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Rule   The   Waves By Naval Warfare Simulations  Editor Comment: No idea why but this review isn't showing when you browse the ...

Rule The Waves by Naval Wafare Simulations Review Rule The Waves by Naval Wafare Simulations Review

For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!

WWI


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Editor Comment: No idea why but this review isn't showing when you browse the review section. So added it to the Intel section aswell





 Okay, I played Steam and Iron with the campaign expansion, and I thought that anything a warship enthusiast could want was in it. Boy, was I wrong. I think I just saw a kitchen sink float by. Rule The Waves is not a game, it is a lifestyle. If you want it to be, that is. You can go as deep into this game as you want to. It is almost intimidating when opening up the game. Where to start and what to do? Thankfully NWS has thrown in a lot of help for the budding Tirpitz in you. The start of the game is still a few years before the advent of the Dreadnaught changed the entire naval race. The ships you start with resemble those in the Russo-Japanese War, not WWI. 

 You can start the game as one of eight countries. These are:

England, Germany, France, Italy, Russia, Austria-Hungary, Japan and the US. You can also click on 'Custom nation'; this allows you to also pick CSA, CSA2, Spain, Spain2.

  Each country has its own research advantages, and it also has some disadvantages listed. One of the disadvantages is the size of the naval guns your country can build compared to others. 




  You can choose to use the historical fleets of each nation and its resources, or make it more of a sandbox game and manually build your existing fleet. This doesn't mean you will be able to start churning out Yamatos immediately, though. All of your ship's designs will have to be researched, including tonnage and gun size etc. You will also have to make sure that your docks are capable of holding the behemoths you plan to build.





  The next screen will show you the fleet you built or the historic legacy fleet you own.




  For the warfare part of the game, it plays out in the same way as their earlier games: Steam and Iron, and the Russo-Japanese War. One thing about the warfare aspect, it does not play out historically. You are leading your country and its naval forces to an all new alternative history. So don't think that you have X numbers of years until World War I starts. You will be dealing with all sorts of provocations and problems that show up on the international political scene. You might have planned to have your navy ready for a war in 1908, and it breaks out in 1906. Just as in your home finances, there is always a price to pay. You have a naval budget to work with. That leads to all sorts of quandaries. Do you spend your money on your fleet facilities to finally build that battleship you always wanted, or just build more of the ships that you already have the research for?

 


This is the ship design screen where all of us budding Tirpitzes and Fishers will run rampant.  





  Building your ships is also a game of one or the other. Do you build an armored giant with pea shooters or do you build a gun platform made of paper? It's all up to you what ships your navy has to use in its wars. You will also have to build your fleets of submarines and forts.

  A massive fleet is only as good as the sailors that man it. Training is another piece that fits under the wide brim of your admiral's hat. It's also expensive and needs to be budgeted for.
 



   This screen shot shows that I am getting really close to ending up in a war with the US. The 'tension' bars are in yellow, green, and possibly a color you would see in a diaper.




  Naval actions can take place all over the world. You can end up at war with a nation on the other side of the globe. As naval chief of staff you will also have to direct your countries intelligence efforts against the other powers.  You do not want to find out about Britain's game changing battlecruiser as it slides down the slip. This game has made the naval world of 1900 yours to conquer. How far into the future do plan for your navy? Is it only until the next war breaks out or are you actively searching out the newest torpedoes, and what about the crazy Wright brothers? Do they actually have something that a navy could use at some point in time? The game has endless possibilities for replay. You can try every build or size, and shape navy and ships that you have ever imagined. Some of the ships you start out with will be equipped with rams, and by the time your game is nearing its end, planes will be flying over your forces.

  For the actual game mechanics of the warfare you will wage, please see my review of Steam and Iron. I wanted to focus on all of the new elements that Rule the Waves brings to the table. Just as a quick rundown: big gun battles, mines, torpedoes, submarine, and antisubmarine warfare etc. are included.

  So the game is everything that Steam and Iron was and so much more. For me, whose knees buckle at the site of a triple turret, it is heaven brought to earth in zeroes and ones. We can only hope that NWS can bring WWII naval warfare to life, and to make it as manageable a game as this one.
 
  For all of you budding naval enthusiasts out there, here is a question. As a child you saw the 'Sound of Music', and watched a family escape the Nazis. What does that family have to do with this game?


  Robert


Game: Rule The Waves
Developer: Naval Warfare Simulations 
Review Date: 8/27/2016
 

Sopwith Triplane Build. (Updated 20th Feb 2017)    

Mike 'Sandbagger' Norris WingNuts build Mike 'Sandbagger' Norris WingNuts build

For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!

WWI

Sopwith Triplane Build. (Updated 20th Feb 2017)



 
 

Steve Smith Wargame Vault Interrogation  Steve Smith runs Wargame Vault . I’m sure most wargamers have browsed the Wargame Vault w...

Steve Smith Wargame Vault Interrogation Steve Smith Wargame Vault Interrogation

For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!

WWI

Steve Smith Wargame Vault Interrogation



Steve Smith runs Wargame Vault. I’m sure most wargamers have browsed the Wargame Vault website if not made a purchase or two or five or ten.. For those who don’t know Wargame Vault it’s rather unusual for a wargame online store. They deal mainly with rulebooks for miniature wargames or print old classic wargames long out of print in their original boxed format. Take the classic Upfront, a game many consider the greatest board wargame ever released. The actual game can be bought in separate parts, so the games card sets are separate purchases as is the rulebook which can be bought in either a PDF version or printed. I purchased Upfront from them myself but at the time the rulebook was PDF only, however recently they have released a printed version which I jumped at. The best way for you to understand how they work is to go visit the website yourself. Whilst there I’m sure you’ll find something that takes your fancy. So with that in mind in another expertly carried out covert operation we managed to kidnap Steve Smith, take him to a secure location and start out interrogation!

The following is a transcript of our "chat" with Mr Smith, recorded on our special ACME interrogation recording device.

First we will fire a round of quick fire questions at you…what the wires..lie detector of course.. Pardon…funny that last one sat there said there was no need for all this aswell, but we will be the judge of that!! Now remember no lies..oh and we have ways of making your talk!!

Name? Steve Smith

Age? 55

Current whereabouts? Northern Indiana, USA

Favourite TV program? Archer

Favourite Music genre? Metal/Rock

Favourite band\musician? Many! Metallica, Judas Priest, Queensryche to Static X and 5 Finger Death Punch!

Favourite Film? Dune

Favourite period of history? WWII

Favourite Superhero? Deadpool

Favourite colour? Blue

Favourite animal? Dogs

Lucky number? 26

Spitfire or P51? P51

Panther or T34? Panther

BF 109 or FW 190? FW 190

Patton or Rommel? Patton

Interesting, very interesting. Now be good, answer the questions and all will go well!

What was your profession pre Wargame Vault and what year did you start up the business?

Well, like many folks in the wargame business I have a day job as well as a job in the hobby. I know most wargamers think us guys in the wargame business live like rock stars, but sadly it's not true! I am a machinist in my day job.

As mentioned in the introduction Wargame Vault is pretty unique in the way it runs compared to other wargame shops on the net. I’d love to know what sparked the initial idea and how you went about setting it all up to become the successful business it is today. So could you give us a run down on how you came by the initial idea and then turned that idea into a viable business, including the highs and lows of the process and if there were any hurdles you had to overcome?

Well, it actually wasn't my idea, I just fell into it! Wargame Vault is actually an offshoot of DriveThruRPG/RPGNow. These sites were owned by and run by several guys including Steve Weick, Mike Todd and James Mathe. They had been successfully running digital download sites since 2001 for RPG rules and such, way before downloading anything was cool. As time went on they were getting more and more wargaming material loaded up, and being mainly RPG/Larp folks they weren't familiar with the material, manufacturers or the unique genre that wargaming is.

At the time (2007) Sean Patrick Fannon was employed as Publisher Relations for RPGNow. Sean and I had worked together for GAMA running the GAMA Trade Show and the Origins Game Convention, and he knew that I had been into wargaming for many years. So, when they decided that they needed a separate site for Wargame downloads they needed someone who knew the ground, and Sean brought up my name. They offered me the job and I took it! Nine years later it's still the best job I've ever had.

Starting out was a bit rough at first, selling wargame authors and publishers on the idea of selling games without printing them! We acquired Mongoose's Wargame Downloads website at the launch and gained a good number of titles, and when we kept sending out royalties checks to publishers every month others began to take notice. Also, downloading content became more commonplace, even among grognards! Our goal has always been to have every wargame ever made to be available on our site, so I just kept bugging authors and publishers thru emails and at shows and conventions and we eventually became the largest digital wargame publisher on the net.

If someone was thinking about starting up an online wargame store what advice would you give and is there anything they really need to watch out for?

Do you have any pointers that might set them in the right direction? I would say get the best IT/Technical people you can. If your site doesn't work right nobody will use it. We have been very fortunate in having some great folks on staff writing code for us and fixing technical issues, guys like Mike Todd, Chuck Childers and others who really know what they're doing. Also, customer service is incredibly important, as is knowing what you're selling. 

My introduction was a rather poor attempt to explain how Wargame Vault works. So what’s best is if you could explain what Wargame Vault does and how it works including who can use it and what the costs and terms are etc?

How we work is really very simple. Authors and publishers make an account and upload their titles to their "storefront" on our site. They can use about any format they like, but PDF works best. They can also set up titles to be printed on demand and sent to customers anywhere in the world thru our print houses in the U.S. and U.K.
We can handle about anything, books, cards, cardstock terrain and minis, board games, 3-D printing files, audio books, PC games, etc. The authors set their own prices and margin and what they choose to offer on the site. There are no out-of-pocket costs, as we engage in revenue sharing. We only make money if a title sells. When a title sells the publisher gets 70% or 65% depending on whether they are an exclusive digital publisher with us or not. We get the remainder.

We handle the storefront, site upkeep, digital storage, security watermarking on pdf's, real-time bookkeeping, tax forms, limited advertising, printing and shipping for printed titles and royalty payout thru Paypal or check. We also can digitize products for folks who have a hard copy but not a digital copy of a work, which is great for long out of print titles made before electronic means were available. We pretty much handle everything except the actual creation of the title.

How does your service work for the publishers?

Probably the best part of our service for publishers is the ease of use. Once titles are loaded they really just need to cash out thru Paypal! For publishers and authors that use our print service, they do away with minimum orders thru traditional printers, no warehousing, no shipping and no cost to sell their products. Customers place their order, we print it and ship it, the author gets paid royalties. Simple!

Where are you based?

We are truly a "virtual" office. I'm in Indiana, our servers and tech folks are in Georgia, Florida and I don't know all where, our Publisher Relations folks are in Illinois, Wisconsin, Georgia, the boss lives in Canada! We all work from home, wherever that may be. I've worked with some people for almost a decade and never actually met them. Publishing has changed over the years!

What formats do you support?

pdf, jpg, epub, mobi, html, stl, audio, video, print

How do you pay royalties?

We pay royalties by Paypal that can be cashed out at any time or at the end of the month automatically, or by check at the end of the month.

What options do publishers and authors have on our site?

Publishers can be as active as they wish. They can spruce up their storefronts in any number of ways, run sales, update rule sets, load new ones, remove others, advertise on the site using our virtual currency, or use us for crowd-funding fulfilments. Or not. They are in control of how they want to use our service and offer their products.

What’s been the most popular rule set\product you’ve sold?

We've had lots of great selling publishers. Rottenlead has sold well, Ivan at Nordic Weasel cranks out great stuff all the time, Admiralty Trilogy Group, Amarillo Design Bureau, Dave Graffam Models, Ganesha Games, MicroMark Army Lists, Mongoose, Steel Dreadnought Games, Osprey and many others have sold very well. But likely the best seller recently has been the one you mentioned earlier, the previously out of print Avalon Hill game Up Front and it's expansions released by Wizards of the Coast. We will continue to try to bring back old AH products in print format as we are able.

What era is the most popular?

From WWII to the present has been the most popular, but then there are a lot of WWII games out there too!

What era is the least?

The War of Jenkin's Ear doesn't sell particularly well.

Do you have a favourite rule set? If so which one is it and what makes it stand out for you?

I don't really have a favorite, I'll play anything!

What’s your favourite era to game?

WWII and ancients.

Do you play digital wargames? If so any favourites?

Rarely play digital games, but I have played a bit of Hegemony which I think is a great game.

As some will already know it’s not just Wargame Vault but you also have DriveThruRPG as well. DriveThruRPG runs exactly the same way. So if you enjoy your RPG’s as well then there’s double the reason to go check out the website!

And not just the RPG sites! We do have DriveThruRPG and RPGNow, but also DriveThruCards, DriveThruFiction, DriveThruComics, and DNDClassics. If it's gaming or Geek related we want to offer it!

You’ve been very cooperative! I see a very successful future for you!

Thank you for the opportunity, and I wish the same for you!

[Bob, tell me that’s not sirens…well what is it then…what!..you said it wasn’t sirens…aaarrghh..Steve we shall contact you soon about recruitment into our organisation..but first we have to run..Bob..run Bob run!!] (sounds of someone running into something, loud clattering sounds, faint cursing..tape ends)

Against the Tommies: History of the 26 Reserve Division 1914-1918 by David Bilton   For my first book review I've picked, by acc...

Book Review: Against the Tommies by David Bilton Book Review: Against the Tommies by David Bilton

For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!

WWI

Against the Tommies: History of the 26 Reserve Division 1914-1918 by David Bilton

 


For my first book review I've picked, by accident, a book that is rather tricky to review as it's really a photographic journal of the German 26th Reserve Division - photos that  were initially compiled by the divisions Staff Officers in 1920 as a commemorative record of service for veterans of the 26th Reserve Division. So you can imagine text is thin on the ground and heavy on photographs which leaves little for me to analyse or discuss in any real detail. Saying that I've really enjoyed reading it and I'm actually quite pleased I chose it to review as I would never have read it as I normally steer clear of photographic war books.

The 26th Reserve Division is a Division I'm rather familiar with. They played a major part on the first day of the Battle of the Somme 1916, defending a portion of the front line trenches and continued to fight through out the Somme offensive. With the 52nd Inf Division on their right flank, their trench line started just north of Beaumont Hamel tracing a line south past Beaucourt, St Pierre Divion on to the infamous Schwaben Redoubt, then on through Thiepval and finally ending just south of Ovillers, where the 28th Reserve Division took over. If you've read any books on the Somme then your bound to have read of their exploits in that particular battle. The German Army on the Somme by Jack Sheldon, and another favourite series of mine The Other side of the Wire Volume 1 and Volume 2 by Ralph Whitehead, cover the Division in great detail, making this book the perfect companion to these highly recommended books.

 


Against the Tommies follows the 26th Reserve Division throughout the War, it starts with them attacking the French in the Vosges, then they were invovled in what became known as the "Race to the Sea" as both sides tried to turn the flank. The sides eventually reached the sea and niether had been successful, the only course was to dig in. The Germans pulled back to the closest high ground and dug in, the Entente got as close as possible and also dug in. The War on the Western Front became a 450 mile siege with the continous line of trenches we are all familar with. In the winter of '14 the Division settled in the Somme district until the end of the Somme campaign and winter '16\'17. They then retreated to the newly built Hindenberg line and were involved in fighting around Arras. In the summer of '17 they fought at Passchendaele, otherwise known as Third battle of Ypres. In spring '18 they fought in Germany's last throw of the dice, the great March offensive, where Germany came close to victory, the British and Commonwealth troops were driven out of miles of their front line and the Portuguese force disintergrated in mass panic. The result being the Commonwealth and British forces had to retreat until they had their "backs to the wall". However, after several months of bitter fighting the offensive came to a halt. The Germans had fought themselves to a standstill from which they'd never recover for the duration of the War. Finally, there are a couple of photographs taken during Germany's general retreat and the last photograph entitled "home coming" is a picture of a town center with it's deserted streets, which I think says it all.

As the Division was in the Somme district for a prolonged period of time it really adds interest to the photographs as we can see the towns, villages, churches and chatuexs slowly blasted to rubble brick by brick. You can see how destructive modern warfare was to the landscape at the time. One early war photograph will show a typical picturesque countryside scene and then further along the book  there is a photograph of the same view taken later in the War; that picturesque scene is now like a barren lunar landscape as the weapons and detritus of War take their toll and seem to corrupt nature itself. In fact there are a few cases in the book where several photographs have been taken over a period of time - of  a particular church or chatuex -  as if to record the slow and devatstating effect of artillery as it turns a beautiful building to rubble.

 


The collection of 405 photographs is extremely wide ranging in subject matter and most have never been published before. Many are of the trenches and the typical you'd expect: group photos, explosions, casualties, captured weapons, POWs and arty emplacements etc. However, it also includes many interesting ones of work behind the lines. Photographs of charcoal collectors, butchers, bakery, setting up weather balloons, troops using a threshing machine, bottling soda water and other normally unseen logistical work. One photograph really stands out from any other photo from WWI I've seen. It's a picture of a young German soldier 14th Kompanie RIR 99 who has an open, innocent face with a massive smile that seems to go from ear to ear! His Company Commander is standing just to one side behind him showing, what seems to be a fatherly look that could say "daft sod". He looks so young, innocent and happy, which makes it so poignant as I know he is only weeks away from the horror that was the Somme offensive and I wonder if he survived the attack and even the War, I hope so.

There are also some photographs of downed planes, and it would be interesting to do some research  to see if you can indentify the squadron and if possible the pilots name. In one photograph the RFC pilot is standing next to his crashed plane and another photograph has a German pilot standing next to the wreckage of one of his kills.

The book is divided into three chapters. The first chapter covers the start of the War to Dec '16. The chapter starts with a brief summary of  each of the actions the division fought in during that period. The next chapter carries on from the last until the end of the War. Again, at the start of the chapter are brief summaries of the actions the division was in for that period of time. Next are three large scale maps of the areas the division was in. The final chapter is a list of dates and names of all the battles the Division was in and finally the figure of killed, wounded and missing Officers. You are also given another total for NCO's and other ranks that the division suffered during the War. The book is 174 pages and 405 photographs. I'd have paid more if the paper used had been photograph paper and been colourised as I think that would have added another level to the book. Still, I recommend it if your looking for an interesting and extensive photograph collection following a particular unit. It's a great companion book to Jack Sheldon's German Army on the Somme or Ralph Whitehead's Otherside of the Wire.

You can purchase Against the Tommies directly from Pen & Sword or from Amazon and any other large book store. Hardback edition retails at £19.99.


MILITARY MINIFIGS Custom Military LEGO is becoming very popular indeed. Some tanks costing a fair bit of money. I actually love...

MiniFig Reviews Coming Soon MiniFig Reviews Coming Soon

For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!

WWI


MILITARY MINIFIGS




Custom Military LEGO is becoming very popular indeed. Some tanks costing a fair bit of money. I actually love it. It can be WWI or WWII themed which I'm obsessed about anyway but all wrapped up in nostalgia as it's also LEGO! Check out the Net. There are some HUGE warships out there that are very special indeed and some fantastic dioramas. Not only that YouTube has a fair amount of animated films.

So I've managed to get four companies who sell custom military LEGO agree to let me review their products. They are BrickManiaBrickArms, MiniFigs R Us, United Bricks and Little Legends. So expect to see reviews very soon!



Warbirds: Canvas Falcons is superb print and play, WWI tactical air warfare, game really deserves a full boxed version. The designer...

Warbirds: Canvas Falcons AAR's Warbirds: Canvas Falcons AAR's

For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!

WWI


Warbirds: Canvas Falcons is superb print and play, WWI tactical air warfare, game really deserves a full boxed version. The designer spent over ten years creating it, and it shows.  Please take a look at the AAR's to see what we mean.

He is currently working on the WWII module and is also looking for someone to develop a digital version, preferably on the PC, with AI and using the PC to enhance the game all around. There still is a definite gap in the market for a developer/publisher to focus on conversions and use the power of the PC to enhance them (not change them though). For instance, add squadron management and some RPG elements to this particular game.









Scenario 1 - First Attempt : France - 29th September 1914

Scenario 12 - End of the Fokker Scourge - France - 19th July 1914
  1. Turns 1 and 2
  2. Turns 3 and 4
  3. Turns 5 and 6
  4. Turns 7 and 8
  5. Turns 11 and 12
Jasta 37 - Flight Op - Mission 1 - 28th December 1917

Scenario 41 - Hohn's Rampage - France - 20th April 1918
  1. Part 2
  2. Part 3
  3. part 4



Hello all. This is the first article to be published of what's going to be a regular feature on the blog, where I'll be talking ab...

The books I love. The books I love.

For your Wargamer, Toy soldier collector, MiniFig collector, military history nut. Reviews, interviews, Model Making, AARs and books!

WWI




Hello all. This is the first article to be published of what's going to be a regular feature on the blog, where I'll be talking about and reviewing military history books, nonfiction and fiction, aswell as interviewing some prominent military history authors. As most of us here are wargamers,  it doesn't stretch the imagination to much to believe we also enjoy reading military history, aswell as our gaming hobby. They are very good bed fellows. I have a decent collection of WWI and WWII books nonfiction and fiction and intend to review as many as I can (well, at least my favourites).


I actually owe a lot to books in general, when I was about seven, I still couldn't read properly, but with extra help at school, I finally got it, it helped greatly that I had fallen in love with books and reading.  At the time it was the fantasy genre that got me hooked. So by the time I was eleven I had read the Hobbit and had moved on to The Lord of the Rings!  Then in later years I started reading military history, both fiction and nonfiction, with a strong preference for memoirs (esp WWI West front or WWII East front). It felt  that being able to see in my mind's eye what the author saw,  I in some way kept them alive, when most likely, they had died many years ago. I find it totally enthralling. It was the closest I was going to get to those moments in history where a man was pushed to the limits of endurance, and yet at the same time 'felt' more  than those who had never been to War. Unbreakable bonds were forged between comrades, an intense feeling of trust and love, created in the furnace of War, as well as an intense feeling of being alive whilst surrounded by death. Yet nerves  were stretched so much that many broke, leaving behind shattered wrecks. The front line was a place where extraordinary selflessness and bravery happened regularly, alongside humanities most vile traits. A place where violence and horrific scenes played out daily.
So this first article is going to be a selection of my favourite WWI and WWII books. Broken down into Fiction and Nonfiction. Though they'll be in no particular order. All books mentioned here I'd recommend without hesitation.
I'm keeping it to just ten for each section, which means so many superb books will be left out.  However the books listed here, and  all the other must reads that didn't make it, will at some point be reviewed, hopefully. One thing I want to say is for WWI nonfiction anything by Peter Hart and Peter Barton are  well worth buying , many of their books could easily have been included

One of the hardest catergories to do was the WWII nonfiction. It pains me to have left out so many great reads. On the whole, I've tried to steer clear of any really famous titles, but some did slip in along the way.
So have a read and then go check them out. I'm certain if you decide to buy one or more you'll really enjoy it. From my perspective every book mentioned here is a must own.

Signing out,

Jason


WWI Nonfiction


WWI Fiction
1. Winged Victory by V M Yeates (based on his War experience)
3. Under Fire by H Barbusse (based on his War experience)
4. Covenant with Death by J Harris (based on his War experience)
7. Richer Dust by S Hope (Based on his Gallipoli experience)
8. Through the Wheat by T Boyd (based on his War experience)
9. In the Line by G Bucher, War by Ludwig Renn and Zero Hour by G Grabenhorst (All based on their war experience fighting for the Kaiser. Try Naval and Military Press for a copy)




WWII Nonfiction (Very difficult to just list ten)
1. Island of Fire by Jason Marks (Anything by Jason and Leaping Horseman is a must own. Easy could have added two more of his excellent books, Besieged and Into Oblivion, to this list. Only reason I didn't was to widen the field abit)


WWII Fiction
1. The Red Horse by E Corti ( Italian family saga, superb read. See Few Returned as well which is the author's account of his experience during the Italian retreat on the Russian Front).
2. Cross of Iron by W Hienrich (Even better than the film)
3. Forgotten Soldier by G Sager (This is actually supposed to be a true account, however, this is disputed. The book is too good not to be mentioned in the article, though)

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