Commands & Colors Ancients Expansions 2-3 Reprint
by
GMT Games
 Commands & Colors Ancients was designed by Richard Borg and first took 
the wargaming world by storm in 2006. This GMT game has exploded into all of
 these eras:
Samurai
Medieval
American Revolution
Napoleonics 
 As you can see, the wargamer has a smorgasbord of eras, battles, and armies to choose from.
 For
 those of you who have not read about or delved into the Commands &
Colors world, here is a a simplified breakdown of the game. The mapboard 
is generic with extremely large hexes. The player adds tiles to the 
board per the scenario instructions. The game itself is of medium 
complexity, and is a perfect segue to add new Wargamers to the fold. The 
game is card driven, so the player is always forced to think ahead. Each scenario lists the amount of Command Cards each player starts with. The 
player's opponent may make a mistake that the player is just dying to 
take advantage of. Unfortunately, the player only has a Command Card 
that only allows him to move or attack on a completely different part of
 the field or other troops. The rules are now up to the 3rd edition. The 
rules have been tweaked down through the years to rid them of any 
ambiguities, etc. This is the sequence of play:
1. Play a Command Card
2. Order units and leaders
3. Move
4. Battle ( combat between units)
5. Draw a new Command Card
|  | 
| This is actually a picture of the first printing. The only thing different on the newer box is that it says "Second Reprint" | 
 Much
 to the gaming community's relief, an anonymous donor was kind enough to 
bankroll the re-release of the game and all of the expansions for it. May
 he be blessed by the wargaming Gods. The base game, Commands & Colors 
Ancients, is needed to play all of the expansions. This review is of the 
new combined expansions 2-3. The expansion does not come with a mapboard
 as they originally did. This was to cut down on both shipping costs and
 the overall price of the expansions. 
 This is what comes with the combined expansion:
- 3" Box
- 457 red, green, gray and black blocks
- 1 sheet of terrain tiles
- 7 sheets of labels
- 2 reference cards
- 1 combined rule and scenario book  
 
 Expansion #2 covers battles that feature Roma versus various Barbarians. The battles range in time from the Battle of Closium in 225 BC, to the Battle of Cefn Carnedd in 51 AD. There are seven battles alone that deal with the revolt of Spartacus. The next, Expansion #3, deals with the various Roman Civil Wars. These go from the Sullan Battle of the Colline Gate, to the last battle that was fought in the civil war between Pompey and Caesar, the Battle of Munda. 
 The
 game components are ones you typically see in GMT Games, meaning that the 
production values are extremely high. The blocks are of four different 
sizes. The largest is for elephants, the next size is for leaders, and
 the medium size is for cavalry. The smallest blocks are for your 
Infantry forces. About the blocks, there are a ton of them to be 
stickered, and I mean a ton. For those of us who have arthritis or some 
other problem (I have a mashed right-hand thumb), it might be worth your
 while to pay someone to do it. Other than that, for 
those of you who are lucky, or unlucky, enough to have kids living with you, 
corral them into helping. The stickers themselves are very nicely done. 
It is easy to distinguish between the forces by the size and their 
colorful picture. The two expansion rule books are well written and done
 in full color. This makes it extremely easy to setup the battles. Both 
expansion booklets have special rules for the battles listed.

 
 There
 is not much else to add. The game system is tried and true and has 
continually been upgraded. This expansion is a must for an ancients 
wargamer. The game itself brings the color and feel of ancient battles with shorter game times compared to other ancients games. One addition that I tremendously appreciate is the number of 
battles of Sertorius that have been included. A big thank you to GMT 
Games for letting me review these two expansions. GMT has also posted that there will be another expansion coming up dealing with early ancient warfare and chariots. These are links to the
 main game and all of the expansions:
Link to the downloads for Living Rules:
Commands & Colors Ancients main Game:
Commands & Colors Expansion 1:
Command & Colors Expansion 4:
Commands & Colors Expansion 6
Robert 
 
 
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