VON MANSTEIN'S TRIUMPH FROM NAC WARGAMES Initially, I was drawn to Von Manstein's Triumph purely by the bold dynamic box art. It ...
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November 2022
VON MANSTEIN'S TRIUMPH
JMBricklayer RC Tiger Tank 61501 Oddly enough, I do not have a Tiger I or a King Tiger in my block made kit menagerie. So, I jumped at t...
For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!
November 2022
JMBricklayer RC Tiger Tank 61501
JMBricklayer
RC Tiger Tank 61501
Oddly enough, I do not have a Tiger I or a King Tiger in my block made kit menagerie. So, I jumped at the chance to build this kit from JMBricklayer. The RC tanks that I usually see advertised have always seemed to me to be long on the RC part and rather short on the looks end. Oh, for a child that doesn't really care if it looks like a Tiger I or not they are fine. However, when these kits are being built by us old folks it is a different story. What we want is a Tiger I that looks like one and was not developed from a sketch of Picasso's. You will be pleased to know that this kit is a well-done representation of a real Tiger I (Panzerkampfwagen VI to you sticklers).
With this kit I only had two slipups and one of them was minor. The only thing that scared me when I opened up the package was when I saw that the tracks came unassembled. I had visions that the tracks were going to be a complete nightmare to build with my non-adroit fingers. I was extremely happy to find out that putting the tracks together was one of the easiest parts of the build. I remember what a living hell it was putting tracks together for a glued plastic model. I swear I would end up with one or two tracks glued to my forehead.
This is a picture of the box |
The contents before I opened up the bags |
Warsaw 1920 by Revolution Games This was supposed to be the start of the world Communist revolution. All the Red Army had to do was to ma...
For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!
November 2022
Warsaw 1920 by Revolution Games
Warsaw 1920
by
Revolution Games
This was supposed to be the start of the world Communist revolution. All the Red Army had to do was to march into Poland, the oppressed workers would join them, and then it would march through the rest of the world. What really happened was that the Poles rose up in force to defeat the Red Army. This was just another time that Poland was left to defeat a rapacious neighbor. The picture on the cover is of Field Marshal Piłsudski, the main Polish hero of the Polish-Soviet War in 1920. During the first part of the war, the Red Army went from victory to victory and almost succeeded in taking Warsaw. The Poles then held them off and counterattacked to push the Red Army back over the border. On the Soviet side Marshal Tukhachevsky and Stalin and some of his cronies: Budyonny etc. were in charge of some of the troops.
This is what Revolution games has to say about the game:
"Warsaw 1920” is a two-player wargame that recreates the Battle of Warsaw in 1920, 101 years ago. One player controls the Polish (including Ukrainian and Lithuanian) and the other controls the Russians.
The war between Poland, which has regained its independence, and Russia, which wants to export the revolution to Europe, also called the "Soviet-Polish War," has been waged since September 1919 without a formal declaration of war. Full-scale combat began in April 1920, when the Polish army launched an offensive in the south and occupied Kiev while the Russian army was extracting troops from the front to clear the remnants of the White army.
However, the Polish didn't achieve the results they expected, and were repulsed by a counterattack of Semyon Budyonny’s 1st Cavalry Army. In July, the West Front Army, led by Mikhail Tukhachevsky, launched an offensive, and the Polish left wing collapsed. The Western Front reached the gates of Warsaw after defeating two Polish army groups and advanced 500 km in five weeks. In August, when Poland was thought to be engulfed by the red tsunami, reorganized troops and Polish units from the south launched an unexpected counterattack from the south against the Russian flank. Relentless and aggressive, the Polish continued to move forward, inflicting heavy losses on exhausted Russian troops and destroying many of them.
This game shows the battle from July 1920, when the Western Front began its offensive, to the end of August, when Tukhachevsky’s army was almost eliminated by Polish counterattack.
Designed by Yasushi Nakaguro"
This is what comes with the game:
-22 x 34 inch map
-1 counter sheet of 5/8" counters
-Rule Book
-Player Aid
-Ziplock Bag
Donnerschlag Escape From Stalingrad by Vuca Simulations One of the biggest questions that comes out of World War II is whether the German...
For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!
November 2022
Donnerschlag Escape From Stalingrad by Vuca Simulations
Donnerschlag
Escape From Stalingrad
by
Vuca Simulations
One of the biggest questions that comes out of World War II is whether the German troops surrounded in Stalingrad could have escaped or not. There are many games about the entire Fall Blau Campaign and most of them have scenarios about the attempt that was made to break though the Soviet units and reestablish contact with the 6th Army. This is one of the few games that are just about the break into Stalingrad or break out from there. The overwhelming consensus of historians is that even if the troops in Stalingrad did break out, they would have done so only with the clothes on their backs and what they could carry. The other issue is that all of the Soviet divisions around Stalingrad would then be able to hunt this moving mass of men across the frozen steppe. Many historians have theorized that the only reason the German Southern front in Russia did not collapse completely is because so many Soviet divisions were tied up around Stalingrad.
Notice the A, B, and C zones |
This is what comes with the game:
One rulebook.
One mounted map.
184 counters.
Two player aid charts.
Two Setup Displays.
126 Cards.
Two 6-sided dice.
The Scale
A hex represents 4 kms (2.5 miles) of terrain from side to side.
Each turn represents a period of 1-2 days.
Combat units are mostly Brigades & Regiments for the Soviets and Romanians, Battalions & Abteilungen for the Germans.
Europa Simulazioni Upcoming Games Here is a look at the first game: " The long-awaited "prequel" of All is lost save Hono...
For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!
November 2022
Europa Simulazioni Upcoming Games
Europa Simulazioni
Upcoming Games
"The long-awaited "prequel" of All is lost save Honour is finally here. A game about the campaigns fought during the Italian Wars (1494-1530), the long struggle for Italy between the Habsburgs (the Empire) and the French Crown. This second volume is centered about the wars in Southern Italy, from 1494 to 1503. Featuring also the unfortunate Lautrec's campaign of 1528"
The Campaigns
This second volume includes all the major campaigns fought in Southern Italy:
- Ferrandino’s War, 1495-96, the Aragonese, with the help of El Gran Capitán, retake the Kingdom of Naples to the French.
- The fight for the Kingdom of Naples, 1502-1503, the French and Spanish, led by El Gran Capitán, fight for the Kingdom of Naples. This campaign historically included the two most famous battles of Cerignola and Garigliano (1503), where Cordoba gained the title "El Gran Capitán".
- Lautrec’s last chance, 1528, the unfortunate campaign of Lautrec to conquer Naples once again
- The crusade of Charles VIII (a what-if scenario), 1495-96, what if Charles VIII would have not decided to come back to France soon after his conquer of the Kingdom of Naples ?
These were longer campaigns with respect to the first game, and fought on larger areas. Scale has been adapted to these facts (3x in space and time)
Map Sample |
Highlights
* The game system of All is lost save Honour, scaled 3x to adapt it to campaigns which were longer and fought on much wider areas
* Operational-level warfare in the XVIth century
* Highly interactive sequence of play, focused on Manoeuvre and careful planning
* Various forms of combat: Major battles, Skirmishes, Sieges
* a 22" x 34" fine-art Map , reproducing all of XVIth southern Italy, based on an accurate study of ancient maps and sources
* Gorgeous iconic counters representing all the main Capitani who fought there and the different combat units
* Detailed (as it is possible) order of battle, with combat units differentiated by strength, maximum movement, quality and reliability
* Very low counter density and limited play time
Counters |
Components:
22"x34" map of southern Italy, depicting the Kingdom of Naples
280 1/2" die-cut counters
Standard rules
Optional rules and Scenario Instructions for 4 campaigns
Charts, tables
Boxed
Designer: Nicola Contardi
Counter Samples |
Counter Sample |
Map Sample |
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