German Aircraft Weaponry Machine Guns, Cannon and Aerial Artillery in Luftwaffe Service 1939 - 1945 by Tim Heath Just like many books tha...
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Luftwaffe
German Aircraft Weaponry by Tim Heath
Skies Above The Reich by GMT Games "Against twenty Russians trying to shoot you down or even twe...
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Luftwaffe
Skies Above The Reich by GMT Games
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| One of the Map Boards |
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| A collage of all four Map Boards |
Pursuit Maps: 2 @ 8.5x11 (double sided)
Roster & Log Pad: 8.5x11
Stickers: 8.5x11 sheet
Blocks: 50 black, 12 blue
Cards: 24 Nose, 24 Tail, 16 Oblique, 32 Continuing Fire
Countersheets: 1 @ 1 inch counters, 1 @ 5/8 counters
O Map Panel: 8.5x22
Player Aids: 1 @ 11x25, 2 @ 11x17
Rule Book
Advanced Rule Book
Situation Manual
Two Dice (ten sided, one red, one black)
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| Some action from the game |
Move - Fighters enter, exit or move from one box on the periphery
of the Formation Map to another.
Return - Fighters shift from a Return Box to a High/Low Position
Box, or from an Evasive Return to a Return Box.
Escort - Skip this phase unless escort markers are present, or arrive
this turn.
Recovery - Check each fighter to determine if the hit is trivial or
severe.
Blast & Flak - Fire rockets, drop bombs, and Ju88/ME410 may
fire cannon; then, if Near Target, check for flak.
Cohesion - Check each element for cohesion.
Attack - Skip this phase unless one or more fighters are in an
Approach Box. There are several steps to this phase.
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| Another GMT picture of game play |
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| This is a collage of the Advanced Game Map Boards |
These types of games have a bit of a double-edged sword to them. You actually play with named units/counters instead of just 'pilot A' or Bf109_, fill in the blank. So, you are bound to get attached to the different pilots. At least I do in a game like this. In Wargames I do not get attached to divisions or corps, but in games with individual soldiers etc, I do, especially if I am playing a campaign and have to husband them through different battles. You will have some of your pilots get lucky to survive numerous battles only to fall at the last minute or just when you thought they had made it safely through another B-17 formation.
| Counters |
| Front of the Card Decks |
| Rear of the Card Decks |
Game play is very easy to get into. After your first mission, you will probably only have to glance at the rulebook every now and again. The game is set up so that you play out campaigns. Each campaign is a season. You can play campaigns of one season or up to seven. You will use the Mission Set-Up Table to start the campaign and to set-up each mission. Then you will use the Situation Manual to set-up each mission. You will either roll die or us the Staffel Commands to determine various things about the mission such as sun position etc. So with this game you get the best of both worlds. It is a deep game with a lot of options and heavy thinking for the player, but it also plays quickly and cleanly. The game's use of a die roll for Mission Type and Operations Points helps to keep the player always guessing and thinking. Do you add armor or cannon to your Staffels planes, or do you try to have your auxiliary planes drop bombs on the Fortress Box? The availability of escorts for the Fortresses also increases dramatically with time. To give you an idea of how tough the war becomes, we will use this example. In 1942 you are given six Experten (Aces) for your Staffel. In late 1944 you are given eight green pilots to start with. Your pilots that survive and are lucky also get to grow through the game. A pilot earns Experte Skill points from successful missions. These can then be used to buy, at a cost of five per, skills such as timing, aim, luck, and break anywhere. On the other hand, your green pilots are penalized by one of these three: erratic, panic, and zeal. You can spend three Experte Skill points to remove the penalty during the game. The game also uses four decks of cards. Three of these are for different attacks: Nose, Tail, and Oblique. The fourth one is for Continuing Fire. These are as well done as the rest of the game. The cards are easy to interpret and there is little actual reading to be done on them. The game has blocks, that you have to sticker, to represent your Staffel's planes and auxiliaries. One thing about the game, you do have to keep a written log. You have to fill in a 'Pilot Roster' log, and a 'Staffel Log'. I am not really a big fan of these. However, I understand why you have to, and I admit that it does give you a sense of filling out the paperwork of a Staffel leader after each mission. There is so much in this game that I am only touching on a few points, and I feel as if I am only scratching the surface. I have been waiting for this game for a long time. It is a hackneyed expression, but in this case is very true.
| Log Book |
| Situation Manual |
| 1/2 of the Turn Record Track and Fate Boxes |
| Stickered Plane Blocks |
(and probable death) of a staffel into a game box.
We only present a part of that “life.” A staffel would have endured a variety of missions, not just bomberbusting attacks like those depicted here. We kindly ask the player to suspend disbelief just a little and forget about missions to intercept enemy escorts or missions to protect ground-attack bombers, or other mission
types that would have occupied your staffel from time to time. For those enthusiasts who demand to see the eroding effects those missions would have had on his staffel, they are welcome to partake of the Staffel Erosion Table. You can find it on the back of this Rule Book. It is intended to be used after tallying points at the
conclusion of each Mission, but if you choose to use it for your campaign, know this: it will make your campaign harder. The Luftwaffe lost the war, the ceiling over the Reich caved in, and over the course of a prolonged campaign the results of the Staffel Erosion Table makes that fact clear."
https://s3-us-west-2.amazonaws.com/gmtwebsiteassets/satr/SAtR_RuleBook_7-27-18.pdf
This is a link to the Advanced Rules:
https://s3-us-west-2.amazonaws.com/gmtwebsiteassets/satr/SAtR_ADV_RuleBook_7-24-18.pdf
This is a link to the Situation manual:
https://s3-us-west-2.amazonaws.com/gmtwebsiteassets/satr/SAtR_Situation_Manual_7-24-18.pdf
Robert
Aces of The Luftwaffe The Jagdflieger In The Second World War by Peter Jacobs Adolf Galland, Werner Molders, ...
For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!
Luftwaffe
Aces of The Luftwaffe by Peter Jacobs
The author does not get involved with the argument of the German fighter pilots' claims of 'kills'. He states his case in the introduction and then leaves the matter to the reader. If we take one fighter pilot and compare his 'kills' to his sorties, I believe it will clear up the issue. Erich 'bubi' Hartmann is credited with 352 'kills'. The number of sorties that he flew was 1,404. He was in air combat over 800 times. There were many instances where he notched up more than one 'kill' on a sortie. So roughly he is credited with one kill for every four sorties. The East front was an environment full of Soviet airplanes of all types. Also, as the writer points out, German fighter pilots flew until they were killed, wounded too much to fly, or the war ended. If the Allied pilots were given the same number of sorties and a rich target environment I believe they too would have tallied up impressive scores.
Mr. Jacobs was in the Royal Air Force for over thirty years. So if anyone is qualified to write this book, it is him. He manages to tell the story of the war, and weave in the different pilots' lives and actions into it. It is true they fought for a horrible cause, but many of the people we history lovers read about would be listed in that way also. I congratulate Mr. Jacobs for this excellent volume on the German Jagdflieger. It is a great book for the novice and the expert alike on German WW II fighter pilots. The book not only describes the day fighters, but also the Reich's night fighters.As the author points out, many of these men were in their very early twenties when the war took place. At the same time that many people are just finding their way in the world, these men were in a life and death struggle with other young men and women (at least on the Soviet side). The appendices list the top scorers and their medals.
Robert
Book: Aces of The Luftwaffe
Author: Peter Jacobs
Publisher: Frontline Books
Distributor: Casemate Publishers
Phoenix A Complete History of the Luftwaffe 1918-1945 volume I by Richard Meredith This book is encyclopedic i...
For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!
Luftwaffe
Phoenix A Complete History of the Luftwaffe 1918-1945 volume I by Richard Meredith
The Ultimate Piston Fighters of The Luftwaffe by Justo Miranda The Ultimate Piston Fighters of The Luftwaffe i...
For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!
Luftwaffe
The Ultimate Piston Fighters of The Luftwaffe by Justo Miranda
Book: The Ultimate Piston Fighters of The Luftwaffe
Author: Justo Miranda
Publisher: Fonthill Media
Distributor: Casemate Publishers










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