp; \u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"http:\/\/www.slitherine.com\/store\/612\/Last.Days.of.Old.Earth\"\u003ELast Days of Old Earth\u003C\/a\u003E Review\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-gTx-kQnrPFI\/V53z3CvWkUI\/AAAAAAAAAMA\/w5WjrtJ8UeUQJbrk7KboRY8JUOO8nvGWACLcB\/s1600\/20160731084628_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/3.bp.blogspot.com\/-gTx-kQnrPFI\/V53z3CvWkUI\/AAAAAAAAAMA\/w5WjrtJ8UeUQJbrk7KboRY8JUOO8nvGWACLcB\/s640\/20160731084628_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;\u003Cspan style=\"font-size: large;\"\u003E Hang on, wait a second. Why am I reviewing this game? I am a grognard whose pedigree goes back to the early days of board wargaming. I don't even read Sci-Fi; well, very little. The map isn't of Europe or anything I have seen before, and what about all of the strange units? What's up with them? Just as companies have to branch out like \u003Ca href=\"http:\/\/www.slitherine.com\/\"\u003ESlitherine\u003C\/a\u003E has done into IOS, Android, and non-historical games to keep pace with, and sometimes create new markets. We wargamers should do the same. I know I used to look down my nose at a map that had \"shudder\" areas instead of hexes. I now play \u003Ca href=\"http:\/\/www.ageod.com\/\"\u003EAgeod\u003C\/a\u003E games all the time and love them. So please, people, step out of your comfort zone with games every once in a while and check out those beer and pretzel games, fantasy, and Sci-Fi games. So does \u003Ca href=\"http:\/\/www.slitherine.com\/\"\u003ESlitherine\u003C\/a\u003E and Auroch Digital hit one out of the park to the ultaran nebula, or is this game the last spark of a super nova turned cold?\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; Last Days of Old Earth was reviewed earlier here when it was still in early access. The game has changed since then, and also just received a very large update. \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;In this turn based strategy game, you can play as the Skywatchers Clan or the Automata.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The Skywatchers Clan are the last remnant of humans who live on Earth; not ours, but one that has been turned into a freeze pop. Playing as them, you are marching toward the equator, which is still warm enough to sustain some life.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The Automata are a robotic race of sentinels that are in the way of the Skywatchers Clan on their trek to the equator.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The only thing that confused me is that the Skywatchers clan is set on doing its Northwalk. Living in the northern hemisphere, it had me turning my head several times. This again is proof that people should think, look, and walk at times out of their comfort zone.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;In some ways, the game resembles a turn based RTS game. You build facilities and upgrade them. You explore the map looking for both resources and enemies. The map is a blank slate except for the few tiles that you can see at first. As far as similarities to RTS games, that is about it. At its heart it is a strategy game as much as any wargame is.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The main difference is that it is turn based. So you have no need for frenetic map searching or finger clicking. It reminds me of the newer board games with its die rolls and cards to pull.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The terrain is varied, and gives bonuses to the defender like a typical wargame. The units have all strengths and weaknesses that have to be used to used to attack or to defend against your enemy.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; You can build outposts which are military installations, and also build collectors on resource tiles. \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;One place the game really shines is in terrain height. In this game it actually matters. You not only get the expected defense bonus, but your units can actually SEE farther on the map. This helps immensely with recon, attack, and defense planning.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-jffVJdTubXQ\/V6XN3Cnyc_I\/AAAAAAAAANE\/xP7CVhr04Mwdk0YxdKlyPe74cluVCLFzgCEw\/s1600\/20160806073708_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-jffVJdTubXQ\/V6XN3Cnyc_I\/AAAAAAAAANE\/xP7CVhr04Mwdk0YxdKlyPe74cluVCLFzgCEw\/s640\/20160806073708_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The other very well done part of the games is in its hero units. They have special abilities, and also have a set amount of units that they can command in armies.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003EYou can garrison your HQ or your outpost or deploy your armies out of them. If you lose your HQ to the enemy, the game is lost. All of your installations have limits on the amount of units allowed to be present in the garrison. Units in installations can also be healed and repaired. There are a few units that can do this for your armies in the field.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The game turn starts with a die roll to determine who wins the initiative. You can use your resources to buy more chances to win the die roll. Gaining the initiative not only lets you move first, you also gain more action points to use during that turn.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Battles occur when units of both sides are in the same hex. You can choose to autoresolve it or move it to the field of battle. The field of battle is pretty typical in its look and usage. The front line is for units defending and attacking directly with the second line used for support units. \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-MwTujKxFuZg\/V6XN5YCOpYI\/AAAAAAAAANI\/oeL23Xf6RXcLG4TXVSDH0rurIVwHDTQSgCLcB\/s1600\/20160806074057_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/3.bp.blogspot.com\/-MwTujKxFuZg\/V6XN5YCOpYI\/AAAAAAAAANI\/oeL23Xf6RXcLG4TXVSDH0rurIVwHDTQSgCLcB\/s640\/20160806074057_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The AI is very competent on both the field of battle, and the maps.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The graphics at first seemed to me a bit cartoon-like (see above), but the maps and units grew on me. They are actually well done for the game's story line.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Resources are the key to the game.You have to get moving on the first turn. For both recon and to search, find, and capture the different resource hexes on each map. Not only finding, but also defending your resources is really the crux of game play. If the enemy can take away your resources you will lose. Possibly a slow loss, but a loss nonetheless.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The game comes with the ability to choose your units before you start with the ability to build your own 'decks' of them before battle.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-nneHn99TI8U\/V53zzgo_3VI\/AAAAAAAAAL4\/Hw8kQ3J9VosdH-23eBGIUWx5uoWDEPfqQCEw\/s1600\/20160731084716_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-nneHn99TI8U\/V53zzgo_3VI\/AAAAAAAAAL4\/Hw8kQ3J9VosdH-23eBGIUWx5uoWDEPfqQCEw\/s640\/20160731084716_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-XnppKygB2j4\/V53z1YtKIII\/AAAAAAAAAL8\/hrlwveFsRgYvNiCy0N3Z-E2p3zAC6royQCEw\/s1600\/20160731084704_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-XnppKygB2j4\/V53z1YtKIII\/AAAAAAAAAL8\/hrlwveFsRgYvNiCy0N3Z-E2p3zAC6royQCEw\/s640\/20160731084704_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;The game also has an adjustable 'sudden death' meter in the skirmish games. This is a good addition so the player doesn't have to destroy all of his enemies or capture the entire map to win that scenario.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-qOy6CzXOGfo\/V536x9fV2HI\/AAAAAAAAAMQ\/c0hZKm3IO5EQHV7U6kwkUzi03mBjfS-bgCLcB\/s1600\/20160731084732_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-qOy6CzXOGfo\/V536x9fV2HI\/AAAAAAAAAMQ\/c0hZKm3IO5EQHV7U6kwkUzi03mBjfS-bgCLcB\/s640\/20160731084732_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: large;\"\u003E \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; To add to the player's choices, the game has some interesting features. A unit can go into stealth mode in a forest tile and become hidden. You can try to assassinate your enemy's heroes. Sabotage is also something you can do against your enemy and cut down on his supply. The game also has 'encounters' where the player's forces will move next to a tile that has a force that is not one of the two antagonists. The player has to choose on how his forces will react to this. It is possible to gain allies during one of these encounters.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;To sum it up, this game is an interesting title that really does have some depth if you take the time to play it. A lot of wargamers or grogs would look askance at it due to the story and graphics. This one will remain on my harddrive and I will definitely play it. In the beginning I was skeptical, but it has proved its worth. \u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp; Robert\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Game: \u003Ca href=\"http:\/\/www.slitherine.com\/store\/612\/Last.Days.of.Old.Earth\"\u003ELast Days of Old Earth\u003C\/a\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Developer: \u003Ca href=\"http:\/\/www.aurochdigital.com\/games\/\"\u003EAuroch Digital\u003C\/a\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Publisher: \u003Ca href=\"http:\/\/www.slitherine.com\/\"\u003ESlitherine\u003C\/a\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u0026nbsp;Date of Review: 8\/6\/2016\u003C\/span\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/6975996596289324878\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/08\/last-days-of-old-earth-review.html#comment-form","title":"2 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/6975996596289324878"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/6975996596289324878"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/08\/last-days-of-old-earth-review.html","title":"Last days of Old Earth Review"}],"author":[{"name":{"$t":"Robert Peterson"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/17114299951391079193"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/3.bp.blogspot.com\/-gTx-kQnrPFI\/V53z3CvWkUI\/AAAAAAAAAMA\/w5WjrtJ8UeUQJbrk7KboRY8JUOO8nvGWACLcB\/s72-c\/20160731084628_1.jpg","height":"72","width":"72"},"thr$total":{"$t":"2"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-3359003731898849012"},"published":{"$t":"2016-06-29T00:17:00.000+01:00"},"updated":{"$t":"2016-07-04T15:14:14.113+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Ageod"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Thirty Years War"}],"title":{"type":"text","$t":"Ageod's The Thirty Years War: Review"},"content":{"type":"html","$t":"\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp; \u003Ca href=\"http:\/\/www.ageod.com\/store\/575\/Thirty.Years'.War\"\u003EAgeod's The Thirty Years War\u003C\/a\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp; Gustavus Adolphus, Turenne, and the Great Conde, oh my. It also has Tilly, Wallenstein, Horn, Pappenheim, and the Cardinal-Infante, plus the whole gang of kings and princes and generals that we love to read about.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;This is a\u003Ca href=\"http:\/\/www.slitherine.com\/\"\u003E Slitherine\/\u003C\/a\u003E\u003Ca href=\"http:\/\/www.matrixgames.com\/\"\u003EMatrix\u003C\/a\u003E\/\u003Ca href=\"http:\/\/www.ageod.com\/\"\u003EAgeod\u003C\/a\u003E game of the Thirty Years War. The game has actually been released by the Ageod part of the gaming triumvirate. They have also released such titles as, \u003Ca href=\"http:\/\/www.ageod.com\/store\/593\/Wars.of.Napoleon\"\u003EThe Wars of Napoleon\u003C\/a\u003E, \u003Ca href=\"http:\/\/www.ageod.com\/store\/476\/Rise.Of.Prussia.Gold\"\u003EThe Rise of Prussia\u003C\/a\u003E,\u003Ca href=\"http:\/\/www.ageod.com\/store\/579\/Revolution.Under.Siege.Gold\"\u003E Revolution under siege\u003C\/a\u003E etc.. \u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;This war was caused by the Bohemians offering their crown from the head of the Catholic Hapsburg Ferdinand II, to the Protestant Frederick V of the Palatinate, a small part of the Holy Roman Empire. The empire was once described as neither holy, nor Roman, nor an empire. Frederick V is called the 'Winter King', because that is how long his reign of Bohemia lasted.\u0026nbsp; The Bohemians, in a fit of religious rage, threw two of Ferdinand's councilors out of a window to land seventy feet below into a dung heap. Miraculously they both survived, thus proving that politicians, like cats, usually land on their feet.\u0026nbsp; This was the spark that set off the greatest conflagration since the reformation began. On the outside it was a religious war. In reality at times Catholic fought Catholic and Protestant fought Protestant, depending less on the states' religious views than their own policy.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;The war was a high mark in man's inhumanity to man. The devastation and desolation this war caused in central Europe affected it for the next few hundred years. The sack of Magdeburg was that centuries 'rape of Nanking'. The scale was smaller, but the savagery was just as intense. The woodcuts and printed sheets of the horrors were the first large propaganda outpouring to hit Europe.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;The Thirty Years war saw the change from completely rigid linear tactics to the \nreforms of Maurice Prince of Orange. It also was the watershed between \ncountries moving from half trained militia and mercenary armies, to \nhaving fully professional standing armies.\u0026nbsp; \u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;Enough of the history, now let's get to the game. This review is of the 1.01 version.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-buO_DAjb7sY\/V2W9iNPwrBI\/AAAAAAAAAGo\/syUaqhqCP6gBlQVIUCE2kfA7txaMYqDFgCLcB\/s1600\/20160610191613_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"225\" src=\"https:\/\/2.bp.blogspot.com\/-buO_DAjb7sY\/V2W9iNPwrBI\/AAAAAAAAAGo\/syUaqhqCP6gBlQVIUCE2kfA7txaMYqDFgCLcB\/s400\/20160610191613_1.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp; The game has three tutorials and five scenarios these are:\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp; Tutorials:\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp; 1. Basic Rules\u003Cbr \/\u003E\n\u0026nbsp; 2. Recruitment, Production, and Decisions\u003Cbr \/\u003E\n\u0026nbsp; 3. Advanced Concepts and Tips \u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp; Scenarios:\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp; 1. The Bohemian revolt 1618\u003Cbr \/\u003E\n\u0026nbsp; 2. The Danish Phase 1625\u003Cbr \/\u003E\n\u0026nbsp; 3. The Paladins 1622\u003Cbr \/\u003E\n\u0026nbsp; 4. The Swedish Intervention 1630\u003Cbr \/\u003E\n\u0026nbsp; 5. The Thirty Years War 1618\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp; The scenario of the whole war, 1618-1648, is a whopping 369 turns.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-MyTHmW28tIE\/V2adrPgPT_I\/AAAAAAAAAHc\/Hw7KY5EkSwkHib6R9LVo9Bj9gREMhcu0gCLcB\/s1600\/20160619092100_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"225\" src=\"https:\/\/3.bp.blogspot.com\/-MyTHmW28tIE\/V2adrPgPT_I\/AAAAAAAAAHc\/Hw7KY5EkSwkHib6R9LVo9Bj9gREMhcu0gCLcB\/s400\/20160619092100_1.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-D1jDWpVuIlo\/V2adzATSm_I\/AAAAAAAAAHs\/bnulIO3noWcoQoAUZBiYM-j_83cgYaefQCKgB\/s1600\/20160619092106_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"225\" src=\"https:\/\/4.bp.blogspot.com\/-D1jDWpVuIlo\/V2adzATSm_I\/AAAAAAAAAHs\/bnulIO3noWcoQoAUZBiYM-j_83cgYaefQCKgB\/s400\/20160619092106_1.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;The player chooses to play either the 'Protestant powers' or the 'Empire'. You are the leader of your coalition and control diplomacy, economics, and of course your military.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;The map is of the whole of middle Europe, with some of the scenarios focusing on smaller portions of it.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-aVTygJ8pwCE\/V2afBHf0N-I\/AAAAAAAAAHw\/bojT3OEfYK4g5r-lXa0KMgjdDcLmwaCVgCLcB\/s1600\/20160619093150_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"225\" src=\"https:\/\/2.bp.blogspot.com\/-aVTygJ8pwCE\/V2afBHf0N-I\/AAAAAAAAAHw\/bojT3OEfYK4g5r-lXa0KMgjdDcLmwaCVgCLcB\/s400\/20160619093150_1.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;You are given four pages of options to tweak the AI and other parts of the game to your desire. For those not faint of heart you can also tweak the 'scripts' that the game runs on.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-VXd-qdXx7oI\/V2W9Zon0fUI\/AAAAAAAAAGA\/eqEiatSRY-EDHzspGMFa-UjnVBsvEpgXQCLcB\/s1600\/20160610191544_1.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"112\" src=\"https:\/\/1.bp.blogspot.com\/-VXd-qdXx7oI\/V2W9Zon0fUI\/AAAAAAAAAGA\/eqEiatSRY-EDHzspGMFa-UjnVBsvEpgXQCLcB\/s200\/20160610191544_1.jpg\" width=\"200\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-lpIbJW8iflg\/V2W9ah1a9QI\/AAAAAAAAAGI\/X4ZUNtqrBtgKpQvupHY5R6E6DRN7XgFHgCLcB\/s1600\/20160610191547_1.jpg\" imageanchor=\"1\" style=\"clear: right; float: right; margin-bottom: 1em; margin-left: 1em;\"\u003E\u003Cimg border=\"0\" height=\"112\" src=\"https:\/\/1.bp.blogspot.com\/-lpIbJW8iflg\/V2W9ah1a9QI\/AAAAAAAAAGI\/X4ZUNtqrBtgKpQvupHY5R6E6DRN7XgFHgCLcB\/s200\/20160610191547_1.jpg\" width=\"200\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-GbiTV7Km3Dw\/V2W9cnLKbRI\/AAAAAAAAAGQ\/Ko8vcY_NbdAxekzNNOt-r35SswdIPnJcgCLcB\/s1600\/20160610191549_1.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"112\" src=\"https:\/\/1.bp.blogspot.com\/-GbiTV7Km3Dw\/V2W9cnLKbRI\/AAAAAAAAAGQ\/Ko8vcY_NbdAxekzNNOt-r35SswdIPnJcgCLcB\/s200\/20160610191549_1.jpg\" width=\"200\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-O6VjXUUtGFA\/V2W9eBcsj_I\/AAAAAAAAAGY\/3pi28_I8MKECzWxqNtD8gg1vXSySEJefQCLcB\/s1600\/20160610191551_1.jpg\" imageanchor=\"1\" style=\"clear: right; float: right; margin-bottom: 1em; margin-left: 1em;\"\u003E\u003Cimg border=\"0\" height=\"112\" src=\"https:\/\/1.bp.blogspot.com\/-O6VjXUUtGFA\/V2W9eBcsj_I\/AAAAAAAAAGY\/3pi28_I8MKECzWxqNtD8gg1vXSySEJefQCLcB\/s200\/20160610191551_1.jpg\" width=\"200\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u0026nbsp;This game, like all of the newer Ageod games, has the decision card system to help or hurt you and to add historical flavor. It is also dripping with historical events that further the historical depth of the game.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp; Your forces' supply and attrition will be your main focus.\u0026nbsp; The troops under you will melt away like ice cream in the hot sun. \nAs Spain was described during the Napoleonic wars \"a small army is \ndefeated and a large army starves\". Your armies are much like a chained \nbulldog, formidable only in a small area and useless out of it. You will\n be continually juggling your meager purse between all of the different\n choices that you can or have to make. Mutual exhaustion between the \ncontending forces at times, resemble the fourteenth round in a \nchampionship boxing match (oops showed my age), or for the uninitiated, \nthe last round of any Rocky movie. The turns are in the WEGO mode, that is you and your opponent both decide on your moves and actions and then it is played out simultaneously on the map. \u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;Your forces have to be integrated with leaders, with that and all of the myriad of choices you have as a coalition leader for economic,etc. It is good to see that there are so many tutorials and also that they are set up not to overwhelm the new player with too much information at once.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;The game is a grand scale work of the Athena engine. For those of you who already own Ageod games, its purchase is a no-brainer. For the gamer who has not played any of their games, there is a bit of a learning curve to overcome, but well worth it in the end. The Athena game engine is particularly well suited for time periods where the action of armies is more fluid and not stagnant as in World War I.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;This screenshot shows the landing of Gustavus Adolphus, the king of Sweden, landing in the HRE in 1630.\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-s7Wxb46lxik\/V2aqJSS8T4I\/AAAAAAAAAIA\/vbmUbkuNaLEYd_zf47xYFxuB5Si1H5m4wCLcB\/s1600\/20160619101738_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"225\" src=\"https:\/\/1.bp.blogspot.com\/-s7Wxb46lxik\/V2aqJSS8T4I\/AAAAAAAAAIA\/vbmUbkuNaLEYd_zf47xYFxuB5Si1H5m4wCLcB\/s400\/20160619101738_1.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u0026nbsp;Hopefully,(hint hint, nudge nudge) Ageod is already working on another of the 'holy grails' of wargaming: an operational rendering of the English Civil War. The time period almost exactly overlaps the time period in TYW. You would get the added attraction of commanding the 'Winter King', Frederick V's, son Prince Rupert as a royalist commander. Oh, and while you're at it, The Campaigns of Marlborough.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;For The Thirty Years war game might I suggest a little light reading, specifically Thomas Hobbes 'Leviathan'. Removing my tongue from its firm position in my cheek. Try this, 'The Thirty Years War: Europe's Tragedy', by Peter H. Wilson. If you are like me, and like pc and board games take a look at \u003Ca href=\"http:\/\/www.gmtgames.com\/\"\u003EGMT games\u003C\/a\u003E. \u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nRobert\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nGame: \u003Ca href=\"http:\/\/www.ageod.com\/products\/575\/details\/Thirty.Years'.War\"\u003EThirty Years War\u003C\/a\u003E\u003Cbr \/\u003E\nDevelopr: \u003Ca href=\"http:\/\/www.ageod.com\/\"\u003EAgeod\u003C\/a\u003E\u003Cbr \/\u003E\nPublisher: \u003Ca href=\"http:\/\/www.slitherine.com\/\"\u003ESlitherine\u003C\/a\u003E\u003Cbr \/\u003E\nSteam Release: 6\/9\/16\u003Cbr \/\u003E\nReview Date: 6\/20\/16 \u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/3359003731898849012\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/06\/ageods-thirty-years-war-review.html#comment-form","title":"4 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/3359003731898849012"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/3359003731898849012"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/06\/ageods-thirty-years-war-review.html","title":"Ageod's The Thirty Years War: Review"}],"author":[{"name":{"$t":"Robert Peterson"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/17114299951391079193"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/2.bp.blogspot.com\/-buO_DAjb7sY\/V2W9iNPwrBI\/AAAAAAAAAGo\/syUaqhqCP6gBlQVIUCE2kfA7txaMYqDFgCLcB\/s72-c\/20160610191613_1.jpg","height":"72","width":"72"},"thr$total":{"$t":"4"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-7510208831798076340"},"published":{"$t":"2016-05-15T19:31:00.001+01:00"},"updated":{"$t":"2016-05-15T19:31:39.043+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Ageod"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Napoleon"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"}],"title":{"type":"text","$t":"Wars of Napoleon Review  "},"content":{"type":"html","$t":"\u003Ch2 style=\"text-align: center;\"\u003E\n\u003Cspan style=\"font-size: x-large;\"\u003EWars of Napoleon Review\u003C\/span\u003E\u003C\/h2\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;Napoleon and \u003Ca href=\"http:\/\/www.ageod.com\/\"\u003EAgeod\u003C\/a\u003E should go together like milk and cookies. Who but a French wargaming Company should get a Napoleonic game right?\u0026nbsp; \u003Ca href=\"http:\/\/www.ageod.com\/\"\u003EAgeod\u003C\/a\u003E has entered the fray again with The Wars of Napoleon. Their other fine games include \u003Ca href=\"http:\/\/www.ageod.com\/store\/579\/Revolution.Under.Siege.Gold\"\u003ERevolution Under Siege\u003C\/a\u003E, \u003Ca href=\"http:\/\/www.ageod.com\/store\/445\/Alea.Jacta.Est\"\u003EAlea Jacta Est \u003C\/a\u003Eand \u003Ca href=\"http:\/\/www.ageod.com\/store\/476\/Rise.Of.Prussia.Gold\"\u003ERise of Prussia\u003C\/a\u003E, to name just a few. They have also produced the game \u003Ca href=\"http:\/\/www.ageod.com\/store\/487\/Napoleon's.Campaigns\"\u003ENapoleon's Campaigns.\u003C\/a\u003E Napoleon's Campaigns was never received with the enthusiasm of most of their other games. It almost seemed like \u003Ca href=\"http:\/\/www.ageod.com\/\"\u003EAgeod\u003C\/a\u003E's red haired stepchild on their forums and other places. It just never seemed to fit in. Let's look at their new Napoleonic game, which was just released on Steam, and see if it is a child of love or an also ran.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;May I suggest a run to YouTube, to listen to Edith Piaf sing \" La Marseillaise \". If the Sparrow's rendition doesn't get you into the mood to conquer Europe, nothing will.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;With all of the Ageod games you have to invest the time to actually learn the system. Fortunately, once you have learned it with one of their AGE ( Athena game engine ) engine games, you should be all set to play the entire series. There are a few excellent YouTube videos on how to play. \u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;Let me state that the\u003Ca href=\"http:\/\/www.ageod.com\/\"\u003E Ageod\u003C\/a\u003E\/\u003Ca href=\"http:\/\/www.matrixgames.com\/\"\u003EMatrix\u003C\/a\u003E\/\u003Ca href=\"http:\/\/www.slitherine.com\/\"\u003ESlitherine\u003C\/a\u003E group is one of the few on the web where you can get actual answers to your posts and questions almost immediately, and more than that, sometimes answered by the management. Their professionalism and caring show with the answers you will receive. Not too long ago, I bought an older game from the group, a 2008 game to be exact, that is still being patched and worked on. I received help promptly in trying to run the game.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;Wars of Napoleon is bought either through the Ageod\/Matrix\/Slitherine stores or is available on \u003Ca href=\"http:\/\/store.steampowered.com\/app\/459470\/\"\u003ESteam,\u003C\/a\u003E as is most of their catalog now. The installation is straightforward with either option.\u0026nbsp; The version reviewed in this game is 1.02A \u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-Q9fHi6mssCA\/VzTD-WMA2bI\/AAAAAAAAACM\/vEYsF07wxYQc0nip7Ib61SOuXWs0GHKuQCKgB\/s1600\/20160512133526_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/4.bp.blogspot.com\/-Q9fHi6mssCA\/VzTD-WMA2bI\/AAAAAAAAACM\/vEYsF07wxYQc0nip7Ib61SOuXWs0GHKuQCKgB\/s320\/20160512133526_1.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u0026nbsp;The maps are the standard Ageod eye candy. The map is absolutely huge, \nfrom Great Britain to the Persian gulf, and the Urals to Morocco. Their are \ntons of insets for the Americas and Asia. Fortunately, you have a mini map for quick movement. You can play seven nations in the larger scenarios. These are Great Britain,\u0026nbsp; France,Spain, Russia, Prussia, Austria, and the Ottomans.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-yW0Nj4h_BN0\/VzTxi9W6b7I\/AAAAAAAAAC8\/XyCYxCowk2MXRXDsQ9GxL1Bbplv290cMgCLcB\/s1600\/20160512170902_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/2.bp.blogspot.com\/-yW0Nj4h_BN0\/VzTxi9W6b7I\/AAAAAAAAAC8\/XyCYxCowk2MXRXDsQ9GxL1Bbplv290cMgCLcB\/s320\/20160512170902_1.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;There are numerous ways to get the information you need, sometimes just by hovering the mouse, or clicking on the myriad of tool tips to help the budding conqueror within you.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-AN5yp3XR06A\/VzTxoe5XSII\/AAAAAAAAADA\/MlbejeHBIlUBKYHpTU_579bBCOvdwJ_fQCLcB\/s1600\/20160512171045_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/4.bp.blogspot.com\/-AN5yp3XR06A\/VzTxoe5XSII\/AAAAAAAAADA\/MlbejeHBIlUBKYHpTU_579bBCOvdwJ_fQCLcB\/s320\/20160512171045_1.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;There are six campaigns you can choose, with the first Waterloo used as a tutorial. The complexity of the campaigns is graded on a one to five scale with five being the hardest. The Last flight of the eagle scenario\u0026nbsp;\u0026nbsp; (Waterloo) is a 2\/5 on the scale. The two Napoleon's campaigns scenarios are the hardest, listed as a 5\/5. These campaigns add the complexity of production, policies, and diplomacy.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-ZEhuLB5x7_s\/VzTElzhIdtI\/AAAAAAAAACQ\/uo6W0Jm9c686GmKnJMqk-JZ0b5OjfTmlwCLcB\/s1600\/20160512133547_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/2.bp.blogspot.com\/-ZEhuLB5x7_s\/VzTElzhIdtI\/AAAAAAAAACQ\/uo6W0Jm9c686GmKnJMqk-JZ0b5OjfTmlwCLcB\/s320\/20160512133547_1.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\nThis is a screenshot of the start of the 1806-1807 Prussian campaign. This is includes the part of the campaign where you will have to fight the Russians. So you not only get a chance to re-fight Jena, but also Eylau, and Friedland. Just to be clear, you are fighting the whole campaign, not just the separate battles. Even the Waterloo scenario is the whole campaign in Belgium.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-d0ZNtzrhjlg\/VzTwTWCtt-I\/AAAAAAAAAC0\/zYMdyN2y51IpAArrGwzM0EgaMk7CGntdwCKgB\/s1600\/20160512133640_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/1.bp.blogspot.com\/-d0ZNtzrhjlg\/VzTwTWCtt-I\/AAAAAAAAAC0\/zYMdyN2y51IpAArrGwzM0EgaMk7CGntdwCKgB\/s320\/20160512133640_1.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;Movement takes place through various regions, like all of Ageod's AGE engine games. The units are division, corps and armee (army), with attached artillery, engineers and your trains. Your units of movement will mostly be corps, separating to be able to forage etc. and combining at or right before a battlefield. Blue lines will show your intended moves. Units will also have \"posture\" as in aggressive or defensive with varied amounts of each. It is simultaneous movement with a seven day time span for turns.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp; Your units deal with a \"command cost\" and \"command points\" \nsystem. The units' orders cost \"X\" amount of command points and their \nleader has only a certain amount of points to be able to move and \nfight etc.. Some units also have special abilities.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;Playing\n as the French, you have an edge in the beginning of the longer \nscenarios because of your leaders' command points and overall ability. As\n the years progress, the other nations leaders will reflect their growing\n capability and learning of how to deal with the new tactics and \nstrategies of Napoleonic warfare.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;The key to victory is in your national morale compared to your enemies. Victory points are won or lost by the capture or loss of cities and the destruction of enemy formations. Pretty standard fare for a wargame of this type.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-j3zn25hu0kk\/Vzc9TjdYoUI\/AAAAAAAAADU\/jmt_Te3rvDwFnOckaHmvZ-viJvRXc6QRACLcB\/s1600\/20160514105714_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/4.bp.blogspot.com\/-j3zn25hu0kk\/Vzc9TjdYoUI\/AAAAAAAAADU\/jmt_Te3rvDwFnOckaHmvZ-viJvRXc6QRACLcB\/s320\/20160514105714_1.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;In the longer scenarios you also have to deal with your nation's diplomacy, economy, and other regional decisions. These, while not as deep as some of the other nation building simulations available, are a welcome touch for a game of such breadth.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-RSrayw_ANM0\/Vzc9fquBwYI\/AAAAAAAAADY\/_TCSPJcimOI3lwdgj5_SFfBa91cs0wRRACLcB\/s1600\/20160514105812_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/2.bp.blogspot.com\/-RSrayw_ANM0\/Vzc9fquBwYI\/AAAAAAAAADY\/_TCSPJcimOI3lwdgj5_SFfBa91cs0wRRACLcB\/s320\/20160514105812_1.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;If you so choose, you can put Europe of 1805\u0026nbsp; into more of a sandbox mode. You can opt to have randomized leaders, fog of war, and even increase the force pools. Some of these can change the entire game and make it non-historical. Players might enjoy playing by rewriting history, and others would like to follow it more closely. I am among the latter.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;I would like to see a DLC with more campaigns, i.e. Russia in 1812, Spain by itself, or the 1813 German campaign. A well done 1813 campaign is on my bucket list. \u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;There had been earlier reports of CTDs while playing. They seem to have been cleared up with the latest patches. I did not experience any. AI turn speed is fine for a game as complex as this one.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;So, how does this stack up compared to its predecessor? I believe His Imperial majesty would be pleased, and it fits nicely in the pantheon of other great wargames from Ageod. If you are in the mood to march to Moscow and see your army destroyed by typhus, by all means, go for it.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nRobert\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nGame: \u003Ca href=\"http:\/\/www.ageod.com\/store\/593\/Wars.of.Napoleon\"\u003EWars of Napoleon \u003C\/a\u003E\u003Cbr \/\u003E\nDeveloper: \u003Ca href=\"http:\/\/www.ageod.com\/\"\u003EAgeod\u003C\/a\u003E\u003Cbr \/\u003E\nPublisher: \u003Ca href=\"http:\/\/www.slitherine.com\/\"\u003ESlitherine\u003C\/a\u003E\/\u003Ca href=\"http:\/\/www.matrixgames.com\/\"\u003EMatrix games\u003C\/a\u003E\u003Cbr \/\u003E\nSteam release date: 8\/5\/2016\u003Cbr \/\u003E\nReview date: 14\/5\/2016"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/7510208831798076340\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/05\/wars-of-napoleon-review.html#comment-form","title":"3 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/7510208831798076340"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/7510208831798076340"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/05\/wars-of-napoleon-review.html","title":"Wars of Napoleon Review  "}],"author":[{"name":{"$t":"Robert Peterson"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/17114299951391079193"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/4.bp.blogspot.com\/-Q9fHi6mssCA\/VzTD-WMA2bI\/AAAAAAAAACM\/vEYsF07wxYQc0nip7Ib61SOuXWs0GHKuQCKgB\/s72-c\/20160512133526_1.jpg","height":"72","width":"72"},"thr$total":{"$t":"3"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-6975162113589908029"},"published":{"$t":"2016-05-09T14:30:00.000+01:00"},"updated":{"$t":"2016-05-10T13:15:16.097+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"scourge of war"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"steam"},{"scheme":"http://www.blogger.com/atom/ns#","term":"waterloo"}],"title":{"type":"text","$t":"Waterloo Scourge of War Review"},"content":{"type":"html","$t":"\u003Ch2 style=\"text-align: center;\"\u003E\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\u0026nbsp; \u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp; \u003Cspan style=\"font-size: x-large;\"\u003EWaterloo Scourge of war review\u003C\/span\u003E\u003C\/h2\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;Waterloo: the holy grail of Napoleonic wargames, at least to most. It does have one thing in its favor - it was a \" near run thing\". To me it has been done to death, but sales run any business and Lutzen does not sell wargames, but Waterloo does. Much like that tired old horse of WWII games, the Bulge.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;Those new to wargames shouldn't fear firing it up.The game builds slowly scenario by scenario and makes it so the new player is not overwhelmed at first. It does not make the player suffer from piles or an upset stomach or the other myriads of ailments that have been suggested as having afflicted Napoleon on that June day. \u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-8EYuoqO_CIY\/Vy44fegN9vI\/AAAAAAAAABY\/6i7Wb_w_LTAG1_gbgzlif8bK1BCtFJHFACLcB\/s1600\/20160507144122_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/2.bp.blogspot.com\/-8EYuoqO_CIY\/Vy44fegN9vI\/AAAAAAAAABY\/6i7Wb_w_LTAG1_gbgzlif8bK1BCtFJHFACLcB\/s320\/20160507144122_1.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u0026nbsp;It is a realtime strategy game, but don't confuse it with Command and Conquer. You can pause the game and set it to any speed you want.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;It has the usual Matrix or Steam install, simple and easy to use. Like it's elder siblings, \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/501\/Scourge.of.War.Gettysburg.150th.Anniversary.Collection\"\u003EScourge of war Gettysburg\u003C\/a\u003E and Take Command Second Manassas, it has many different scenarios and levels of difficulty to help the new player or hurt the older one.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;Even if you are used to playing the older games, take the time to read the well done manual and play the tutorial. Enough has changed, for the better, that it will make your gaming time more enjoyable.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;Visually, it is beautiful for a wargame.\u0026nbsp; Of course, it's not on a par with some FPS games, but that is to be expected. I am a Napoleonic fan , but not enough to know the difference in an 1805 or 1813 Bavarian shako etc. so I will leave that to the real aficionados.\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-91ttRCvB_bY\/Vy44g0bgKSI\/AAAAAAAAABc\/ePaK1kbFGOkVI9gWikRbgN864IHEqj6MACLcB\/s1600\/20160507144137_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/3.bp.blogspot.com\/-91ttRCvB_bY\/Vy44g0bgKSI\/AAAAAAAAABc\/ePaK1kbFGOkVI9gWikRbgN864IHEqj6MACLcB\/s320\/20160507144137_1.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;The sound effects are very well done. The cannons and even flags in the wind are represented. The music is also well chosen and pleasing to the ear.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;There are three full option screens for the visuals etc.. More than enough for the newer top of the line computers or older more seasoned veterans.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;The Levels are as follows: Untrained, Militia, Normal, Seasoned, Veteran, Historical, and Grognard. The latter two are only available as part of HITS, headquarters in the saddle, mode. This mode only allows you to see exactly what the commander you are representing would be able to see.\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-JDAYhBS-aDo\/Vy44h3A54TI\/AAAAAAAAABg\/bTv06it-0Lgzw_Zww067gw06ArJXPLQKwCLcB\/s1600\/20160507144200_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/4.bp.blogspot.com\/-JDAYhBS-aDo\/Vy44h3A54TI\/AAAAAAAAABg\/bTv06it-0Lgzw_Zww067gw06ArJXPLQKwCLcB\/s320\/20160507144200_1.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;It comes with twenty preset scenarios. With the \"sandbox\" option and the ability to add user made scenarios, it is a game that one could easily pick to be your only game on a desert isle. Feel the need to take La Haye Sainte or march to Brussels with the Old guard (it was actually the Middle guard), then here is your chance.\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-FslXeWKY9YY\/Vy44jIjsOpI\/AAAAAAAAABk\/AnxFqWT10cwCB8yCcAOE2F_Lb4WP_DJdwCLcB\/s1600\/20160507144212_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/4.bp.blogspot.com\/-FslXeWKY9YY\/Vy44jIjsOpI\/AAAAAAAAABk\/AnxFqWT10cwCB8yCcAOE2F_Lb4WP_DJdwCLcB\/s320\/20160507144212_1.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;The AI opponents are top notch, as is the AI for your subordinates. You're in luck with not having to deal with a dolt of a younger brother while trying to save your empire. Multiplayer can support up to thirty two players.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;If you have played the other games in the series you will still notice the odd \"dance\" at times of the units. You also may at times be unable to deploy them \" just right\". That being said, it is a command simulation and the way your troops are shown on the screen doesn't always correlate to the action of the program under the hood.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;The new strategic layer also brings a welcome addition to the game.\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-AY0BNVbo6g4\/VzB8G_bYBgI\/AAAAAAAAAB8\/pghdOoyffK8i2dkzb2EQsKsQ2TZ1Dq6TACLcB\/s1600\/20160509075731_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/3.bp.blogspot.com\/-AY0BNVbo6g4\/VzB8G_bYBgI\/AAAAAAAAAB8\/pghdOoyffK8i2dkzb2EQsKsQ2TZ1Dq6TACLcB\/s320\/20160509075731_1.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u0026nbsp;NorbSoftDev, are to be thanked for going to the Napoleonic wars, and praised for the actual game.There is nothing to compare to it at the moment. I will be reviewing the soon the be released \u003Ca href=\"http:\/\/www.matrixgames.com\/products\/619\/details\/Scourge.of.War:.Quatre.Bras\"\u003EQuatre Bras \u003C\/a\u003Eexpansion, when it is released.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-e7Sxb9UeHPI\/Vy44kNkZlHI\/AAAAAAAAABo\/0CPAxMp5vhoVS9WUabP9U0nuhSEnJsRzACLcB\/s1600\/20160507144322_1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/4.bp.blogspot.com\/-e7Sxb9UeHPI\/Vy44kNkZlHI\/AAAAAAAAABo\/0CPAxMp5vhoVS9WUabP9U0nuhSEnJsRzACLcB\/s320\/20160507144322_1.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nRobert\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nGame: \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/574\/Scourge.of.War:.Waterloo\"\u003EScourge of war Waterloo\u003C\/a\u003E\u003Cbr \/\u003E\nDeveloper: \u003Ca href=\"http:\/\/norbsoftdev.net\/\"\u003ENorbSoftDev\u003C\/a\u003E\u003Cbr \/\u003E\nPublisher \u003Ca href=\"http:\/\/www.matrixgames.com\/\"\u003ESlitherine\/Matrix games\u003C\/a\u003E\u003Cbr \/\u003E\nSteam release date: 19\/11\/2015\u003Cbr \/\u003E\nReview date: 7\/5\/2016\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/6975162113589908029\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/05\/waterloo-scourge-of-war-review.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/6975162113589908029"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/6975162113589908029"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/05\/waterloo-scourge-of-war-review.html","title":"Waterloo Scourge of War Review"}],"author":[{"name":{"$t":"Robert Peterson"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/17114299951391079193"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/2.bp.blogspot.com\/-8EYuoqO_CIY\/Vy44fegN9vI\/AAAAAAAAABY\/6i7Wb_w_LTAG1_gbgzlif8bK1BCtFJHFACLcB\/s72-c\/20160507144122_1.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-1690249425474837029"},"published":{"$t":"2016-05-03T18:42:00.002+01:00"},"updated":{"$t":"2016-05-03T22:04:23.679+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Barbarossa"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Cameron"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Campaigns"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Decisive"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Matrix"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Vic"},{"scheme":"http://www.blogger.com/atom/ns#","term":"VR Designs"}],"title":{"type":"text","$t":"Decisive Campaigns: Barbarossa Review"},"content":{"type":"html","$t":"\u003Cbr \/\u003E\n\u003Ch2 style=\"text-align: center;\"\u003E\nDecisive Campaigns: Barbarossa Review\u003C\/h2\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-Dg1q91MawEQ\/Vyi4IDoA5qI\/AAAAAAAAAD0\/SFtl___mQZUB84k0twBAMQcS6FM5ian5gCLcB\/s1600\/dd19a087-6648-4ba0-9dfc-b61be8793c7f.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"161\" src=\"https:\/\/2.bp.blogspot.com\/-Dg1q91MawEQ\/Vyi4IDoA5qI\/AAAAAAAAAD0\/SFtl___mQZUB84k0twBAMQcS6FM5ian5gCLcB\/s320\/dd19a087-6648-4ba0-9dfc-b61be8793c7f.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nIn the begining there was the much liked\u0026nbsp;\u003Ca href=\"http:\/\/www.matrixgames.com\/store\/390\/Decisive.Campaigns:.The.Blitzkrieg.from.Warsaw.to.Paris.\" target=\"_blank\"\u003EDecisive Campaigns: The Blitzkrieg from Warsaw to Paris\u003C\/a\u003E followed by the highly praised\u0026nbsp;\u003Ca href=\"http:\/\/www.matrixgames.com\/store\/434\/Decisive.Campaigns:.Case.Blue\" target=\"_blank\"\u003EDecisive Campaigns: Case Blue\u003C\/a\u003E and at the same time Vic the\u0026nbsp;main man at VR designs was developing the much loved \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/405\/Advanced.Tactics:.Gold\" target=\"_blank\"\u003EAdvanced Tactics\u003C\/a\u003E. So far his games had all been very\u0026nbsp;well received\u0026nbsp;especially Advanced Tactics and the later Gold version which soon gathered a large fan base and modding community. Then we waited....\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-srtjZGC-wYg\/Vyji4eBf5KI\/AAAAAAAAAEc\/XpcRnfN8rfEDBd1JLxvAz0_e7ywblffHgCLcB\/s1600\/Unt5nn5itled.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/4.bp.blogspot.com\/-srtjZGC-wYg\/Vyji4eBf5KI\/AAAAAAAAAEc\/XpcRnfN8rfEDBd1JLxvAz0_e7ywblffHgCLcB\/s320\/Unt5nn5itled.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\nFirst we found out a new face was developing the next Decisive Campaigns game, a soon to be heralded innovative genius, a man called Cameron. Cameron was going to be the man behind VR Designs immersive masterpiece. However before we\u0026nbsp;fully understood what was coming our way Cameron drip fed us game development \u003Ca href=\"http:\/\/www.vrdesigns.net\/?p=1019\" target=\"_blank\"\u003Eupdates\u003C\/a\u003E. First we found out it would be at a slightly higher scale than the two\u0026nbsp;previous games, which I must admit was a little disappointing for this lover of the lower scale wargame, and next we found out its name and the\u0026nbsp;period the game would cover, it's name\u0026nbsp;\u003Ca href=\"http:\/\/www.matrixgames.com\/store\/558\/Decisive.Campaigns:.Barbarossa\" target=\"_blank\"\u003EDecisive Campaigns: Barbarossa\u003C\/a\u003E the period, well, erm, Barbarossa, which was the name the Germans gave to the first phase of their invasion of Russia during WW2.So pretty standard fair so far wouldn't you say?\u0026nbsp; Well carry on reading....\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-PFP_5SCqLNU\/VyjivWVju5I\/AAAAAAAAAEY\/q_f1LvvbursxeryNQ3BWv7UcLFauR0crwCLcB\/s1600\/Untitled.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/4.bp.blogspot.com\/-PFP_5SCqLNU\/VyjivWVju5I\/AAAAAAAAAEY\/q_f1LvvbursxeryNQ3BWv7UcLFauR0crwCLcB\/s320\/Untitled.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\nOnce the basic game info had been announced then development updates started to get more and more interesting. Slowly, agonisingly slowly each update brought us more and more information on the games new features. Features that where way more than just interesting, they where fascinating to those who started to take note on what was being developed. I was one of those who linked many times to the updates across the forums trying to get the word out. You see Cameron was trying to\u0026nbsp;overcome something that I've found has been the main reason why I have struggled to enjoy wargames above say Coy scale. That something is\u0026nbsp; 'Immersion'. He was developing\u0026nbsp; what I can only describe as a roleplaying element that was not just some gimmicky way to add immersion but would\u0026nbsp;actually have an impact upon that\u0026nbsp; wargame itself. Here was a developer finally willing to take a risk and do something new, something innovative. Innovation has been a very rare thing in wargame development and is something I've been crying out for for awhile. \u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-1iP9Agfs_i0\/Vyjioji9wMI\/AAAAAAAAAEU\/0wCAna8p9b8Q0fu8I2yef4ZS4BWY5mxRACLcB\/s1600\/hit.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/1.bp.blogspot.com\/-1iP9Agfs_i0\/Vyjioji9wMI\/AAAAAAAAAEU\/0wCAna8p9b8Q0fu8I2yef4ZS4BWY5mxRACLcB\/s320\/hit.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\nYou can either take the role of a member of the German High Command or if playing as the Russians Stalin himself where you not\u0026nbsp;only have to do the usual hex based wargame thing of moving your divisions in\u0026nbsp;sweeping encirclements\u0026nbsp;or constantly having to\u0026nbsp;manage\u0026nbsp;your\u0026nbsp;depleted divisions as you desperately\u0026nbsp;try to plug the gaps and stem the enemies advance,\u0026nbsp;but you also have to manage relationships with other\u0026nbsp;high ranking commanders,\u0026nbsp;plus deal with all kinds decisions that\u0026nbsp; could have an affect, either positive or negative, on how successful you\u0026nbsp;will be\u0026nbsp;in completing your objectives. Well if all this held together it was going to be awesome, if not it would no only be bad news for VR Designs but could also put others off from trying something new and innovative themselves.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-lTxYbtfecxI\/VyjikEB5qcI\/AAAAAAAAAEQ\/z3Q24iMhyVkYb8XOWWLfriGYUKa2GHtqQCLcB\/s1600\/fri.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/4.bp.blogspot.com\/-lTxYbtfecxI\/VyjikEB5qcI\/AAAAAAAAAEQ\/z3Q24iMhyVkYb8XOWWLfriGYUKa2GHtqQCLcB\/s320\/fri.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\nWell the game was released to an expectant crowd and boy we weren't disappointed. The way you have to deal with the chain of command\u0026nbsp;by managing those important relationships plus make important far reaching strategic decisions\u0026nbsp;turned what would have been a very good traditional hex based wargame into a tour de force. As soon as you start the campaign you can see that this is something different to other wargames you've played. First off there is an option asking if you want to stay within the Geneva Convention. The lets say you decide to play as the Germans, straight away you have to decide whether to go along with Hitlers plans or suggest alternatives. Soon other decisions\u0026nbsp;have to be made, for example\u0026nbsp;whether your going to join the \"Party\" or not. You'll be asked to make tough choices on things ranging from giving out a unit commendation\u0026nbsp;or sorting out propaganda photo shoot\u0026nbsp;to logistical decisions like worker allocations\u0026nbsp;for the\u0026nbsp;rail way conversions\u0026nbsp;or tyre replacement priorities for Army transports. All these things require political points, or PP as they are called, and if your not careful you'll soon find you have no points left to make certain major\u0026nbsp;decisions\u0026nbsp;which most\u0026nbsp;likely will result in a bad outcome. So even this aspect has to be thought about very carefully. Do you spend points on that tyre decision or leave it to others\u0026nbsp; in case you need those points for something more vital later? Then you have the tried and tested wargame mechanics from the two previous games. With the brilliant card driven mechanics and excellent simultaneous turn resolution. Each turn has extensive staff officer reports to go through which never become a chore and again show huge amount of detail that's gone into the game. The integration between the wargame and the new roleplay decisions making features coupled with the excellent staff officer reports and briefings\u0026nbsp;creates a fantastic, exciting, immersive and\u0026nbsp; all round bloody marvellous\u0026nbsp;wargame experience.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-1RGep7naXxo\/VyjifJH4qPI\/AAAAAAAAAEM\/tViLfOdWeSYz-0ANE3qUbCKnKQaxbtaDgCLcB\/s1600\/car.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/3.bp.blogspot.com\/-1RGep7naXxo\/VyjifJH4qPI\/AAAAAAAAAEM\/tViLfOdWeSYz-0ANE3qUbCKnKQaxbtaDgCLcB\/s320\/car.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\nNow there are plenty of \u003Ca href=\"https:\/\/www.rockpapershotgun.com\/2015\/12\/04\/the-flare-path-decisive-campaigns-barbarossa-interview\/\" target=\"_blank\"\u003Ereviews\u003C\/a\u003E\u0026nbsp;of the game across the internet that show that Cameron achieved what he set out to do, not just well, but extremely well. The game has received the highest plaudits across the internet including several awards one of which was \u003Ca href=\"http:\/\/grogheads.com\/?p=10362\" target=\"_blank\"\u003EGrogheads\u003C\/a\u003E \"Digital Wargames of the Year\".\u0026nbsp; There have been some minor bumps in the road along the way. Some say the map isn't particularly attractive. Others\u0026nbsp; found playing the Germans and trying to get anywhere near an historical result let alone any better to be extremely difficult. However, overall in my opinion, there is no better wargame out there at this scale. Yes there are \u003Ca href=\"http:\/\/www.matrixgames.com\/store\/317\/Norm.Koger's.The.Operational.Art.of.War.III\" target=\"_blank\"\u003Egames\u003C\/a\u003E that cover so much more than just a small period of time during WW2 but they can't compete when it comes to immersion which DC : Barbarossa has through it's clever role play features and coupled with a great hex based wargame then you have some very happy wargamers.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-XKx1S9YmZfo\/VyjiZ8mEpiI\/AAAAAAAAAEI\/CNuBRfL-qHciQSR4vublHSSprLQr8FpdACLcB\/s1600\/oil.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/2.bp.blogspot.com\/-XKx1S9YmZfo\/VyjiZ8mEpiI\/AAAAAAAAAEI\/CNuBRfL-qHciQSR4vublHSSprLQr8FpdACLcB\/s320\/oil.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\nAt last\u0026nbsp;DC: Barbarossa has been released on \u003Ca href=\"http:\/\/store.steampowered.com\/app\/454530\/?utm_source=Matrix+Games+Master\u0026amp;utm_campaign=c9336268e6-Barbarossa_Steam_Release4_29_2016\u0026amp;utm_medium=email\u0026amp;utm_term=0_d2dfdfd653-c9336268e6-87514429\" target=\"_blank\"\u003ESteam\u003C\/a\u003E and with this release also comes a new update packed full of improvements and new features. First off we have a new map which is an improvement of the previous one (though I still prefer a modded one you can download \u003Ca href=\"http:\/\/www.matrixgames.com\/forums\/tm.asp?m=4019970\" target=\"_blank\"\u003Ehere\u003C\/a\u003E). Also new counter art for those who like that sort of thing.\u0026nbsp;Another great little feature is a War Diary where at the start of a game a division of yours\u0026nbsp;is chosen and you'll get to read a War Diary written by a solider in that division which he updates as fighting continues. The poor chap may even get killed! This is just typical of the effort Cameron has gone to create an immersive high scale wargame.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-qWVNdCicK2c\/VyjiTjuUcOI\/AAAAAAAAAEE\/j411QrPaBcoY1hctmMG40IJYastPfQaNACLcB\/s1600\/sol.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"180\" src=\"https:\/\/3.bp.blogspot.com\/-qWVNdCicK2c\/VyjiTjuUcOI\/AAAAAAAAAEE\/j411QrPaBcoY1hctmMG40IJYastPfQaNACLcB\/s320\/sol.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\nSo if you haven't already got this triumph installed proudly on your hard drive then what are you waiting for?? Go buy it!!\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nJason\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Ca href=\"http:\/\/www.matrixgames.com\/products\/558\/details\/Decisive.Campaigns:.Barbarossa\" target=\"_blank\"\u003EGame: Decisive Campaigns: Barbarossa\u003C\/a\u003E\u003Cbr \/\u003E\n\u003Ca href=\"http:\/\/www.vrdesigns.net\/\" target=\"_blank\"\u003EDeveloper: VR Designs\u003C\/a\u003E\u003Cbr \/\u003E\n\u003Ca href=\"http:\/\/www.matrixgames.com\/\" target=\"_blank\"\u003EPublisher: Slitherine\\Matrix games\u003C\/a\u003E\u003Cbr \/\u003E\n\u003Ca href=\"http:\/\/store.steampowered.com\/app\/454530\/?utm_source=Matrix+Games+Master\u0026amp;utm_campaign=c9336268e6-Barbarossa_Steam_Release4_29_2016\u0026amp;utm_medium=email\u0026amp;utm_term=0_d2dfdfd653-c9336268e6-87514429\" target=\"_blank\"\u003ESteam Release Date:29\\04\\2016\u003C\/a\u003E\u003Cbr \/\u003E\nReview Date: 03\\05\\2016\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u0026nbsp;\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n﻿\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/1690249425474837029\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/05\/decisive-campaigns-barbarossa-review.html#comment-form","title":"3 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/1690249425474837029"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/1690249425474837029"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/05\/decisive-campaigns-barbarossa-review.html","title":"Decisive Campaigns: Barbarossa Review"}],"author":[{"name":{"$t":"Jason Rimmer"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/11422897378271126789"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/2.bp.blogspot.com\/-Dg1q91MawEQ\/Vyi4IDoA5qI\/AAAAAAAAAD0\/SFtl___mQZUB84k0twBAMQcS6FM5ian5gCLcB\/s72-c\/dd19a087-6648-4ba0-9dfc-b61be8793c7f.jpg","height":"72","width":"72"},"thr$total":{"$t":"3"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-112698574069407219"},"published":{"$t":"2016-04-14T12:40:00.000+01:00"},"updated":{"$t":"2016-04-14T14:34:43.723+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Order of Battle: Pacific"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"US Marines"},{"scheme":"http://www.blogger.com/atom/ns#","term":"WWII"}],"title":{"type":"text","$t":"US Marines Review: expansion for Order of Battle: Pacific"},"content":{"type":"html","$t":"\u003Cdiv align=\"center\" class=\"MsoNormal\" style=\"text-align: center;\"\u003E\n\u003Cb\u003EUS Marines Review:\u003C\/b\u003E\u003C\/div\u003E\n\u003Cdiv align=\"center\" class=\"MsoNormal\" style=\"text-align: center;\"\u003E\n\u003Cb\u003Eexpansion for\u003Co:p\u003E\u003C\/o:p\u003E\u003C\/b\u003E\u003C\/div\u003E\n\u003Cdiv align=\"center\" class=\"MsoNormal\" style=\"text-align: center;\"\u003E\n\u003Cb\u003EOrder of Battle: Pacific\u003Co:p\u003E\u003C\/o:p\u003E\u003C\/b\u003E\u003C\/div\u003E\n\u003Cdiv align=\"center\" class=\"MsoNormal\" style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\nGenerally, most games do not accurately represent the quandaries faced due to supply during amphibious operations. However, Slitherine’s \u003Ci\u003EOrder of Battle: Pacific\u003C\/i\u003E tackles this, and does it extremely well. I experienced all of this somewhat during play of the base game and its first expansion, “Morning Sun”. Now though, supply, landing area, and reinforcement decisions are increased because of the larger number of amphibious assaults in its latest expansion, “US Marines”.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Ca href=\"http:\/\/1.bp.blogspot.com\/-ZZDeW88872Q\/Vw-NId4O8AI\/AAAAAAAACII\/0H7FnEd73zwUhS7KErgC6VzfVTX4q4o3wCK4B\/s1600\/000start.jpg\" imageanchor=\"1\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-ZZDeW88872Q\/Vw-NId4O8AI\/AAAAAAAACII\/0H7FnEd73zwUhS7KErgC6VzfVTX4q4o3wCK4B\/s640\/000start.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: left;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003C\/div\u003E\nIn case you have never had the pleasure of playing \u003Ci\u003EOrder of Battle: Pacific\u003C\/i\u003E, it is like a ramped up, feature-enhanced, version of the old \u003Ci\u003EPanzer General\u003C\/i\u003E or, Slitherine’s equally excellent \u003Ci\u003EPanzer Corps\u003C\/i\u003E. “US Marines” has added even more units (M2A4 Light Tank, Mortar Infantry, BB Kongō, etc.) and scenarios (Guadalcanal, Bougainville, Saipan, etc.) for the latest large, sprawling campaign.\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Ci\u003E\u003Ca href=\"http:\/\/2.bp.blogspot.com\/-100Q_49pzvQ\/Vw-QPwddMqI\/AAAAAAAACJM\/N4kYcEHvBFcnt3YAfevVaDnHSKkugRpzACK4B\/s1600\/002objectives.jpg\" imageanchor=\"1\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-100Q_49pzvQ\/Vw-QPwddMqI\/AAAAAAAACJM\/N4kYcEHvBFcnt3YAfevVaDnHSKkugRpzACK4B\/s640\/002objectives.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/i\u003E\u003C\/div\u003E\n\u003Ci\u003E\u003Cbr \/\u003E\u003C\/i\u003E \u003Ci\u003EOrder of Battle: Pacific \u003C\/i\u003Ehas always been extremely approachable and very easy to get into, and this latest installment is no exception. However, being easy to play does not mean easy to beat! The very competent AI has kicked my butt around these islands numerous times (actually, more like continuously). It is definitely no cake-walk trying to slog through the swamps and rough terrain, while simultaneously keeping your own units supplied, and facing dug-in Japanese troops supported by (the newly added) concrete bunkers, ships and aerial reinforcements.\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Ca href=\"http:\/\/4.bp.blogspot.com\/-KSnXC7eyxBs\/Vw-PO8P7v6I\/AAAAAAAACIg\/quVkxhUDZmkKPUpQNf8YFWA4Oz-v9T46ACK4B\/s1600\/014progress2.jpg\" imageanchor=\"1\"\u003E\u003Cimg border=\"0\" height=\"225\" src=\"https:\/\/4.bp.blogspot.com\/-KSnXC7eyxBs\/Vw-PO8P7v6I\/AAAAAAAACIg\/quVkxhUDZmkKPUpQNf8YFWA4Oz-v9T46ACK4B\/s400\/014progress2.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"http:\/\/2.bp.blogspot.com\/-eEFRynKXhFY\/Vw-PVLPcJOI\/AAAAAAAACIo\/kkvjRn1d2lApd4JHBlt7DyHwQzlYwUubACK4B\/s1600\/011progress.jpg\" imageanchor=\"1\" style=\"clear: right; float: right; margin-bottom: 1em; margin-left: 1em;\"\u003E\u003Cimg border=\"0\" height=\"112\" src=\"https:\/\/2.bp.blogspot.com\/-eEFRynKXhFY\/Vw-PVLPcJOI\/AAAAAAAACIo\/kkvjRn1d2lApd4JHBlt7DyHwQzlYwUubACK4B\/s200\/011progress.jpg\" width=\"200\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Ca href=\"http:\/\/2.bp.blogspot.com\/-eEFRynKXhFY\/Vw-PVLPcJOI\/AAAAAAAACIo\/kkvjRn1d2lApd4JHBlt7DyHwQzlYwUubACK4B\/s1600\/011progress.jpg\" imageanchor=\"1\"\u003E\u003C\/a\u003E\u003Ca href=\"http:\/\/3.bp.blogspot.com\/-ovYCtNz0-pw\/Vw-PcrWTF_I\/AAAAAAAACIw\/fYmiTYzL0zcQvpmGNP2qky72G1PcUL6kACK4B\/s1600\/005%2Bsupply%2Bstruggle.jpg\" imageanchor=\"1\"\u003E\u003Cimg border=\"0\" height=\"112\" src=\"https:\/\/3.bp.blogspot.com\/-ovYCtNz0-pw\/Vw-PcrWTF_I\/AAAAAAAACIw\/fYmiTYzL0zcQvpmGNP2qky72G1PcUL6kACK4B\/s200\/005%2Bsupply%2Bstruggle.jpg\" width=\"200\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nLastly, as your units gain experience, sometimes commanders will be generated to be attached to them. This is another layer of decision-making while also adding realism to the game. Overall, “US Marines” is a must-have for your \u003Ci\u003EOrder of Battle: Pacific\u003C\/i\u003E experience.\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Ca href=\"http:\/\/3.bp.blogspot.com\/-dTc4BFYRLFo\/Vw-PmD5JUAI\/AAAAAAAACI4\/mK5THxVMzmEABDRUZ8ikWUUaRIy2owzNwCK4B\/s1600\/011progress.jpg\" imageanchor=\"1\"\u003E\u003Cimg border=\"0\" height=\"225\" src=\"https:\/\/3.bp.blogspot.com\/-dTc4BFYRLFo\/Vw-PmD5JUAI\/AAAAAAAACI4\/mK5THxVMzmEABDRUZ8ikWUUaRIy2owzNwCK4B\/s400\/011progress.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\nAs a great example of logistics, I have to go back and try to keep my Marines alive, as I have burned through most of my reinforcement pool. Lucky for me, I got two destroyers on Turn 10 (a few days ago) to help with the invasion. This is great of course, but in reality, I could have used them five or six days earlier. Grateful for the help, just hope it’s not too little, too late.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Ca href=\"http:\/\/3.bp.blogspot.com\/-ifcFEgFLZS0\/Vw-Prvev77I\/AAAAAAAACJA\/rYsb3zmYZzkd2v_h77WsnIe-6ihJG2-8wCK4B\/s1600\/010destroyers.jpg\" imageanchor=\"1\"\u003E\u003Cimg border=\"0\" height=\"225\" src=\"https:\/\/3.bp.blogspot.com\/-ifcFEgFLZS0\/Vw-Prvev77I\/AAAAAAAACJA\/rYsb3zmYZzkd2v_h77WsnIe-6ihJG2-8wCK4B\/s400\/010destroyers.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv align=\"right\" class=\"MsoNormal\" style=\"text-align: right;\"\u003E\n-Clayton\u003C\/div\u003E\n\u003Cdiv align=\"right\" class=\"MsoNormal\" style=\"text-align: right;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv align=\"right\" class=\"MsoNormal\" style=\"text-align: right;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Ca href=\"http:\/\/slitherine.com\/games\/order_of_battle_pacific_usm\"\u003Ehttp:\/\/slitherine.com\/games\/order_of_battle_pacific_usm\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Ca href=\"http:\/\/www.matrixgames.com\/store\/610\/Order.of.Battle:.U.S..Marines\"\u003Ehttp:\/\/www.matrixgames.com\/store\/610\/Order.of.Battle:.U.S..Marines\u003C\/a\u003E.\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Ca href=\"http:\/\/store.steampowered.com\/app\/443620\/\"\u003Ehttp:\/\/store.steampowered.com\/app\/443620\/\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n"},"link":[{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/112698574069407219"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/112698574069407219"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/04\/us-marines-review-expansion-for-order.html","title":"US Marines Review: expansion for Order of Battle: Pacific"}],"author":[{"name":{"$t":"Unknown"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/1.bp.blogspot.com\/-ZZDeW88872Q\/Vw-NId4O8AI\/AAAAAAAACII\/0H7FnEd73zwUhS7KErgC6VzfVTX4q4o3wCK4B\/s72-c\/000start.jpg","height":"72","width":"72"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-1555277224492909019"},"published":{"$t":"2016-04-06T21:33:00.002+01:00"},"updated":{"$t":"2016-04-07T09:32:41.769+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"ancient rome"},{"scheme":"http://www.blogger.com/atom/ns#","term":"ios"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Legion"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"turn based"}],"title":{"type":"text","$t":"Legion for iOS, a gem of a game"},"content":{"type":"html","$t":"\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-bGdoT-ILu18\/VwV1RgmsxHI\/AAAAAAAACEM\/CnqpbzUc15EayqZ1E2Un1PFjtCQ9qNPJw\/s1600\/legionti.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"297\" src=\"https:\/\/4.bp.blogspot.com\/-bGdoT-ILu18\/VwV1RgmsxHI\/AAAAAAAACEM\/CnqpbzUc15EayqZ1E2Un1PFjtCQ9qNPJw\/s640\/legionti.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nI started playing Legion from Slitherine.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nLegion is a turn-based strategy game set in ancient Rome.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nA little bit like Civilization there is a campaign map, a strategic level, where the player controls armies and must conquer other tribes and city to build a powerful in ancient France and Italy.\u003Cbr \/\u003E\nWhat makes the game really interesting is the tactical level. In battles the player must position their armies to take advantage of terrain and make use of the best formations, to ensure victory.\u003Cbr \/\u003E\nI love that part. You place your units, decide their formation when in the battle they will start marching toward the enemy lines and then watch. Since you do not see most of the enemy troops before starting the battle, some late action may save you the battle at the last moment.\u003Cbr \/\u003E\nOf course, it may be a little bit frustrating since when you start the battle there is nothing much you can do anymore. But the amazing thing with this game is that you do not feel cheated by the AI. The result of the battles always seems to be accurate and balanced.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nLet's be honest... watching your armies fighting on your iPad screen is just very pleasant.\u003Cbr \/\u003E\nMany times I was feeling like a general giving initial orders before the battle and, on top of the hill, looking as where the fate of his soldiers were decided.\u003Cbr \/\u003E\nYou will learn very quickly all the option at hand before a battle and you will not repeat twice the same mistake after your army hit a wall of defenders because you just gave the wrong formation and direction.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nAt a strategic level, you will manage your cities, raise production building and allocate enough workers to them in order to produce resources. Wood, food and ore. The city also is used to recruit men for your armies. And workers are soldiers. so you have to make some difficult choice between increasing forces or increasing production.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nLegion also have a diplomatic interface who is simple but efficient and do the job well even though it may displease the people who love such part to be deep. Here nothing too fancy but it is efficient enough to create simple treaties. You will not win a game as a diplomat. You will win by forced conquest.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nThe interface is simply very efficient on the Ipad. This game was created so long ago \u0026nbsp;I think those guys may have foreseen the tablets age.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nBe aware the game comes with a PDF manual who must read since the in-game tutorial is very short and do not cover a lot of information you will find in the manual. Some screenshot I took will show part of this manual.\u003Cbr \/\u003E\nIt is not really nice since reading such document on a tablet is tedious. A better tutorial or in-game hint will have been a better approach. But again this game was developed long time ago before the golden age of tablets. The manual though is very complete and can always be printed.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nSo if you have patience and want to know everything about each units and their strength and weaknesses, if you need every bit of information about every single buildings in the game to make sure you are making every single decision the right one, then you will have to spend some reading time on this manual.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cblockquote\u003E\n\u003Ci style=\"background-color: white; color: #141823; font-family: Arial, HelveticaNeue, 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 13px; line-height: 19.32px;\"\u003E\u003Cb\u003E\u003Cspan style=\"border: medium none; line-height: 19.32px; list-style: none outside none; margin: 0px; outline: none medium; padding: 0px;\"\u003EAll in all this game is a very good strategic game with an original tactical approach. I will definitely recommend it for those who likes to raise armies and build an Empire .\u0026nbsp;\u003C\/span\u003E\u003Cspan style=\"border: medium none; line-height: 19.32px; list-style: none outside none; margin: 0px; outline: none medium; padding: 0px;\"\u003EA must have if you own an Ipad.\u003C\/span\u003E\u003C\/b\u003E\u003C\/i\u003E\u003C\/blockquote\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-PyoiNAfvxMI\/VwVqDZpnyqI\/AAAAAAAACEA\/cqqio7nTpacASp46EIh2llz95daJAw4Ag\/s1600\/buildingdesc.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"240\" src=\"https:\/\/1.bp.blogspot.com\/-PyoiNAfvxMI\/VwVqDZpnyqI\/AAAAAAAACEA\/cqqio7nTpacASp46EIh2llz95daJAw4Ag\/s320\/buildingdesc.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-6ERVktxSq70\/VwVqDhtzG-I\/AAAAAAAACEA\/cYQt8AWUkdgfrtIPwEnaezBdT7vwBuYvQ\/s1600\/campaignmaptuto.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"240\" src=\"https:\/\/4.bp.blogspot.com\/-6ERVktxSq70\/VwVqDhtzG-I\/AAAAAAAACEA\/cYQt8AWUkdgfrtIPwEnaezBdT7vwBuYvQ\/s320\/campaignmaptuto.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-W1_tYZFemUE\/VwVqDvI0oVI\/AAAAAAAACEA\/U-ojWZzGijoKB0MuZvHVvE8GrX99_SXdw\/s1600\/campaignselec.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"240\" src=\"https:\/\/2.bp.blogspot.com\/-W1_tYZFemUE\/VwVqDvI0oVI\/AAAAAAAACEA\/U-ojWZzGijoKB0MuZvHVvE8GrX99_SXdw\/s320\/campaignselec.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-Zo4hkJZvT_w\/VwVqEB856pI\/AAAAAAAACEA\/av2ko-XzLZA40tjBzBQjUdNoBdLV-OOwA\/s1600\/city.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"240\" src=\"https:\/\/3.bp.blogspot.com\/-Zo4hkJZvT_w\/VwVqEB856pI\/AAAAAAAACEA\/av2ko-XzLZA40tjBzBQjUdNoBdLV-OOwA\/s320\/city.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-hTcBD2NnrYk\/VwVqEMB56BI\/AAAAAAAACEA\/PY9PKjltHYIg37irYhvUQqkJED0Aea7AQ\/s1600\/resultscreen.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"240\" src=\"https:\/\/1.bp.blogspot.com\/-hTcBD2NnrYk\/VwVqEMB56BI\/AAAAAAAACEA\/PY9PKjltHYIg37irYhvUQqkJED0Aea7AQ\/s320\/resultscreen.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-RfM6QNNrANs\/VwVqE1boqMI\/AAAAAAAACEA\/900oFZyrGG8ObLf5e2LPUtd6WbEEgQYEA\/s1600\/tacticalcombat2.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"240\" src=\"https:\/\/2.bp.blogspot.com\/-RfM6QNNrANs\/VwVqE1boqMI\/AAAAAAAACEA\/900oFZyrGG8ObLf5e2LPUtd6WbEEgQYEA\/s320\/tacticalcombat2.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-TCF4aQpG8A0\/VwVqERXnJwI\/AAAAAAAACEA\/q3aBbwxEJRgwHD6cLPSVEu3Yk29dNhbXA\/s1600\/tacticalcombat.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"240\" src=\"https:\/\/3.bp.blogspot.com\/-TCF4aQpG8A0\/VwVqERXnJwI\/AAAAAAAACEA\/q3aBbwxEJRgwHD6cLPSVEu3Yk29dNhbXA\/s320\/tacticalcombat.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-VU3wScrHN2Q\/VwVqE0jB1hI\/AAAAAAAACEA\/Nc9FoRPamrwHKqze6lhgzMY9pi2hM_tIQ\/s1600\/unitsscreendesc.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"240\" src=\"https:\/\/1.bp.blogspot.com\/-VU3wScrHN2Q\/VwVqE0jB1hI\/AAAAAAAACEA\/Nc9FoRPamrwHKqze6lhgzMY9pi2hM_tIQ\/s320\/unitsscreendesc.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/1555277224492909019\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/04\/legion-for-ios-gem-of-game.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/1555277224492909019"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/1555277224492909019"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/04\/legion-for-ios-gem-of-game.html","title":"Legion for iOS, a gem of a game"}],"author":[{"name":{"$t":"Unknown"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/4.bp.blogspot.com\/-bGdoT-ILu18\/VwV1RgmsxHI\/AAAAAAAACEM\/CnqpbzUc15EayqZ1E2Un1PFjtCQ9qNPJw\/s72-c\/legionti.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-152791824594113996"},"published":{"$t":"2016-04-06T13:42:00.001+01:00"},"updated":{"$t":"2016-04-21T06:50:36.637+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Last Days of Old Earth"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"tactical"},{"scheme":"http://www.blogger.com/atom/ns#","term":"turn based"}],"title":{"type":"text","$t":"                               Last Days of Old Earth review"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-yuLtEaz3iTc\/VwV1tuucdII\/AAAAAAAACEQ\/OxIrt1AGpzcxu3DR9Nla30282cV0kX5KQ\/s1600\/banner.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"185\" src=\"https:\/\/2.bp.blogspot.com\/-yuLtEaz3iTc\/VwV1tuucdII\/AAAAAAAACEQ\/OxIrt1AGpzcxu3DR9Nla30282cV0kX5KQ\/s400\/banner.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cb\u003E\u003Cbr \/\u003E\u003C\/b\u003E \u003Cb\u003E\u003Cbr \/\u003E\u003C\/b\u003E \u003Cb\u003EDecisions, decisions, decisions!\u003C\/b\u003E\u0026nbsp;\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\nThat is what is in the store\u0026nbsp;while playing Slitherine’s (and Auroch Digital’s) Early Access, turn-based “Last Days of Old Earth”.\u0026nbsp;\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\nAction Points (AP) are the soul of the procedurally generated main map.\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\nAP are used to recruit units, move units, create armies, and to draw new hero and fighter cards for your expanding deck. Need additional resources (Materials, Population, Energy)?\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\nLeftover AP. Resources are also needed for unit purchase and for trying to improve your chances, at the turn beginnings, for Initiative dice rolls. If you win the Initiative next turn,\u0026nbsp;\u0026nbsp;you not only move first, but you also earn more AP to spend.\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-lsRWRsPIODI\/VwUDm3QVSJI\/AAAAAAAAARc\/dDgDPw4PZFMlq4MzqTmlK04XP_9I-TLyQ\/s1600\/4.jpg\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"179\" src=\"https:\/\/4.bp.blogspot.com\/-lsRWRsPIODI\/VwUDm3QVSJI\/AAAAAAAAARc\/dDgDPw4PZFMlq4MzqTmlK04XP_9I-TLyQ\/s320\/4.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\n\u003Cspan style=\"font-size: 12.8px;\"\u003EIt is tempting to jump in and spend all of your AP every turn. However, any unspent AP will collect each turn and eventually be spendable on more resources. More resources\u0026nbsp;\u003C\/span\u003Eequal\u003Cspan style=\"font-size: 12.8px;\"\u003E\u0026nbsp;higher value cards and, again, a \u003C\/span\u003Echance\u003Cspan style=\"font-size: 12.8px;\"\u003E\u0026nbsp;for winning Initiative.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\nBrain melting yet?\u0026nbsp;\u003Cspan style=\"font-size: 12.8px;\"\u003ESo, do you spend more AP building up and moving armies or hold on to them to accumulate for following turns? It’s quite the (tremendously fun) conundrum.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\n\u003Cspan style=\"font-size: 12.8px;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\nAs you move through the map, there are various “Encounters” that you come across, with more decisions to be made (I won’t spoil any of them). There are also additional resources on the map itself to build collectors upon (then yet another quandary of, “Leave the collector unguarded or leave precious troops there to protect it?” Yes, you want to protect them, but at the cost of weakening an army?) and reap their benefits every turn.\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-BrRSPQcYgps\/VwUDmjdRzoI\/AAAAAAAAARQ\/7Fr_omnWfqs7NyjgzHrNeKjlg3Ssm_tkA\/s1600\/2.jpg\" style=\"clear: right; float: right; margin-bottom: 1em; margin-left: 1em;\"\u003E\u003Cimg border=\"0\" height=\"179\" src=\"https:\/\/2.bp.blogspot.com\/-BrRSPQcYgps\/VwUDmjdRzoI\/AAAAAAAAARQ\/7Fr_omnWfqs7NyjgzHrNeKjlg3Ssm_tkA\/s320\/2.jpg\" width=\"320\" \/\u003E\u003C\/a\u003ESupply is also a large factor. Your armies are penalized for moving out of supply range. The solution is to spend the much-needed resources to build outposts, to extend your supply radius.\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\nEverything above is before ever engaging an enemy in turn-based battles! There are\u0026nbsp;easy\u0026nbsp;as many strategies as game hexes within each battle itself. Setup before the battle allows you to decide which units should be frontline, and which ones are to be used as a support, artillery, auxiliary, etc. Turns alternate with you choosing the order of attack you prefer. Tactics rule as you try to outwit your opponent on the battlefield, enabling you to take down an enemy with superior numbers.\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-NV6yGb8bkY0\/VwUDmhQZSUI\/AAAAAAAAARY\/MFAhKB53qvwYB8pAmcfV4_kypkf01F48Q\/s1600\/3.jpg\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"179\" src=\"https:\/\/2.bp.blogspot.com\/-NV6yGb8bkY0\/VwUDmhQZSUI\/AAAAAAAAARY\/MFAhKB53qvwYB8pAmcfV4_kypkf01F48Q\/s320\/3.jpg\" width=\"320\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\nIt may verbally seem like a lot, but the game is extremely easy to get into. The AI is good as it kicked me around quite a\u0026nbsp;bit while also punishing me for any less-than-optimal decisions I may have made along the way. The gameplay was really smooth and I did not have any crashes or technical difficulties at all.\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\nFinally, all of this is available right now, in an EA game! They are going to add deck building, although the current decks are quite satisfying, which will give you and even more tailored-to-your-strategy experience. Stealth will also be added which will include sabotage and assassination They are also going to implement Air mechanics including air strikes, AA, and air recon. Single player is currently skirmishes only (with variable amounts of opponents), but they are adding a Campaign. (Multiplayer is in, but I did not test that at all).\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\nMy only decisions left to be made now are:\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\" style=\"background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8px;\"\u003E\n\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-family: \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif; font-size: 12.8px;\"\u003E\u003C\/span\u003E \u003Cspan style=\"font-family: \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif; font-size: 12.8px;\"\u003E 1) which side do I choose and\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv\u003E\n\u003Cspan style=\"font-family: \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif; font-size: 12.8px;\"\u003E2) how many enemies do I want to teach me lessons about my decision-making process?\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Col\u003E\n\u003C\/ol\u003E\n\u003Cspan style=\"background-color: white; color: #222222; font-family: \u0026quot;arial\u0026quot; , sans-serif; font-size: 12.8px;\"\u003EI am definitely going back in to beat upon some more.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: right;\"\u003E\n\u003Cspan style=\"background-color: white; color: #222222; font-family: \u0026quot;arial\u0026quot; , sans-serif; font-size: 12.8px;\"\u003E\u003Cspan style=\"font-size: 12.8px;\"\u003E-Clayton\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"yj6qo ajU\" style=\"background-color: white; color: #222222; cursor: pointer; font-family: arial, sans-serif; font-size: 12.8px; margin: 2px 0px 0px; outline: none; padding: 10px 0px; width: 22px;\"\u003E\n\u003Cdiv aria-label=\"Afficher le contenu abrégé\" class=\"ajR\" data-tooltip=\"Afficher le contenu abrégé\" id=\":5tk\" role=\"button\" style=\"background-color: #f1f1f1; border: 1px solid rgb(221, 221, 221); clear: both; line-height: 6px; outline: none; position: relative; width: 20px;\" tabindex=\"0\"\u003E\n\u003Cimg class=\"ajT\" src=\"https:\/\/ssl.gstatic.com\/ui\/v1\/icons\/mail\/images\/cleardot.gif\" style=\"background: url(\u0026quot;\/\/ssl.gstatic.com\/ui\/v1\/icons\/mail\/ellipsis.png\u0026quot;) no-repeat; height: 8px; opacity: 0.3; width: 20px;\" \/\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n"},"link":[{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/152791824594113996"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/152791824594113996"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/04\/last-days-of-old-earth-revives.html","title":"                               Last Days of Old Earth review"}],"author":[{"name":{"$t":"Unknown"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/2.bp.blogspot.com\/-yuLtEaz3iTc\/VwV1tuucdII\/AAAAAAAACEQ\/OxIrt1AGpzcxu3DR9Nla30282cV0kX5KQ\/s72-c\/banner.jpg","height":"72","width":"72"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-2590599003027343342"},"published":{"$t":"2016-04-05T10:26:00.005+01:00"},"updated":{"$t":"2016-04-26T12:40:16.718+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"1943"},{"scheme":"http://www.blogger.com/atom/ns#","term":"battalion"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"RTS"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"tactical"},{"scheme":"http://www.blogger.com/atom/ns#","term":"WWII"}],"title":{"type":"text","$t":"Graviteam Tactics:Muis front :  A must buy for any tactical wargaming fan"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-DDCNX8A2ulA\/VwN8-XnsJ5I\/AAAAAAAAAQI\/LaDaeSjq2rIfudP1Vizb-ulyMCWXvS_Xg\/s1600\/header.jpg\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"298\" src=\"https:\/\/4.bp.blogspot.com\/-DDCNX8A2ulA\/VwN8-XnsJ5I\/AAAAAAAAAQI\/LaDaeSjq2rIfudP1Vizb-ulyMCWXvS_Xg\/s640\/header.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 19.32px; margin-bottom: 6px;\"\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-size: 14px; line-height: 19.32px; margin-bottom: 6px;\"\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cspan style=\"font-family: inherit;\"\u003E\u003Cspan style=\"line-height: 19.32px; text-align: start;\"\u003EGraviteam Tactics:Muis front \u003C\/span\u003E\u003Ci\u003E\u003Cb\u003E\u0026nbsp;\u003C\/b\u003E\u003C\/i\u003E\u003Cspan style=\"line-height: 19.32px; text-align: start;\"\u003Eafter a few hours play, here are my first impressions.\u0026nbsp;\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv style=\"font-family: helvetica, arial, sans-serif;\"\u003E\n\u003Cspan style=\"line-height: 19.32px; text-align: start;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E \u003Cspan style=\"line-height: 19.32px; text-align: start;\"\u003E\u003Cb\u003EThe con first\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-size: 14px; line-height: 19.32px; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cul\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: inherit;\"\u003E\u003Cspan style=\"line-height: 19.32px;\"\u003EThe new UI. In my opinion considering, they have had so many compliants\\gripes about the previous UI's etc I just can't understand how they could have made it even worse. I never really had an issue with the previous games. However now I do. The new Box method for me doesn't work at all. I just can't understand why they went this way. Surely they should have had s\u003C\/span\u003E\u003Cspan class=\"text_exposed_show\" style=\"display: inline; line-height: 19.32px;\"\u003Eome ideas and tested them with gamers to see what worked. The actual tactical UI part isn't too bad, though again apart from losing those blue boxes has become more confusing \\complex. The force management and statistics screens are a total fail. I'm hoping they either redo them or, at least, go back to the previous UI as an option. Saying all this it hasn't broken the game.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: inherit;\"\u003EAnti-Aliasing\u003Cspan style=\"line-height: 19.32px;\"\u003E isn't the greatest. Though not bad enough to spoil the fun\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 19.32px; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-RwLxgekk1jk\/VwN8_tRtXcI\/AAAAAAAAAQI\/rSK_1u1u9wUSapdwQKqwCCXtdbuV-0XTg\/s1600\/at.jpg\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/-RwLxgekk1jk\/VwN8_tRtXcI\/AAAAAAAAAQI\/rSK_1u1u9wUSapdwQKqwCCXtdbuV-0XTg\/s640\/at.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cspan style=\"color: #141823; font-family: \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-size: 14px; line-height: 19.32px;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cspan style=\"color: #141823; font-family: \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-size: 14px; line-height: 19.32px;\"\u003E\u003Cspan style=\"line-height: 19.32px;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E \u003Cspan style=\"color: #141823; font-family: \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-size: 14px; line-height: 19.32px;\"\u003E\u003Cspan style=\"line-height: 19.32px;\"\u003E\u003Cspan style=\"line-height: 19.32px; text-align: start;\"\u003E\u003Cb\u003ENow the Pro\u003C\/b\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"color: #141823; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 19.32px; margin-bottom: 6px; margin-top: 6px; text-align: start;\"\u003E\n\u003C\/div\u003E\n\u003Cul\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: inherit;\"\u003E\u003Cspan style=\"line-height: 19.32px;\"\u003EWOW! Once the battle starts it's breathtakingly awesome and exciting. My only complaint with this aspect is we don't have a rewind button as I miss so much awesome action. \u003C\/span\u003EHonestly,\u003Cspan style=\"line-height: 19.32px;\"\u003E this part of the game washes away the issues with the UI. The UI here is playable.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: inherit;\"\u003E\u003Cspan style=\"line-height: 19.32px;\"\u003E\u0026nbsp;A great battle editor which gives you an \u003C\/span\u003Eendless\u003Cspan style=\"line-height: 19.32px;\"\u003E amount of battles to create so lots of replayability here.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: inherit; line-height: 19.32px;\"\u003E\u0026nbsp;Even has a feature where you ask to be surprised and it creates a battle which you know nothing about and have to get on with it. Love that.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: inherit; line-height: 19.32px;\"\u003ECampaigns look good. Though you do get thrown into the deep end here.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: inherit; line-height: 19.32px;\"\u003EHas the historical accuracy and realism you come to expect from Graviteam.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cbr \/\u003E\n\u003Cdiv style=\"color: #141823; font-size: 14px; line-height: 19.32px; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003Cspan style=\"font-family: inherit;\"\u003EFinally, everyone including veterans must go to Quick Battles and go through the training scenarios and training vids. helped me a fair bit.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"color: #141823; font-size: 14px; line-height: 19.32px; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003Cspan style=\"font-family: inherit;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cblockquote class=\"tr_bq\" style=\"color: #141823; font-size: 14px; line-height: 19.32px; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003Cspan style=\"font-family: inherit; line-height: 19.32px;\"\u003E\u003Cb\u003EOverall it's a must buy for any tactical wargaming fan. I'm sure people know by now I hate real time games..except this one and Command Ops as they are managable and not click fests. It's a crying shame they made the UI even more confusing..obviously they have an issue deisgning this aspect. However once the battles start it's all worth it.\u003C\/b\u003E\u003C\/span\u003E\u003C\/blockquote\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cb\u003E\u003Cspan style=\"color: red;\"\u003EUPDATE:\u003C\/span\u003E\u003C\/b\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Ci\u003E\u003Cspan style=\"font-family: inherit;\"\u003EAfter a couple of days, I got used to the new force management aspect and with hindsight actually prefer it and it does make things easier. I now can see why other wargamers found the new UI better than the old one. I think as I never had a problem with the old UI learning a new one felt unnecessary.\u003C\/span\u003E\u003C\/i\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Ci\u003E\u003Cspan style=\"font-family: inherit;\"\u003EOne issue at the moment is it's having trouble with User made missions and pathfinding, which really needs fixing ASAP as it's making these missions unplayable\u003C\/span\u003E\u003C\/i\u003E\u003C\/div\u003E\n\u003Cdiv class=\"MsoNormal\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-size: 12pt;\"\u003E\u003Ci\u003E\u003Cspan style=\"font-family: inherit;\"\u003E\u003Cb\u003ESo taking into account this update Graviteam Tactics Muis front is an even better tactical wargame propositions and must own\u003C\/b\u003E\u003C\/span\u003E\u003C\/i\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-family: \u0026quot;times new roman\u0026quot; , serif; font-size: 12.0pt;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/--MlochvoiXU\/VwN8_mPZifI\/AAAAAAAAAQI\/8EhlHh7_DQgUWWhYzmywSNH1MMzykqOXw\/s1600\/tanks.jpg\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/--MlochvoiXU\/VwN8_mPZifI\/AAAAAAAAAQI\/8EhlHh7_DQgUWWhYzmywSNH1MMzykqOXw\/s640\/tanks.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 19.32px; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/2590599003027343342\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/04\/graviteam-tacticsmuis-front-must-buy.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/2590599003027343342"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/2590599003027343342"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/04\/graviteam-tacticsmuis-front-must-buy.html","title":"Graviteam Tactics:Muis front :  A must buy for any tactical wargaming fan"}],"author":[{"name":{"$t":"Unknown"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/4.bp.blogspot.com\/-DDCNX8A2ulA\/VwN8-XnsJ5I\/AAAAAAAAAQI\/LaDaeSjq2rIfudP1Vizb-ulyMCWXvS_Xg\/s72-c\/header.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-4437416196467752074.post-2665615797593121953"},"published":{"$t":"2016-04-04T22:27:00.003+01:00"},"updated":{"$t":"2016-04-06T19:14:41.065+01:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"4x"},{"scheme":"http://www.blogger.com/atom/ns#","term":"polaris sector"},{"scheme":"http://www.blogger.com/atom/ns#","term":"review"},{"scheme":"http://www.blogger.com/atom/ns#","term":"slitherine"}],"title":{"type":"text","$t":"Polaris Sector, the highly enjoyable new 4X space game from Slitherine"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-r67LXNc7Ehg\/VwLcEoT2HTI\/AAAAAAAAAOo\/RErvD-G0YHMcGOaJywr3Xd329Gx_3cXmA\/s1600\/pol.jpg\"\u003E\u003Cimg border=\"0\" height=\"297\" src=\"https:\/\/3.bp.blogspot.com\/-r67LXNc7Ehg\/VwLcEoT2HTI\/AAAAAAAAAOo\/RErvD-G0YHMcGOaJywr3Xd329Gx_3cXmA\/s640\/pol.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: center;\"\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 19.32px; margin-bottom: 6px;\"\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 19.32px; margin-bottom: 6px;\"\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Ci\u003E\u003Cb\u003EPolaris Sector, the highly enjoyable new 4X space game from Slitherine, has some great, unique, and very interesting mechanisms right out of the gate.\u003C\/b\u003E\u003C\/i\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 19.32px; margin-bottom: 6px;\"\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 19.32px; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-RCUgjk77v-4\/VwLgibR5HLI\/AAAAAAAAAPA\/6akRvsN0RawIGXCR6swyOr1CzMqf_1X3Q\/s1600\/colo.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\u003C\/a\u003E\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-RCUgjk77v-4\/VwLgibR5HLI\/AAAAAAAAAPA\/6akRvsN0RawIGXCR6swyOr1CzMqf_1X3Q\/s1600\/colo.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: justify;\"\u003E\u003Cimg border=\"0\" height=\"223\" src=\"https:\/\/4.bp.blogspot.com\/-RCUgjk77v-4\/VwLgibR5HLI\/AAAAAAAAAPA\/6akRvsN0RawIGXCR6swyOr1CzMqf_1X3Q\/s400\/colo.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003Cspan style=\"color: #141823; line-height: 19.32px;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cspan style=\"color: #141823; line-height: 19.32px;\"\u003EFirst\u003Cspan style=\"line-height: 19.32px;\"\u003E item would have to be the ease of which the colonization of new planets can be accomplished. While scouting your randomly generated universe, you will naturally come \u003C\/span\u003Eacross\u003Cspan style=\"line-height: 19.32px;\"\u003E a planet that you want for expanding your empire. There is simply a “Plan Colonization” button which does two things for you. First, it automatically puts a colony ship in the queue at your ship building planet. Then, if you choose to, you can immediately turn the basic function of the planet over to the AI once it’s settled. Your choices are Agricultural (food), Innovation (research), Industrialization (production), Mineral (mining), Balanced (self-sufficiency), or the pick that I’m most experienced with, Micromanagement. The last choice is obviously the most hands-on, full control selection for people that want to place, and make decisions, for every structure built. Once you decide between the more macro- or micro-management approach, you can easily change your mind at any time later during the planet’s development.\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 19.32px; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-g1Lq0aMOQQk\/VwLgkB4-gNI\/AAAAAAAAAPY\/0h3Gb6UX-SYnBnMlM9URfpuSe9WnUtOxw\/s1600\/research.jpg\" imageanchor=\"1\" style=\"clear: right; float: right; margin-bottom: 1em; margin-left: 1em; text-align: justify;\"\u003E\u003Cimg border=\"0\" height=\"223\" src=\"https:\/\/3.bp.blogspot.com\/-g1Lq0aMOQQk\/VwLgkB4-gNI\/AAAAAAAAAPY\/0h3Gb6UX-SYnBnMlM9URfpuSe9WnUtOxw\/s400\/research.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003Cspan style=\"color: #141823; font-family: \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-size: 14px; line-height: 19.32px;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cspan style=\"color: #141823; font-family: \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-size: 14px; line-height: 19.32px;\"\u003E\u003Cspan style=\"line-height: 19.32px;\"\u003EResearch is not the normal, static tech tree many 4X games utilize. Research is more fluid, studying multiple aspects simultaneously. It is broken down into two basic categories: Fundamental Science (further subdivided into Biology, Chemistry, Math, and Physics) and Applied Science; each of which having sliders for you to increase\/decrease your prioritization as you see fit. There is also a Priority button in case you are wanting\/needing to really ramp up a certain tech very quickly. Each specific tech is explained quite well.\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cspan style=\"color: #141823; font-family: \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-size: 14px; line-height: 19.32px;\"\u003E\u003Cspan style=\"line-height: 19.32px;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cspan style=\"color: #141823; font-family: \u0026quot;helvetica\u0026quot; , \u0026quot;arial\u0026quot; , sans-serif; font-size: 14px; line-height: 19.32px;\"\u003E \u003C\/span\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 19.32px; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv class=\"\" style=\"clear: both; text-align: left;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-9cJVzcAE_qQ\/VwLgjUrpd_I\/AAAAAAAAAPM\/EzIlxuRCqv81-MAws8-k-OoIYEe8oHmuA\/s1600\/custom4.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: justify;\"\u003E\u003Cimg border=\"0\" height=\"223\" src=\"https:\/\/3.bp.blogspot.com\/-9cJVzcAE_qQ\/VwLgjUrpd_I\/AAAAAAAAAPM\/EzIlxuRCqv81-MAws8-k-OoIYEe8oHmuA\/s400\/custom4.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003Cspan style=\"line-height: 19.32px; text-align: justify;\"\u003EShip customization is also deep and very pleasurable. As you progress through the technologies, an increasing amount of hulls, weapons, shields, augmentations, etc. become available. This allows you to create and streamline a huge variety of ships for your use in battling your opponents. Variety in ships and design is key to victory as the ever-adapting AI will exploit your vulnerabilities or weaknesses. A force of all of one type of ship will quickly spell your doom, whether all large capital ships or all speedy smaller ships. You will need an assortment of more specialized vessels to keep your enemies off guard. There\u0026nbsp;\u003C\/span\u003Eis\u003Cspan style=\"line-height: 19.32px; text-align: justify;\"\u003E most likely infinite possibilities of combinations. It is also an easy, intuitive drag and drop method of building them.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv class=\"\" style=\"clear: both; text-align: left;\"\u003E\n\u003Cspan style=\"line-height: 19.32px; text-align: justify;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 19.32px; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-abJsJ8tFUGo\/VwLglsysa6I\/AAAAAAAAAPk\/i4gwnQb1z54eKJvy0ur_IUgTc9H-ryrYA\/s1600\/tact3.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: justify;\"\u003E\u003Cimg border=\"0\" height=\"223\" src=\"https:\/\/2.bp.blogspot.com\/-abJsJ8tFUGo\/VwLglsysa6I\/AAAAAAAAAPk\/i4gwnQb1z54eKJvy0ur_IUgTc9H-ryrYA\/s400\/tact3.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cspan style=\"line-height: 19.32px;\"\u003EThe last aspect I will quickly touch upon is the ultra-cool tactical battle system. Once your fleet meets your opponent’s ships, the game switches to the tactical battle screen. On the right side is the fleet set-up, to position your ships before the battle, but only if you’re the defender. If you are the attacker, your ships are already set and cannot be changed. Once the fighting begins, it is time to launch your fighters (if applicable) and give initial orders to your ships. The tactics you employ can lead you to victory even if you’re outnumbered and outgunned. Because of the diversity in ship sizes and speeds, it instantly gave me a “Battlestar Galactica” feel. The quick, flitting, smaller fighters speedily fulfilling their orders, while the larger capital ships slowly move their bulk to accomplish theirs.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 19.32px; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-KRfFuC9QE40\/VwLglgnQZSI\/AAAAAAAAAPo\/KeRceZKn8XonSV7tvek14gRmgdnygMSCQ\/s1600\/tact2.jpg\" imageanchor=\"1\" style=\"display: inline !important; line-height: 19.32px; margin-left: 1em; margin-right: 1em; text-align: right;\"\u003E\u003Cimg border=\"0\" height=\"355\" src=\"https:\/\/1.bp.blogspot.com\/-KRfFuC9QE40\/VwLglgnQZSI\/AAAAAAAAAPo\/KeRceZKn8XonSV7tvek14gRmgdnygMSCQ\/s640\/tact2.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv style=\"text-align: justify;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n\u003Cdiv style=\"background-color: white; color: #141823; font-family: helvetica, arial, sans-serif; font-size: 14px; line-height: 19.32px; margin-bottom: 6px; margin-top: 6px;\"\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cdiv style=\"text-align: left;\"\u003E\n\u003Cblockquote class=\"tr_bq\"\u003E\n\u003Cb style=\"line-height: 19.32px; text-align: justify;\"\u003E\u003Ci\u003E\u003Cspan style=\"line-height: 19.32px;\"\u003E\u003Cb style=\"line-height: 19.32px;\"\u003E\u003Ci\u003E\u003Cspan style=\"line-height: 19.32px;\"\u003EPolaris Sector is going to live on my hard drive for a very long time. There are so many other good things that I didn’t even touch on, it would take a \u003C\/span\u003Ebook’s-worth\u003Cspan style=\"line-height: 19.32px;\"\u003E of writing to even begin to talk about them all. Instead of doing \u003C\/span\u003Ethat\u003Cspan style=\"line-height: 19.32px;\"\u003E though, I have a new universe to (try to) conquer.\u003C\/span\u003E\u003C\/i\u003E\u003C\/b\u003E\u003C\/span\u003E\u003C\/i\u003E\u003C\/b\u003E\u003C\/blockquote\u003E\n\u003C\/div\u003E\n\u003Cb\u003E\u003Ci\u003E\u003Cspan style=\"line-height: 19.32px;\"\u003E \u003C\/span\u003E\u003C\/i\u003E\u003C\/b\u003E\n\u003C\/div\u003E\n\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.awargamersneedfulthings.co.uk\/feeds\/2665615797593121953\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/04\/polaris-sector-highly-enjoyable-new-4x.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/2665615797593121953"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/4437416196467752074\/posts\/default\/2665615797593121953"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.awargamersneedfulthings.co.uk\/2016\/04\/polaris-sector-highly-enjoyable-new-4x.html","title":"Polaris Sector, the highly enjoyable new 4X space game from Slitherine"}],"author":[{"name":{"$t":"Unknown"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/3.bp.blogspot.com\/-r67LXNc7Ehg\/VwLcEoT2HTI\/AAAAAAAAAOo\/RErvD-G0YHMcGOaJywr3Xd329Gx_3cXmA\/s72-c\/pol.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}}]}});