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This is the opening scenario of the recently published A Most Fearful Sacrifice , the latest development in Herman Luttmann's Blind Swor...

AAR THE SLAUGHTER PEN AAR THE SLAUGHTER PEN

AAR THE SLAUGHTER PEN

AAR THE SLAUGHTER PEN

This is the opening scenario of the recently published A Most Fearful Sacrifice, the latest development in Herman Luttmann's Blind Sword system for fighting ACW battles.  Though billed as a learning scenario, it gave a dramatic first outing with this superlative game.

 

The Slaughter Pen : Scenario 1

Gettysburg July 2nd late afternoon around 5 p.m.  Confederate forces seem to have made ground in their desperate assault on the Round Tops.  If successful this could unhinge the whole Union defence.


Events were soon to unfold an even more dramatic scene, as both sides witness their strongest units shaken by the loss of a colonel.  The first to recover seem to be the Union troops, as an element of Weed’s brigade suddenly appears on the lower slopes of Little Round Top.  This is rapidly followed by sight of Martin’s small artillery unit struggling to join them, while the strong, but shaken unit of Vincent’s brigade first moves onto the crest of Little Round Top and then recovers good order.  Offsetting this is the failure of Ward’s units to do anything and they’re soon to pay the price for their dilatory lack of action, as one group are fired on and fall back from their position.


A blizzard of bullets looks like a leader must surely fall, but when the smoke clears amazingly no one has been hit!  Hard on the heels of this comes the arrival of a Confederate courier.  Goodness knows what news he has brought, but all of Hood’s valiant troops, as one after the other the men of Law’s brigade surge forward. A new unit attempts the first assault on Little Round Top, but is forced back.  This is followed by a stronger unit crashing into a weaker Union force on the lower slopes and putting it to flight.  Heartened by this success they press on to attack the strongest of the Union units defending one end of Little Round Top.  Surely this is courting disaster!


To all the Union troops’ horror, this powerful unit is shaken and forced to retreat.  With part of the hill taken and Big Round Top already in Confederate hands from the previous hour’s fighting, Union hopes are looking slim.  To add to their woes, Ward’s small detachment of Sharpshooters is roughly handled and sent packing too!


A final renewed Confederate assault adds to the bill of slaughter and leaves the Confederates in what looks like an unassailable position with an hour of battle still left.



Can the Union still  snatch a pyrrhic victory by regaining full control of Little Round Top?  As 6p.m. arrived, Union artillery fire at last came into play and the strongest Confederate unit of Law’s brigade becomes battleworn.  This seems small consolation as in swift succession the remaining Union unit defending the peak of Little Round Top is first depleted and then shaken and forced to retreat.  Little Round Top is totally in Confederate hands.  Meanwhile Law’s battered Confederate force that suffered at the start of the hour sees its colonel hit and down, but against all the odds stands firm. Subjected to more fire it still holds, but a final assault forces it to retreat, but it does so by retreating onto the very peak of Little Round Top adjacent to its fellow unit.


Exhausted men everywhere can do no more and the remaining drama stutters to a close.   The Union force is well nigh destroyed and the Confederates hold the crucial ground.


Apologies for the lack of more pictures, as it was only the enjoyment of the game that led me to write it up as an AAR from the notes that I took during play. In the first photo, the yellow markers peeking out from under two of the counters indicate Shaken status.

 



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