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  Worthington Publishing News   First off, the above package is still available on KS. Please take a look: Russia '41 and Germany '4...

Worthington Publishing News Worthington Publishing News

Worthington Publishing News

Worthington Publishing News




 Worthington Publishing News





  First off, the above package is still available on KS. Please take a look:

Russia '41 and Germany '45 + Bulge 1944 Reprint by Old School Wargames — Kickstarter


 


 The above is their newest game from their Civil War Brigade Series. Here is the website:

Wilderness: May 5-6, 1864 Board Game - Historical Strategy Game — Worthington Publishing and Pungo Games


However, the real reason I have posted is the next big news. This is the blurb that Worthington Publishing released about a KS that is coming up. Presenting:


"Lee’s War is Volume I in what I hope to be a 3 Volume set on the American Civil War.  It is meant to show the difficulties each side faced during the war.  There is no plan currently for a full war campaign scenario.  Players are given scenarios based on the campaigns and complete years of the war.  I hope you enjoy playing the short crisp 2 – 3-hour scenarios giving an intense game experience as well as a study in Civil War command. 


If this game is successful then Volume II, tentatively titled Grant’s War will be the Western Theater along the Mississippi from 1861 to 1864.  Volume III, titled Sherman’s War, will be the Western Theater and the battle for Eastern Tennessee and Georgia from 1861 to 1865.


The game is for 2 or more players but is highly solitaire friendly (one player playing both sides) due to the random nature of the certain rules such as Dice Differential and combat die rolls.


 Lee’s War is a strategic level hex and counter war game for 2 or more players of the entire American Civil War in Virginia from 1862 - 1865. Leadership is highlighted using counters representing the combat leaders of the war. The destruction of the opposing players forces are the main objectives of the game, followed by the occupation of key cities or rail lines. The political aspects of the war are not reflected in the game per say, however they are reflected in the Victory Conditions.  The longer the south drug out the war, and the more Union casualties inflicted, the better the chance that Lincoln would lose the 1864 election, and a peace Candidate (probably McClellan) would end the war with southern independence.




 We have provided a series of scenarios that allow you to start and end the war at different points. We hope that you enjoy playing Lee’s War, and that the game will be as enlightening for you as it is challenging.


Here is the link:

https://www.kickstarter.com/projects/worthington/lees-war-virginia-1862-1865?ref=profile_created&category_id=34


Here is the current 14 scenario list:


First Manassas / Historic 4 turns or optional long game 8 turns (July 1 – August 31, 1861)

The Peninsula Campaign / 10 turns (April 1 -  June 15, 1862)

The Peninsula Campaign Plus Seven Days 16 turns (April 1 – July 31, 1862)

Second Manassas / 7 turns (July 14  – August 31, 1862)

Antietam Campaign / 4 turns (Sept 1 – September 31, 1862)

Fredericksburg Campaign / 6 turns (November 15 – December 31, 1862)

The 1862 Campaigns / 30 turns (April 1 - November 1, 1862)

Chancellorsville Campaign / 5 turns (April 15 – June 1, 1863)

Gettysburg Campaign / 8 turns (June 1 – August 1, 1863)

Mine Run Campaign / 6 turns (November 15 – December 31, 1863)

The 1863 Campaigns / 32 turns (April 15 – December 1, 1863)

Wilderness to Cold Harbor / 8 turns (May 1 – July 1, 1864)

The Petersburg Campaign / 14 turns  (June 15 to November 1, 1864)

The 1864 Campaigns / 32 turns (May 1 – December 31, 1864)


 The game is ready and the scenarios are going through final testing, we just need your support to produce.


Thank you,


Grant Wylie - Lead Designer, Lee's War

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